Dungeon Sprint DCSS version 0.29-a0-207-gf982a884d8 (webtiles) character file. Game seed: 18221988024049875978 4 tatocazan the Poker (level 1, -6/25 HPs) Began as a Demonspawn Gladiator on Feb 23, 2022. Splashed by a jelly's acid (10 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:12 (20 turns). tatocazan the Poker (Demonspawn Gladiator) Turns: 20, Time: 00:00:12 Health: -6/25 AC: -4 Str: 14 XL: 1 Next: 58% Magic: 1/1 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.07/turn (no ring) @: berserking, corroded, very quick A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Skills: + Level 2.5 Fighting * Level 3.4 Polearms - Level 1.7 Throwing + Level 3.1 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History The quokka is almost dead. You puncture the quokka! You kill the quokka! Your Dodging skill increases to level 3! Health restored: 17 You reach to attack! You miss the frilled lizard. You hit the frilled lizard. You kill the frilled lizard! You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! There is an open door to the Dungeon, spattered with blood here. You see here a +0 dagger. You open the door. A white imp, an ufetubus, a scorpion and 2 jellies come into view. The jelly quivers. The ufetubus shouts! The jelly quivers. There are monsters nearby! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The jelly hits you. The acid corrodes you! You are splashed with acid! You now have 16/25 hp. You puncture the jelly! Your hands burn! The jelly is heavily wounded. You take 5 damage, and have 11/25 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is severely wounded. The jelly hits you. * * * LOW HITPOINT WARNING * * * The acid corrodes you! You are splashed with acid! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...')...@J55sJ.+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a scorpion, 2 jellies, a white imp and an ufetubus. Vanquished Creatures A hobgoblin (D) A quokka (D) A frilled lizard (D) A kobold (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | tatocazan the Demonspawn Gladiator began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 17 | D | Noticed a jelly 17 | D | Noticed a scorpion 17 | D | Noticed a jelly 20 | D | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Polearms | 3 | 3.4 Dodging | 3 | 3.1 Fighting | | 2.5 Throwing | | 1.7 Action || total -------------------------++------- Melee: Trident || 9 Use: Potion || 1 Stab: Sleeping || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 20 | 20 | 0 | 0 | 9 | 1 | 20.0 | Dungeon | 20 | 20 | 0 | 0 | 9 | 1 | 20.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 20 daAuts