Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 15738573782697431923 0 tab the Grave Robber (level 1, 13/13 HPs) Began as a Formicid Wanderer on Sept 13, 2024. Got out of the dungeon alive. The game lasted 00:00:06 (1 turns). tab the Grave Robber (Formicid Wanderer) Turns: 1, Time: 00:00:07 Health: 13/13 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 2/2 EV: 9 Int: 13 God: Gold: 0 SH: 4 Dex: 14 Spells: 1/2 levels left rFire . . . a - +0 dagger rCold . . . b - +0 buckler rNeg . . . d - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 buckler (worn) d - a +0 robe (worn) Wands e - a wand of mindburst (12) Potions c - a potion of lignification Skills: + Level 1.3 Shields + Level 1.1 Spellcasting + Level 5.0 Necromancy + Level 3.2 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 28% 2d7 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 13% 2d6 14% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, tab the Formicid Wanderer. Are you destined to find the fantabulous Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a bubbling grey potion, 4 gold pieces and a spear. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a +0 buckler, a potion of lignification, a +0 robe, a wand of mindburst (12); and the following spell memorised: Kiss of Death; and the following spells available to memorise: Vampiric Draining. You have escaped! ...... ..)... . ..... ..... . .. .... .... .. ... ...#... ... .... ..... .... .....#...#..... ............... #...@...# ...!........... .....#...#..... .... ..... .... ... ...#... ... .. $... .... .. . ..... ..... . ...... ...... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tab the Formicid Wanderer began the quest for the Orb. 0 | D:1 | tab set off with the following items: a +0 dagger, a +0 | buckler, a potion of lignification, a +0 robe, a wand of | mindburst (12); and the following spell memorised: Kiss of | Death; and the following spells available to memorise: | Vampiric Draining. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_loops_ring, serial_forest, infiniplex_forest_side_room, infiniplex_forest_corner_1, infiniplex_forest_clump_curved, infiniplex_forest_lined_ring, infiniplex_forest_clump_diagonal, infiniplex_forest_clump_small, infiniplex_forest_corner_2, infiniplex_forest_fountain, infiniplex_forest_straight_5, infiniplex_forest_end_1, minmay_pentomino_r2