Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 12666313161967354439 0 superradish the Cudgeller (level 1, 11/11 HPs) Began as an Octopode Wanderer on Feb 16, 2024. Got out of the dungeon alive. The game lasted 00:00:04 (1 turns). superradish the Cudgeller (Octopode Wanderer) Turns: 1, Time: 00:00:05 Health: 11/11 AC: 1 Str: 13 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 11 Spells: 1/2 levels left rFire . . . a - +2 mace rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 mace (weapon) Armour b - a +0 hat (worn) Scrolls c - a scroll of teleportation Skills: + Level 4.0 Maces & Flails + Level 2.6 Stealth + Level 1.0 Spellcasting + Level 2.0 Hexes + Level 1.0 Invocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 20% N/A 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 5% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, superradish the Octopode Wanderer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 mace, a +0 hat, a scroll of teleportation; and the following spell memorised: Slow; and the following spells available to memorise: Confusing Touch. Alright, then stay! You have escaped! ## .+ .# .# .# ##.# #@.+ ##.# .# .# .# .+ ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | superradish the Octopode Wanderer began the quest for the | Orb. 0 | D:1 | superradish set off with the following items: a +2 mace, a | +0 hat, a scroll of teleportation; and the following spell | memorised: Slow; and the following spells available to | memorise: Confusing Touch. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_basic, serial_shops, nicolae_shop_bloodbath_and_beyond