Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 13449901701576669287 0 tab the Chiller (level 1, 15/15 HPs) Began as a Formicid Wanderer on Sept 13, 2024. Got out of the dungeon alive. The game lasted 00:00:03 (1 turns). tab the Chiller (Formicid Wanderer) Turns: 1, Time: 00:00:04 Health: 15/15 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 16 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/4 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Missiles d - 13 poisoned darts (quivered) Armour c - a +0 robe (worn) Potions b - a potion of invisibility Skills: + Level 1.1 Fighting + Level 1.0 Throwing + Level 2.1 Spellcasting + Level 1.2 Hexes + Level 5.0 Ice Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 68% 1d8 2% 1 Ozocubu's Armour Ice 17% N/A 8% 3 Ensorcelled Hibernation Hex/Ice 22% N/A 9% 2 Slow Hex 20% N/A 12% 1 Inner Flame Hex/Fire 3% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, tab the Formicid Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of invisibility, a +0 robe, 13 poisoned darts; and the following spells available to memorise: Freeze, Ozocubu's Armour, Ensorcelled Hibernation, Slow, Inner Flame. You have escaped! #+# #.# #.# #.# ##.## #####...##### +.....@.....+ ##.........## ##.......## ##.....## ##...## ##.## ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tab the Formicid Wanderer began the quest for the Orb. 0 | D:1 | tab set off with the following items: a +0 club, a potion | of invisibility, a +0 robe, 13 poisoned darts; and the | following spells available to memorise: Freeze, Ozocubu's | Armour, Ensorcelled Hibernation, Slow, Inner Flame. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_basic, minmay_misc_feat_square, minmay_heptomino_l4