Dungeon Crawl Stone Soup version 0.30-a0-802-gb92711bcdf (webtiles) character file. Game seed: 14815379164171317958 16 tarna41 the Sneak (level 2, -2/13 HPs) Began as a Spriggan Conjurer on Feb 24, 2023. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:09 (421 turns). tarna41 the Sneak (Spriggan Conjurer) Turns: 421, Time: 00:01:09 Health: -2/13 AC: 2 Str: 3 XL: 2 Next: 41% Magic: 0/7 EV: 17 Int: 19 God: Gold: 0 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . SeeInvis + (weapon restricted) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn (no ring) @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} d - a scroll of identify {unknown} Potions b - a potion of magic Skills: + Level 3.1 Dodging + Level 3.5 Stealth + Level 3.0 Spellcasting + Level 3.1 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 28% 2d5 6% 2 Dazzling Flash Conj/Hex 16% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History The jackal misses you. The jackal completely misses you. The jackal closely misses you. The jackal misses you. The endoplasm closely misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! The jackal closely misses you. x2 Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm is heavily wounded. The jackal barely misses you. The jackal misses you. The endoplasm hits you but does no damage. The jackal bites you but does no damage. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The endoplasm freezes you. You are frozen. You die... ##### .## #....# .... ...##....###### .... #........(...# .... #............###..) ###### #...........#..... ######....# #...........#..... ._..∩..∩#.####hJ..)......#..... .....†......##@h............... .............#########+##....... 8........∩....# #........#.. ..............# +........#.. ..............# #...>....#.. ∩..∩..♣..∩....# #........#.. ...†......##### ####........#.. ...†......##### #...........#.. ...∩..8..8....# ##.##.#...###.. You could see an endoplasm and 2 jackals. Vanquished Creatures A ball python (D:1) 3 bats (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) A jackal (D:1) 2 goblins (D:1) A kobold (D:1) 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tarna41 the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 162 | D:1 | Found a faded altar of an unknown god. 218 | D:1 | Reached XP level 2. HP: 13/13 MP: 2/6 421 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_basic, hellmonk_ecumenical_altar_arch_garden Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 3 | 3.1 Dodging | 3 | 3.1 Spellcasting | 3 | 3.0 Stealth | | 3.5 Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Magic Dart || 28 Armour: Robe || 4 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 361 | 361 | 0 | 39 | 255 | 1 | 361.0 | Dungeon | 361 | 361 | 0 | 39 | 255 | 1 | 361.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 361 daAuts