Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 4201758994917463061 0 tab the Caller (level 1, 13/13 HPs) Began as a Formicid Wanderer on Sept 13, 2024. Got out of the dungeon alive. The game lasted 00:00:21 (8 turns). tab the Caller (Formicid Wanderer) Turns: 8, Time: 00:00:22 Health: 13/13 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/4 levels left rFire . . . a - +0 falchion rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour d - a +0 leather armour (worn) Jewellery e - a ring of resist corrosion Wands b - a wand of flame (4) Scrolls c - a scroll of fog Skills: + Level 0.0 Fighting * Level 1.0 Long Blades + Level 0.0 Armour - Level 1.0 Dodging - Level 2.1 Spellcasting - Level 3.0 Summonings - Level 1.1 Invocations - Level 2.1 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 28% N/A 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Blazeheart Golem Fire/Summ 4% N/A 89% 4 Summon Lightning Spire Summ/Air 4% 3d4 89% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, tab the Formicid Wanderer. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a tubular cabochon ring and a scroll labelled CAPIT IDWE. Found a staircase leading out of the dungeon. You begin with the following items: a +0 falchion, a wand of flame (4), a scroll of fog, a +0 leather armour; and the following spell memorised: Summon Small Mammal; and the following spells available to memorise: Summon Blazeheart Golem, Summon Lightning Spire. e - a ring of resist corrosion There is a staircase leading out of the dungeon here. You have escaped! ##.## ##...## ##..?..## ##.......## ##.........## ##...........## #.............#.# .......@.......# #.............#.# ##...........## ##.........## ########### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tab the Formicid Wanderer began the quest for the Orb. 0 | D:1 | tab set off with the following items: a +0 falchion, a wand | of flame (4), a scroll of fog, a +0 leather armour; and the | following spell memorised: Summon Small Mammal; and the | following spells available to memorise: Summon Blazeheart | Golem, Summon Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 8 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pentagon, layout_loops_cross