Dungeon Sprint DCSS version 0.31-a0-369-g8eba5f6939 (webtiles) character file. Game seed: 17837823149208175090 0 superpeng the Shield-Bearer (level 1, -5/19 HPs) Began as a Minotaur Fighter on July 28, 2023. Slain by a worm (7 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:10 (14 turns). superpeng the Shield-Bearer (Minotaur Fighter) Turns: 14, Time: 00:00:11 Health: -5/19 AC: 6 Str: 20 XL: 1 Next: 0% Magic: 0/0 EV: 9 Int: 5 God: Gold: 0 SH: 4 Dex: 9 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no teleportation @: mesmerised A: horns 2, retaliatory headbutt a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls j - a scroll of blinking Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 3.6 Fighting + Level 2.4 Long Blades + Level 3.6 Armour + Level 3.6 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. 3 worms come into view. There is a staircase leading out of the dungeon here. You open the door. A merfolk siren comes into view. It is wielding a +0 spear. The merfolk siren shouts! The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! Found 243 gold pieces. You cannot move away from the merfolk siren! You cannot move away from the merfolk siren! The merfolk siren chants its luring song. There is an open door here. You cannot move away from the merfolk siren! You cannot move away from the merfolk siren! The merfolk siren chants its luring song. You see here 243 gold pieces. The merfolk siren chants its luring song. You miss the merfolk siren. The merfolk siren chants its luring song. You hit the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren hits you with a +0 spear. The merfolk siren chants its luring song. You hit the merfolk siren but do no damage. The worm bites you but does no damage. The merfolk siren chants its luring song. You hit the merfolk siren but do no damage. The merfolk siren chants its luring song. You barely miss the merfolk siren. The merfolk siren hits you with a +0 spear! The merfolk siren chants its luring song. You block the worm's attack. The worm bites you! * * * LOW HITPOINT WARNING * * * You closely miss the merfolk siren. You block the merfolk siren's attack. You closely miss the merfolk siren. The worm bites you! You die... ##+## ##...## #.m#..# #@w.# # ##w## .# ##w##w# +.<.'# ##.##w..# #+# .## # You could see a merfolk siren (mesmerising) and 3 worms. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | superpeng the Minotaur Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 4 | D | Noticed a merfolk siren 14 | D | Slain by a worm Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_4, sprint2_obstacle_1, sprint2_obstacle_6, sprint2_obstacle_5, sprint2_obstacle_7, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Long sword || 7 Armour: Scale mail || 1 Block: Buckler || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 15 | 15 | 0 | 0 | 0 | 1 | 15.0 | Dungeon | 15 | 15 | 0 | 0 | 0 | 1 | 15.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 15 daAuts