Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 5428198542687206377 501 tbry the Apothecary (level 6, 0/41 HPs) Began as a Demonspawn Alchemist on May 7, 2024. Slain by a water moccasin (1 damage) ... on level 5 of the Dungeon. The game lasted 00:06:07 (3541 turns). tbry the Apothecary (Demonspawn Alchemist) Turns: 3541, Time: 00:06:08 Health: 0/41 AC: 6 Str: 9 XL: 6 Next: 95% Magic: 1/11 EV: 11 Int: 17 God: Gold: 156 SH: 0 Dex: 13 Spells: 0/12 levels left rFire . . . n - staff of conjuration rCold . . . o - orb {*Rage} rNeg . . . i - +3 leather armour rPois . (no helmet) rElec . (cloak unavailable) rCorr . (no gloves) SInv + (no boots) Will ..... f - amulet of the acrobat Stlth ++ q - ring of see invisible HPRegen 0.26/turn v - ring of flight MPRegen 0.12/turn %: random rage (20%), acrobat @: lethally poisoned (0 -> -12), flying A: thin metallic scales 1, ignite blood 1, weakness stinger 3, deformed body, evolution 1, persistent drain a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 216 gold pieces. You spent 60 gold pieces at shops. Inventory: Armour a - a +0 robe i - a +3 leather armour (worn) o - an orb of wrath (worn) Magical Staves n - a staff of conjuration (weapon) Jewellery f - an amulet of the acrobat (around neck) q - a ring of see invisible (left hand) v - a ring of flight (right hand) Scrolls c - a scroll of butterflies e - 4 scrolls of teleportation g - a scroll of noise {unknown} p - a scroll of enchant weapon {unknown} r - 2 scrolls of identify s - a scroll of vulnerability {unknown} t - a scroll of revelation u - a scroll of blinking {unknown} Potions b - 2 potions of magic d - 3 potions of mutation h - a potion of ambrosia {unknown} j - a potion of degeneration {unknown} l - 3 potions of curing {unknown} m - a potion of cancellation {unknown} Skills: + Level 0.2 Fighting + Level 0.4 Staves * Level 1.6 Armour + Level 2.1 Dodging + Level 2.6 Stealth + Level 0.1 Unarmed Combat * Level 3.9 Spellcasting * Level 3.1 Conjurations * Level 5.1 Alchemy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 100% 1d9 4% 1 b - Mercury Vapours Alch/Air 24% N/A 12% 2 c - Mephitic Cloud Conj/Alch/Air 19% N/A 22% 3 d - Olgreb's Toxic Radia Alch 20% N/A 26% 4 e - Searing Ray Conj 40% 2d5 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 80% 1d7 6% 1 Fulminant Prism Conj/Alch 13% 3d9 36% 4 Sticky Flame Fire/Alch 12% 2d5 58% 4 Manifold Assault Tloc 3% N/A 91% 4 Dispersal Tloc 1% N/A 100% 6 Disjunction Tloc 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Sif Muna Shops: D:4 !: Innate Abilities, Weirdness & Mutations You are partially covered in thin metallic scales. (AC +2) Your demonic aura sometimes causes spilled blood to erupt in flames. You have a sharp stinger which inflicts weakening toxins. Armour fits poorly on your strangely shaped body. You have hidden genetic potential. Your health recovers twice as slowly from being drained. Message History Aim: a water moccasin (heavily wounded, 63% to hit) You feel a surge of power! The sting hits the water moccasin but does no damage. The water moccasin is poisoned. The water moccasin is heavily wounded. You feel very sick. The water moccasin bites you but does no damage. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! You feel much better. You feel very sick. The water moccasin misses you. You hit the water moccasin. Your tail-slap misses the water moccasin. The water moccasin is severely wounded. You feel very sick. The water moccasin barely misses you. The water moccasin bites you but does no damage. You miss the water moccasin. The water moccasin is severely wounded. You feel very sick. The water moccasin bites you. The water moccasin bites you but does no damage. You barely miss the water moccasin. The water moccasin is severely wounded. You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! It was a potion of mutation. You feel extremely strange. You feel a hidden potential growing inside you. Your body twists and deforms. You begin to recover more slowly from draining effects. