Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 859652309439301526 0 tab the Covered (level 1, 15/15 HPs) Began as a Formicid Wanderer on Sept 13, 2024. Got out of the dungeon alive. The game lasted 00:00:04 (1 turns). tab the Covered (Formicid Wanderer) Turns: 1, Time: 00:00:05 Health: 15/15 AC: 9 Str: 18 XL: 1 Next: 0% Magic: 2/2 EV: 8 Int: 12 God: Gold: 0 SH: 0 Dex: 10 Spells: 1/2 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . d - +2 scale mail rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Missiles b - 9 boomerangs (quivered) Armour d - a +2 scale mail (worn) Scrolls c - a scroll of fear Skills: + Level 1.1 Fighting + Level 2.0 Throwing + Level 4.3 Armour + Level 1.0 Dodging + Level 1.1 Spellcasting + Level 1.2 Earth Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 6% 2d5 47% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 4% 3d7 91% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, tab the Formicid Wanderer. The heart of this dungeon contains the fabulous artefact, the Orb of Zot. Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, 9 boomerangs, a scroll of fear, a +2 scale mail; and the following spell memorised: Sandblast; and the following spells available to memorise: Stone Arrow. You have escaped! #≈≈ ####≈§§≈≈ #@..§.§.. #>....... ####≈≈§≈≈ ≈#≈≈ ≈≈# ≈# # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tab the Formicid Wanderer began the quest for the Orb. 0 | D:1 | tab set off with the following items: a +0 club, 9 | boomerangs, a scroll of fear, a +2 scale mail; and the | following spell memorised: Sandblast; and the following | spells available to memorise: Stone Arrow. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_loops_ring, serial_shops, shop, shop