Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 5265478990822415105 0 tab the Grasshopper (level 1, 16/16 HPs) Began as a Formicid Wanderer on Sept 13, 2024. Got out of the dungeon alive. The game lasted 00:00:04 (1 turns). tab the Grasshopper (Formicid Wanderer) Turns: 1, Time: 00:00:05 Health: 16/16 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 12 God: Gold: 0 SH: 4 Dex: 13 Spells: 2/2 levels left rFire . . . a - +0 club rCold . . . d - +0 buckler rNeg . . . c - +0 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 leather armour (worn) d - a +0 buckler (worn) Scrolls b - a scroll of fear Skills: + Level 2.1 Fighting + Level 1.0 Dodging + Level 2.6 Shields + Level 1.1 Spellcasting + Level 3.6 Translocations + Level 1.0 Ice Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 18% N/A 12% 1 Freeze Ice 12% 1d3 32% 1 Volatile Blastmotes Fire/Tloc 10% 2d10 56% 3 Ozocubu's Armour Ice 3% N/A 69% 3 Passage of Golubria Tloc 9% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, tab the Formicid Wanderer. The heart of this dungeon contains the legendary artefact, the Orb of Zot. Press ? for a list of commands and other information. Found 10 gold pieces, three deep dwarf skeletons and a dagger. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a scroll of fear, a +0 leather armour, a +0 buckler; and the following spells available to memorise: Apportation, Freeze, Volatile Blastmotes, Ozocubu's Armour, Passage of Golubria. You have escaped! ##### #@.$# #.....# #......# #..÷....# #...##...# ...# .÷... ..)# #..... .... .÷.## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tab the Formicid Wanderer began the quest for the Orb. 0 | D:1 | tab set off with the following items: a +0 club, a scroll | of fear, a +0 leather armour, a +0 buckler; and the | following spells available to memorise: Apportation, | Freeze, Volatile Blastmotes, Ozocubu's Armour, Passage of | Golubria. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_basic