Dungeon Crawl Stone Soup version 0.32-a0-841-g4648e6c457 (webtiles) character file. Game seed: 1727774235445241054 18 sychorax the Digger (level 2, 0/18 HPs) Began as an Octopode Earth Elementalist on Mar 26, 2024. Slain by a ribbon worm (1 damage) ... on level 2 of the Dungeon. The game lasted 00:00:49 (512 turns). sychorax the Digger (Octopode Earth Elementalist) Turns: 512, Time: 00:00:50 Health: 0/18 AC: 1 Str: 7 XL: 2 Next: 66% Magic: 5/5 EV: 12 Int: 17 God: Gold: 43 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . b - +2 dagger (venom) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . c - ring of flight rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, tentacle spike 1, evolution 1, subdued magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons b - a +2 dagger of venom (weapon) Jewellery c - a ring of flight (left tentacle) Scrolls d - 2 scrolls of identify {unknown} e - a scroll of silence {unknown} Potions a - a potion of magic Skills: + Level 0.5 Fighting + Level 2.2 Dodging + Level 3.0 Stealth + Level 2.2 Spellcasting + Level 1.2 Conjurations + Level 3.1 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 18% 2d7 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 9% N/A 13% 3 Stone Arrow Conj/Erth 14% 3d7 19% 3 Brom's Barrelling Bould Conj/Erth 7% 2d3 54% 4 Petrify Alch/Erth 5% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. One of your tentacles bears a spike. You have hidden genetic potential. Your spells are a little easier to cast, but a little less powerful. Message History The bat barely misses you. There are monsters nearby! You hit the bat. The bat is poisoned. Your grab misses the bat. The bat is moderately wounded. You kill the bat! You hit the ball python zombie. You grab the ball python zombie. The ball python zombie is moderately damaged. You constrict the ball python zombie. The ball python zombie bites you but does no damage. Unknown command. You hit the ball python zombie. You squeeze the ball python zombie, but do no damage. The ball python zombie is almost destroyed. You constrict the ball python zombie. You destroy the ball python zombie! A ribbon worm is nearby! A goblin comes into view. It is wielding a +0 dagger. An adder zombie comes into view. The goblin shouts! You hear an angry hiss. You hear a shout! A rat and a frilled lizard come into view. The rat squeaks loudly. A bat skeleton comes into view. A hobgoblin comes into view. Found an opal ring. The ribbon worm bites you! The goblin barely misses you. You barely miss the goblin. You grab the goblin. You constrict the goblin. An endoplasm comes into view. The goblin hits you with a +0 dagger. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Unknown command. Okay, then. It was a potion of mutation. You feel extremely strange. One of your lower tentacles grows a sharp spike. Your connection to magic feels subdued. You feel a hidden potential growing inside you. You constrict the goblin. You kill the goblin! The bat skeleton hits you but does no damage. The ribbon worm bites you. You die... ...P.................. .#.............###...#. l.............##..###. ...........†.....>... #l........#.....#### #.Z.........$....... ####............#$.#### .#....)wZ§.§.§...##..... .......@...§....######## =.P.≈....§.§§P.##....... ..~~r~...g§§P§§#........ ..~~~~P...§§§P...####### ..~~~.....§§§ §... ..~~~.P...§§§..... .P..J.......... .............§ You could see a ribbon worm, an adder zombie, an endoplasm, a hobgoblin, a frilled lizard, a rat and a bat skeleton. Vanquished Creatures 3 ball pythons (D:1) 2 bat skeletons (D:2) 3 endoplasms 2 goblins A ball python skeleton (D:2) A ball python zombie (D:2) 2 bats 2 frilled lizards 2 kobolds (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sychorax the Octopode Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 236 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 512 | D:2 | Gained mutation: One of your tentacles bears a spike. | [potion of mutation] 512 | D:2 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 512 | D:2 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 512 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_rooms D:2: layout_rooms, serial_undead, serial_undead_b, serial_undead_c, serial_undead_c, serial_undead_e, serial_undead_f, serial_undead_b, serial_undead_b, serial_undead_f, serial_undead_e, serial_undead_c, hex_large Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Fighting | | 0.5 Dodging | | 2.2 Spellcasting | | 2.2 Conjurations | | 1.2 Earth Magic | | 3.1 Action || total ---------------------------++------- Melee: Dagger || 25 Constrict || 7 Tentacles || 4 Cast: Sandblast || 3 Use: Potion || 1 Stab: Sleeping || 3 Armour: Skin || 20 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 511 | 488 | 23 | 0 | 352 | 2 | 255.5 | Dungeon | 511 | 488 | 23 | 0 | 352 | 2 | 255.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 410 daAuts D:2: 101 daAuts