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin misses you. The water moccasin bites you. You die... .. .. #........### .. . . #..........# ......# .#.#..........# #....... ..#..........# ......... #...........## ..... ..#..$......)... ........................ ..# ..... #...S@....... ..# ...... #............ ..# #..... +............ ..###..... #............ ..........##.####....... .####.........# ....... ..............# ....... .#.##.####..#.# ....... .#.##.####..#.# ..... You could see a water moccasin (poisoned). Vanquished Creatures A black bear (D:4) A phantom (D:4) A scorpion (D:4) A hound (D:4) A sleepcap (D:4) Natasha (thrice) (D:2) 3 gnolls (D:3) 5 adders A ribbon worm (D:2) A dart slug (D:1) 8 orcs 3 bats (D:1) 8 endoplasms 2 giant cockroaches 2 goblins 7 hobgoblins 3 kobolds 4 quokkas 6 ball pythons 2 frilled lizards (D:2) 4 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tbry the Demonspawn Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 143 | D:1 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 143 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 724 | D:2 | Gained mutation: You have a small tail. [demonic ancestry] 724 | D:2 | Reached XP level 3. HP: 18/24 MP: 3/6 987 | D:2 | Noticed Natasha 1000 | D:2 | Killed Natasha 1047 | D:2 | Noticed Natasha 1053 | D:2 | Killed Natasha 1054 | D:2 | Reached skill level 4 in Alchemy 1054 | D:2 | Gained mutation: You have a tail ending in a sharp stinger. | [demonic ancestry] 1054 | D:2 | Reached XP level 4. HP: 23/30 MP: 3/8 1390 | D:2 | Noticed Natasha 1395 | D:2 | Killed Natasha 1772 | D:3 | Learned a level 2 spell: Mercury Vapours 1774 | D:3 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 1774 | D:3 | Reached XP level 5. HP: 35/35 MP: 6/9 2490 | D:4 | Noticed a black bear 2497 | D:4 | Killed a black bear 2498 | D:4 | Reached skill level 1 in Armour 2498 | D:4 | Gained mutation: You have a sharp stinger which inflicts | weakening toxins. [demonic ancestry] 2498 | D:4 | Reached XP level 6. HP: 41/41 MP: 4/11 2817 | D:4 | Found Jeexe's Distillery. 2845 | D:4 | Bought a potion of heal wounds for 60 gold pieces 3083 | D:4 | Found a shimmering blue altar of Sif Muna. 3096 | D:4 | Reached skill level 5 in Alchemy 3320 | D:4 | Found Mipo's Vocational Training. 3391 | D:4 | Learned a level 3 spell: Mephitic Cloud 3396 | D:4 | Learned a level 4 spell: Olgreb's Toxic Radiance 3399 | D:4 | Learned a level 2 spell: Searing Ray 3418 | D:5 | Entered Level 5 of the Dungeon 3519 | D:5 | Noticed a water moccasin 3541 | D:5 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 3541 | D:5 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 3541 | D:5 | Gained mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 3541 | D:5 | HP: 1/41 [poisoned by a water moccasin] 3541 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_rooms D:2: layout_loops_ring, minivault_14, uniq_natasha D:3: layout_loops_ring D:4: minmay_evil_eye, layout_basic, nicolae_sif_muna_condensation, mainiacjoe_overflow_paths, serial_shops, nicolae_shop_peninsula, nicolae_shop_vocational D:5: minmay_clustersquares, layout_basic, minmay_overflow_temple_star_hex, minmay_temple_entry_junction_2, uniq_menkaure Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 | 2.6 Alchemy | 4 5 | 5.1 Spellcasting | 3 | 3.9 Armour | 1 | 1.6 Dodging | 2 | 2.1 Conjurations | 2 3 | 3.1 Fighting | | 0.2 Staves | | 0.4 Unarmed Combat | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Staff | 8 | 63 || 71 Tailslap | | 6 || 6 Cast: Sting | 45 | 89 || 134 Mercury Vapours | | 1 || 1 Searing Ray | | 3 || 3 Use: Scroll | 4 | 2 || 6 Potion | | 3 || 3 Armour: Robe | 17 | 10 || 27 Leather armour | | 53 || 53 Dodge: Dodged | 24 | 65 || 89