Dungeon Sprint DCSS version 0.28-a0-697-g47f3eba078 (webtiles) character file. Game seed: 6874357221026770739 35 tatocazan the Skirmisher (level 3, -9/31 HPs) Began as a Demonspawn Fighter on Oct 23, 2021. Mangled by a water elemental (17 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:02:04 (621 turns). tatocazan the Skirmisher (Demonspawn Fighter) Turns: 621, Time: 00:02:04 Health: -9/31 AC: 7 Str: 17 XL: 3 Next: 17% Magic: 3/3 EV: 9 Int: 9 God: Gold: 19 SH: 9 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... Clarity + (no boots) Stlth ..........NoTele + (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: mighty, engulfed (cannot breathe) A: condensation shield, horns 1, clarity, deterioration 1, strong-willed 1, wild magic 1, MP-powered wands a: no special abilities You were in the Dungeon. You visited 1 branch You collected 19 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles k - 27 sling bullets Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls f - a scroll of holy word {unknown} i - 3 scrolls of identify j - a scroll of blinking n - a scroll of torment {unknown} Potions e - a potion of curing g - a potion of haste h - 2 potions of magic l - a potion of degeneration {unknown} o - a potion of lignification {unknown} Skills: + Level 4.3 Fighting + Level 3.3 Axes + Level 3.9 Armour + Level 3.9 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) You have a pair of small horns on your head. You possess an exceptional clarity of mind. Your body sometimes deteriorates upon taking damage. You are strong-willed. (Will+) Your spells are a little harder to cast, but a little more powerful. You expend magic power (3 MP) to strengthen your wands. Message History You take 4 damage, and have 27/27 hp. Really quaff the potion of mutation? You feel extremely strange. You feel robust. You feel weaker. You feel yourself wasting away. You open the door. There is an open door here. You start resting. Magic restored. MP restored: 3 You start resting. HP restored. Health restored: 31 You enter the shallow water. Moving in this stuff is going to be slow. You open the door. A water elemental comes into view. The water elemental moves out of view. You feel very mighty all of a sudden. You hit the water elemental but do no damage. The water elemental closely misses you. You slash the water elemental! The water elemental is heavily damaged. The water elemental barely misses you. You block the water elemental's attack. Your scale mail prevents you from hitting the water elemental. The water elemental is heavily damaged. The water elemental hits you! The water elemental engulfs you in water! You take 9 damage, and have 22/31 hp. MASSIVE DAMAGE!! You barely miss the water elemental. The water elemental is heavily damaged. Your lungs strain for air! You block the water elemental's attack. You take 6 damage, and have 16/31 hp. You closely miss the water elemental. You headbutt the water elemental. The water elemental is severely damaged. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓ <.#..'...♣.♣♣ ♣.# ..#..#....♣.♣ ♣.# #'####.....♣ ♣♣.# .....#....≈♣♣♣♣..###+#+# .....#...≈≈♣.♣...#...... .....#÷.≈≈≈≈♣.♣..E.⌠.... ####'#..≈≈≈≈≈≈.♣@# .....#.≈≈≈≈≈≈....# ....†#.≈≈≈≈≈.....# .....#.≈≈≈.......# '#####...........# .................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A human (D) A wolf (D) An endoplasm (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | tatocazan the Demonspawn Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 280 | D | Reached skill level 4 in Fighting 280 | D | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 280 | D | Reached XP level 2. HP: 24/25 MP: 2/2 317 | D | Reached XP level 3. HP: 8/31 MP: 3/3 561 | D | Gained mutation: You are weak. (Str -2) [potion of | mutation] 561 | D | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 561 | D | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 561 | D | Gained mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 562 | D | Lost mutation: Your flesh is heat resistant. (rF+) [potion | of mutation] 562 | D | Lost mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 562 | D | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 562 | D | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 563 | D | Lost mutation: You are agile. (Dex +2) [potion of mutation] 563 | D | Lost mutation: You are weak. (Str -2) [potion of mutation] 563 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 563 | D | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 563 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 564 | D | Lost mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 564 | D | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 564 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 564 | D | Gained mutation: Your muscles are strong. (Str +2) [potion | of mutation] 565 | D | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 565 | D | Lost mutation: Your muscles are strong. (Str +2) [potion of | mutation] 565 | D | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 615 | D | Noticed a water elemental 621 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.3 Armour | 3 | 3.9 Shields | 3 | 3.9 Fighting | 4 | 4.3 Action || total -------------------------++------- Melee: War axe || 39 Headbutt || 1 Use: Potion || 8 Armor: Scale mail || 7 Dodge: Dodged || 21 Block: Buckler || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 647 | 647 | 0 | 483 | 0 | 1 | 647.0 | Dungeon | 647 | 647 | 0 | 483 | 0 | 1 | 647.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 647 daAuts