Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 35956932713272363 0 tab the Charlatan (level 1, 13/13 HPs) Began as a Formicid Wanderer on Sept 13, 2024. Got out of the dungeon alive. The game lasted 00:00:02 (1 turns). tab the Charlatan (Formicid Wanderer) Turns: 1, Time: 00:00:03 Health: 13/13 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 6/6 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + b - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 pair of boots (worn) d - a +0 robe (worn) Wands e - a wand of roots (2) (quivered) Scrolls c - a scroll of fog Skills: + Level 2.6 Dodging + Level 3.2 Spellcasting + Level 1.2 Translocations + Level 3.2 Evocations You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 10% N/A 21% 2 Momentum Strike Conj/Tloc 6% 3d8 26% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, tab the Formicid Wanderer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found 5 stones and 14 gold pieces. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a +0 pair of boots, a scroll of fog, a +0 robe, a wand of roots (2); and the following spells available to memorise: Lesser Beckoning, Momentum Strike. You have escaped! ####### .......## ≈≈≈.....# ≈§≈§....# >(≈≈...@# ≈≈§≈$...# ≈≈≈.....# .......## ####### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tab the Formicid Wanderer began the quest for the Orb. 0 | D:1 | tab set off with the following items: a +0 dagger, a +0 | pair of boots, a scroll of fog, a +0 robe, a wand of roots | (2); and the following spells available to memorise: Lesser | Beckoning, Momentum Strike. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_basic, dreamdust_ecumenical_altar_sealed_demon