Dungeon Crawl Stone Soup version 0.32-a0-841-g4648e6c457 (webtiles) character file. Game seed: 6944312326650079346 39 sychorax the Digger (level 3, -4/21 HPs) Began as an Octopode Earth Elementalist on Mar 26, 2024. Frozen to death by an endoplasm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:23 (1128 turns). sychorax the Digger (Octopode Earth Elementalist) Turns: 1128, Time: 00:01:24 Health: -4/21 AC: 1 Str: 9 XL: 3 Next: 47% Magic: 4/6 EV: 12 Int: 17 God: Gold: 45 SH: 0 Dex: 12 Spells: 2/6 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Scrolls b - a scroll of teleportation {unknown} c - a scroll of poison {unknown} e - 2 scrolls of identify {unknown} Potions a - a potion of magic d - a potion of mutation {unknown} f - 2 potions of haste {unknown} Skills: + Level 2.7 Dodging - Level 2.6 Stealth + Level 2.3 Unarmed Combat - Level 2.0 Spellcasting - Level 1.0 Conjurations - Level 3.0 Earth Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 22% 2d7 5% 1 b - Stone Arrow Conj/Erth 16% 3d8 26% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 11% N/A 17% 3 Brom's Barrelling Bould Conj/Erth 8% 2d3 63% 4 Petrify Alch/Erth 6% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is an open door here. There are monsters nearby! The kobold barely misses you. There are monsters nearby! You tentacle-slap the endoplasm. Your squeeze misses the endoplasm. The endoplasm is heavily wounded. The kobold hits you with a +0 dagger. The endoplasm freezes you. You are frozen. You tentacle-slap the endoplasm but do no damage. The endoplasm is heavily wounded. The kobold hits you with a +0 dagger. The endoplasm hits you but does no damage. You barely miss the endoplasm. The endoplasm is heavily wounded. The kobold hits you with a +0 dagger. The endoplasm freezes you. You are frozen. Casting: Sandblast (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger and quivering stones (77% to hit) The blast of sand misses the kobold. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The endoplasm hits you. * * * LOW HITPOINT WARNING * * * An adder comes into view. Unknown command. Casting: Sandblast (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, p - kobold The kobold barely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... ........†#.# .......†.#.# .........#.# .........#.##### ########.#.....### #............+ #.##.....#.## # ####'#### #...@...# #..J#K..# #..#K#..# +.#.#.#.'. #..#.#..#... #...#S..###. #.......# ####'#### You could see an adder, an endoplasm and 2 kobolds. Vanquished Creatures An adder (D:2) A dart slug (D:1) An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) 4 ball pythons 7 bats 4 frilled lizards (D:1) 4 kobolds 3 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sychorax the Octopode Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 198 | D:1 | Reached skill level 1 in Unarmed Combat 294 | D:1 | Reached XP level 2. HP: 16/17 MP: 1/5 805 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 861 | D:1 | Learned a level 3 spell: Stone Arrow 1127 | D:2 | HP: 1/21 [endoplasm (3)] 1128 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_a, layout_basic, chequers_avenue, chequers_serial_rivers_micro_b D:2: layout_basic, serial_shops, shop, kennysheep_cross_room, kennysheep_generic_room_10 Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 1 2 | 2.3 Dodging | | 2.7 Stealth | | 2.6 Spellcasting | | 2.0 Conjurations | | 1.0 Earth Magic | | 3.0 Action || total ---------------------------++------- Melee: Unarmed || 28 Tentacles || 6 Constrict || 6 Punch || 1 Cast: Sandblast || 26 Stab: Sleeping || 5 Armour: Skin || 17 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1139 | 1124 | 15 | 0 | 946 | 2 | 569.5 | Dungeon | 1139 | 1124 | 15 | 0 | 946 | 2 | 569.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1017 daAuts D:2: 122 daAuts