Seeded DCSS version 0.29-a0-598-gd8304a5bf4 (webtiles) character file. Game seed: 6697103242891297554 (custom seed) 1 superpeng the Magician (level 1, 15/15 HPs) Began as a Djinni Hedge Wizard on June 15, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:37 (5001 turns). superpeng the Magician (Djinni Hedge Wizard) Turns: 5001, Time: 00:00:37 Health: 15/15 AC: 2 Str: 9 XL: 1 Next: 22% Gold: 0 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, bezotted A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Potions d - a potion of lignification {unknown} Skills: + Level 2.2 Dodging + Level 1.5 Stealth + Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 8% 1 b - Blink Tloc 18% N/A 12% 2 c - Call Imp Summ 9% N/A 12% 2 d - Slow Hex 36% N/A 8% 1 e - Conjure Flame Conj/Fire 9% 6-21 22% 3 f - Mephitic Cloud Conj/Pois/Air 9% N/A 22% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 999 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. You start waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. You have lingered too long. Zot senses you. Dive deeper or flee this branch before you suffer! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### #.+ ###+## #.# #...)# ##.# #....###..### #....'......# #...@.#....#### #.###.#....##.# .. ..#....##.# #. .###....##.# + #. #....##.# . ##....##.# .. #.....'..# #.....#### #.....# There were no monsters in sight! Vanquished Creatures A frilled lizard (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | superpeng the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | superpeng set off with the following spells memorised: | Magic Dart, Blink, Call Imp, Slow, Conjure Flame, Mephitic | Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 5000 | D:1 | Glimpsed the power of Zot. 5001 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_basic, minmay_misc_feat_columns, amethyst_killhole, dk_noncrumbling_3 Action || total -------------------------++------- Melee: Dagger || 7 Armor: Robe || 2 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5001 | 5001 | 0 | 4937 | 3 | 1 | 5001.0 | Dungeon | 5001 | 5001 | 0 | 4937 | 3 | 1 | 5001.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 5001 daAuts