Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 14840448878930606440 0 tab the Shooter (level 1, 15/15 HPs) Began as a Formicid Wanderer on Sept 13, 2024. Got out of the dungeon alive. The game lasted 00:00:06 (1 turns). tab the Shooter (Formicid Wanderer) Turns: 1, Time: 00:00:07 Health: 15/15 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 13 God: Gold: 0 SH: 0 Dex: 13 Spells: 1/2 levels left rFire . . . a - +0 shortbow rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (helmet unavailable) rElec . b - +0 cloak rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 cloak (worn) d - a +0 leather armour (worn) Scrolls c - a scroll of fear Skills: + Level 1.1 Fighting + Level 3.0 Ranged Weapons + Level 1.0 Throwing + Level 1.7 Dodging + Level 1.1 Spellcasting + Level 1.2 Translocations + Level 1.1 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 6% N/A 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Teleport Other Tloc 3% N/A 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, tab the Formicid Wanderer. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 shortbow, a +0 cloak, a scroll of fear, a +0 leather armour; and the following spell memorised: Apportation; and the following spells available to memorise: Teleport Other. You have escaped! ######### #@.≈≈.... #.~~PP..~ #.P.~P..P #.P....~. #.~...... ##P...P.. P..P..P ...P~~. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tab the Formicid Wanderer began the quest for the Orb. 0 | D:1 | tab set off with the following items: a +0 shortbow, a +0 | cloak, a scroll of fear, a +0 leather armour; and the | following spell memorised: Apportation; and the following | spells available to memorise: Teleport Other. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_loops_ring, serial_co_window_serial, co_window_paths_b, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_a, co_window_of_opportunity_a, co_window_cross_4, co_window_broadway_c, co_window_broadway_c, co_window_corner_cb, co_window_4corner_a, co_window_sun, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, serial_park_tiny_1