Dungeon Crawl Stone Soup version 0.30-a0-377-g5cb311bc9f (webtiles) character file. Game seed: 9802855821216831652 11 tangygnat the Caller (level 2, -2/19 HPs) Began as a Merfolk Summoner on Nov 30, 2022. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:20 (439 turns). tangygnat the Caller (Merfolk Summoner) Turns: 439, Time: 00:02:21 Health: -2/19 AC: 2 Str: 8 XL: 2 Next: 25% Magic: 1/5 EV: 12 Int: 14 God: Gold: 19 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 4 scrolls of identify {unknown} Potions b - 2 potions of magic d - a potion of might {unknown} Skills: + Level 2.6 Dodging + Level 2.2 Stealth + Level 0.1 Unarmed Combat + Level 2.2 Spellcasting + Level 4.3 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 4% 1 b - Call Imp Summ 13% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 13% N/A 12% 3 Summon Guardian Golem Hex/Summ 7% N/A 28% 3 Summon Lightning Spire Summ/Air 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The bat dies! Your white imp disappears in a puff of smoke! The endoplasm barely misses you. The hobgoblin hits you. The endoplasm closely misses you. You hit the hobgoblin but do no damage. The hobgoblin hits you. The endoplasm freezes you. You are frozen. Casting: Call Imp (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate A beastly little devil appears in a puff of flame. The endoplasm barely misses you. The hobgoblin closely misses you. Casting: Call Imp (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate A beastly little devil appears in a puff of flame. Your crimson imp disappears in a puff of smoke! The hobgoblin closely misses you. The endoplasm completely misses you. The endoplasm attacks as you move away! The endoplasm hits you. The hobgoblin barely misses you. Your crimson imp closely misses the hobgoblin. Your crimson imp closely misses the hobgoblin. The hobgoblin closely misses you. Your crimson imp closely misses the hobgoblin. The endoplasm attacks as you move away! The endoplasm hits you. Your crimson imp barely misses the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Your crimson imp blinks! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You barely miss the hobgoblin. The hobgoblin closely misses you. The endoplasm closely misses you. A ball python comes into view. Your crimson imp hits the endoplasm. Your crimson imp closely misses the hobgoblin. Your crimson imp hits the hobgoblin. The hobgoblin attacks as you move away! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... .##.## ...... # .....###.##.# .. ##.......##.###. . ....#.##.##..... .. ..#.#.#......# ..# #.#[.....##.## #.# ##...........### ...# #...#####......###?.# #...# ##.###..@...## ...## ##...##gJ##...# ..## ##..........##.##. †## ##.......5......... .# ##.................. ## #................... .)................##.. ...................... ..................##S. You could see an endoplasm, a hobgoblin (ally target) and a friendly crimson imp (summoned). Vanquished Creatures A giant cockroach (D:1) A hobgoblin (D:1) 2 rats (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) 2 hobgoblins (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tangygnat the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 350 | D:1 | Reached XP level 2. HP: 11/19 MP: 5/5 386 | D:1 | Learned a level 2 spell: Call Imp 439 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_rooms Action || total -------------------------++------- Melee: Unarmed || 35 Cast: Summon Small Mamm || 6 Call Imp || 4 Armor: Robe || 7 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 439 | 439 | 0 | 170 | 72 | 1 | 439.0 | Dungeon | 439 | 439 | 0 | 170 | 72 | 1 | 439.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 439 daAuts