Dungeon Sprint DCSS version 0.33-a0-1407-g1dfc6ad188 (webtiles) character file. Game seed: 10638835265189990707 0 superbruh the Vexing (level 1, -19/11 HPs) Began as a Poltergeist Enchanter on Apr 17, 2025. Demolished by an ogre ... wielding a +0 giant club (24 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:39 (17 turns). superbruh the Vexing (Poltergeist Enchanter) Turns: 17, Time: 00:00:39 Health: -19/11 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no teleportation @: flying, invisible A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Scrolls h - a scroll of blinking Potions c - a potion of invisibility d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Skills: + Level 1.1 Short Blades + Level 2.1 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Alright, then stay! You reach down and open the door. Ijyb the Inquisitive comes into view. She is wielding a +0 club and carrying a wand of paralysis. There is an open door here. Ijyb zaps a wand. You resist with significant effort. You fade into invisibility! Ijyb hits you with a +0 club. You strike the helpless Ijyb from behind! You puncture Ijyb! Ijyb is moderately wounded. You barely miss Ijyb. Ijyb is moderately wounded. Ijyb opens the door. You hit Ijyb but do no damage. Ijyb is moderately wounded. Ijyb barely misses you. You catch the helpless Ijyb completely off-guard! You puncture Ijyb! Ijyb is almost dead. Ijyb zaps a wand. You suddenly lose the ability to move! Ijyb hits you with a +0 club. Ijyb zaps a wand. You shrug off the repeated attempt to disable you. Ijyb hits you with a +0 club. You can act again. You hit Ijyb but do no damage. Ijyb is almost dead. An ogre comes into view. It is wielding a +0 giant club. Ijyb hits you with a +0 club. There is an open door here. You hit Ijyb but do no damage. Ijyb is almost dead. The ogre shouts! Ijyb stops to check on her wand. Ijyb misses you. You hit Ijyb. Ijyb is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#..@g.# #..'..#O.+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre (unable to see you) and Ijyb (unable to see you). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | superbruh the Poltergeist Enchanter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 2 | D | Noticed Ijyb 9 | D | Paralysed by Ijyb for 4 turns 14 | D | Noticed an ogre 17 | D | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Dagger || 7 Use: Potion || 1 Stab: Invisible || 2 Armour: Skin || 5 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | Dungeon | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 16 daAuts