Dungeon Crawl Stone Soup version 0.27-a0-323-gbd089401bb (webtiles) character file. Game seed: 12766941874148214921 317 tabyourdongers the Sneak (level 6, -7/61 HPs) Began as a Troll Delver on Feb 10, 2021. Mangled by a seven-headed hydra (13 damage) ... on level 8 of the Dungeon. The game lasted 00:00:42 (301 turns). tabyourdongers the Sneak (Troll Delver) Turns: 301, Time: 00:00:43 Health: -7/61 AC: 6 Str: 23 XL: 6 Next: 20% Magic: 5/5 EV: 10 Int: 6 God: Gold: 26 SH: 0 Dex: 11 Spells: 5/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.60/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 3 a: no special abilities You were on level 8 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 26 gold pieces. Inventory: Armour a - a +0 robe (worn) Wands f - a wand of digging (3) Scrolls b - a scroll of fog d - a scroll of fear Potions e - a potion of haste Skills: + Level 3.2 Fighting + Level 2.0 Dodging + Level 4.2 Stealth + Level 3.0 Unarmed Combat You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple: D:4-7 Lair: D:8-11 Altars: Annotations: D:7 1 transporter D:8 Joseph Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have extremely tough skin. (AC +3) Message History The centaur zombie is severely damaged. The centaur zombie barely misses you. The wight closely misses you. The centaur zombie hits you but does no damage. You scratch the centaur zombie. The centaur zombie is almost destroyed. The ogre shouts! You hear a roar! You hear a shout! x2 The centaur zombie hits you. You hear a bellow! You claw the centaur zombie! You destroy the centaur zombie! The wight hits you with a +3 war axe! You closely miss the ogre. The ogre hits you with a +0 giant spiked club! The wight completely misses you. A six-headed hydra comes into view. You claw the ogre! x2 The ogre is almost dead. The ogre misses you. The wight hits you with a +3 war axe! You feel drained. You claw the ogre! You kill the ogre! The wight hits you with a +3 war axe. * * * LOW HITPOINT WARNING * * * You feel drained. Your life force feels restored. Your Dodging skill increases to level 2! Your Unarmed Combat skill increases to level 3! You have reached level 6! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You claw one of the six-headed hydra's heads off! The five-headed hydra grows two more! You scratch the seven-headed hydra. You claw the seven-headed hydra! The seven-headed hydra is moderately wounded. The seven-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The seven-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The seven-headed hydra bites you! You die... *,,,,*,,,,,,,..#........#***, *,,,,*,***+**#.#........# *, *,*,,*,+,*,*,+.#........####. *****,*,,*,*,*,*^#.#.z...<..@.... ,,,,,,,,,,,*,+,+,#.......####.... *****,,,,*,*,*,*,#.#..####*,,,*,. * *,,*,*,+,*,*,+z#..# *,,*,,,* *****,,*,#.###+###.#..#***,**,*** ,,,,,,,,,#.....D@zz#...,,,,,,,,* ****,****#####.#########,*****,* *,,**,,***,,,#,*,,,***,,,,,***,* ,**,,**,,*,,,*,*,,,**,,,,,,,**,* *,,**,,***,,≈*,*+,,*,,,*,*,,,*,* ,**,,**,,****+,+****,,**,**,,*,* *,,**,,**,,,,,*,,,,,,,,,*,,,,,,* ,**,,**,,****+,+****,,**,**,,*,** *,,**,,***,,≈*,*≈,,*,,,*,*,,,*,,, You could see a seven-headed hydra and 2 wights. Vanquished Creatures A water moccasin (D:6) An ogre (D:8) A centaur (D:6) A centaur zombie (D:8) A worker ant (D:7) 3 orcs (D:7) A giant cockroach zombie (D:6) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | tabyourdongers the Troll Delver began the quest for the | Orb. 0 | D:5 | Reached XP level 1. HP: 22/22 MP: 0/0 1 | D:6 | Noticed a centaur 8 | D:6 | Killed a centaur 9 | D:6 | Reached skill level 3 in Stealth 9 | D:6 | Reached XP level 2. HP: 10/29 MP: 1/1 9 | D:6 | Reached XP level 3. HP: 13/36 MP: 2/2 9 | D:6 | Reached XP level 4. HP: 15/44 MP: 3/3 84 | D:6 | Noticed a water moccasin 97 | D:6 | Killed a water moccasin 98 | D:6 | Reached XP level 5. HP: 20/53 MP: 4/4 202 | D:7 | Reached skill level 4 in Stealth 272 | D:7 | Found a transporter. 280 | D:8 | Noticed Joseph 290 | D:8 | Noticed an ogre 298 | D:8 | Noticed a six-headed hydra 300 | D:8 | Killed an ogre 301 | D:8 | Reached XP level 6. HP: 17/61 MP: 5/5 301 | D:8 | Mangled by a seven-headed hydra Illustrated notes Levels and vault maps discovered: D:5: layout_cave_pods, kennysheep_little_box, wad_floor_pattern_1, feat_on_display D:6: layout_gridville, yredelemnul_forgotten_temple_becter, marbit_many_paths, pdpol_wu_jian_five_deadly_venoms, temple_doors_e, ebering_ghost_inner_flame, corexii_checkpoint_a, minmay_misc_feat_cross, uniq_maggie D:7: layout_loops_cross, lemuel_round_altar, gammafunk_ghost_wrathful_warriors D:8: minmay_the_grid_plus [minmay_the_grid_garden, minmay_the_grid_stretched_grid, minmay_the_grid_plusring, minmay_the_grid_doors, minmay_the_grid_prize_four_corners], layout_rooms, grunt_nemelex_the_gamble, uniq_joseph Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.2 Fighting | 3 | 3.2 Dodging | 2 | 2.0 Unarmed Combat | 3 | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 6 | 39 || 45 Punch | | 3 || 3 Use: Scroll | | 1 || 1 Armor: Robe | 3 | 9 || 12 Dodge: Dodged | 2 | 24 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 298 | 293 | 5 | 86 | 139 | 4 | 74.5 | Dungeon | 298 | 293 | 5 | 86 | 139 | 4 | 74.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 183 daAuts D:7: 93 daAuts D:8: 20 daAuts D:5: 1 daAuts