Dungeon Sprint DCSS version 0.29-a0-541-gaf1fc19f1b (webtiles) character file. Game seed: 1293298689283872229 112 swifteh the Ducker (level 5, -8/41 HPs) Began as a Djinni Gladiator on June 2, 2022. Mangled by Sigmund ... wielding a +0 scythe (12 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:05:46 (259 turns). swifteh the Ducker (Djinni Gladiator) Turns: 259, Time: 00:05:47 Health: -8/41 AC: 0 Str: 13 XL: 5 Next: 16% Gold: 54 EV: 18 Int: 11 God: SH: 0 Dex: 15 rFire . . . SeeInvis . (weapon currently unavailable) rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . (body armour currently unavailable) rPois ∞ Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will ..... NoTele + (boots unavailable) Stlth +......... (no amulet) HPRegen 0.13/turn (ring currently unavailable) MPRegen 0.00/turn (ring currently unavailable) @: pig-form (expiring), flying, very quick A: fast, flying, no casting, sickness immunity, small, (fire resistance 2), (cold vulnerability 1), float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You were a filthy swine. You visited 1 branch You collected 54 gold pieces. Inventory: Hand Weapons a - a +0 long sword (melded) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour c - a +0 helmet (melded) l - a +0 ring mail (melded) Scrolls j - a scroll of blinking Potions f - a potion of curing g - a potion of heal wounds h - a potion of haste i - a potion of berserk rage k - a potion of mutation {unknown} Skills: + Level 3.8 Fighting + Level 5.8 Long Blades + Level 2.7 Throwing + Level 0.2 Armour + Level 7.1 Dodging You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 0% N/A 34% 1 b - Blink Tloc 0% N/A 47% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Sigmund Innate Abilities, Weirdness & Mutations You are a filthy swine. You move quickly. You are flying. Your equipment is almost entirely melded. You are incapable of wielding weapons or throwing items. You cannot cast spells. You are immune to sickness and miasma. You are immune to poison. ((Your flesh is very heat resistant. (rF++))) ((You are vulnerable to cold. (rC-))) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Sigmund closely misses you. You hit Sigmund. Sigmund is heavily wounded. You hit Sigmund. Sigmund is severely wounded. Sigmund barely misses you. You barely miss Sigmund. Sigmund is severely wounded. Sigmund gestures at you while chanting. You resist with some effort. You completely miss Sigmund. Sigmund is severely wounded. You closely miss Sigmund. Sigmund is severely wounded. Sigmund casts a spell at you. The magic dart hits you! * * * LOW HITPOINT WARNING * * * You hit Sigmund. Sigmund is severely wounded. Your transformation is almost over. Sigmund closely misses you. You hit Sigmund but do no damage. Sigmund is severely wounded. Sigmund closely misses you. You hit Sigmund but do no damage. Sigmund is severely wounded. You hit Sigmund but do no damage. Sigmund is severely wounded. Sigmund hits you with a +0 scythe. * * * LOW HITPOINT WARNING * * * You barely miss Sigmund. Sigmund is severely wounded. You hit Sigmund but do no damage. Sigmund is severely wounded. Sigmund casts a spell at you. The puff of flame misses you. You closely miss Sigmund. Sigmund is severely wounded. Sigmund hits you with a +0 scythe! You die... ############# #<.#).'..#..+ #..').#..'..# #.@#####'#### #.h# #..# #..# #### #..# #⌠§# #### You could see Sigmund. Vanquished Creatures An ogre (D) Ijyb (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | swifteh the Djinni Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 0/0 4 | D | Noticed Ijyb 13 | D | Killed Ijyb 14 | D | Reached skill level 5 in Dodging 14 | D | Reached XP level 2. HP: 19/24 MP: 0/0 14 | D | Reached XP level 3. HP: 24/29 MP: 0/0 14 | D | Learned a level 1 spell: Apportation 32 | D | Noticed an ogre 38 | D | Killed an ogre 39 | D | Reached skill level 5 in Long Blades 39 | D | Reached skill level 7 in Dodging 39 | D | Reached XP level 4. HP: 19/37 MP: 0/0 39 | D | Reached XP level 5. HP: 21/41 MP: 0/0 39 | D | Learned a level 2 spell: Blink 205 | D | Noticed Sigmund 259 | D | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 4 5 | 5.8 Throwing | 2 | 2.7 Dodging | 5 7 | 7.1 Fighting | 3 | 3.8 Armour | | 0.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Long sword | 13 | 3 || 16 Unarmed | | 20 || 20 Cast: Apportation | | 1 || 1 Armor: Leather armour | 2 | || 2 Skin | | 2 || 2 Ring mail | | 1 || 1 Dodge: Dodged | 7 | 12 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 260 | 260 | 0 | 155 | 0 | 1 | 260.0 | Dungeon | 260 | 260 | 0 | 155 | 0 | 1 | 260.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 260 daAuts