Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 5687074428702476374 18 tbry the Conjurer (level 2, 0/4 (21) HPs) Began as a Demonspawn Wanderer on Jan 6, 2025. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:40 (796 turns). tbry the Conjurer (Demonspawn Wanderer) Turns: 796, Time: 00:02:41 HP: 0/4 (21) AC: 14 Str: 10 XL: 2 Next: 48% MP: 1/3 EV: 4 Int: 11 God: Gold: 68 SH: 0 Dex: 15 Spells: 2/3 levels left rFire x . . a - +0 long sword rCold . . . (no shield) rNeg + . . l - +2 ring mail {Will+} rPois . (helmet restricted) rElec . (no cloak) rCorr . b - +0 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth + d - ring of ice HPRegen 0.20/turn i - ring of positive energy MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -3), sanguine armoured, held, extremely drained A: sanguine armour 1, horns 1, wild magic 1, cold vulnerability 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 pair of gloves (worn) l - a +2 ring mail of willpower (worn) Jewellery d - a ring of ice (left hand) g - an amulet of magic regeneration i - a ring of positive energy (right hand) Scrolls j - a scroll of amnesia {unknown} k - a scroll of enchant armour {unknown} Potions c - a potion of lignification e - a potion of mutation f - a potion of heal wounds {unknown} Skills: + Level 1.1 Fighting + Level 2.1 Long Blades * Level 1.1 Armour * Level 2.1 Dodging * Level 1.1 Spellcasting * Level 2.2 Conjurations + Level 1.0 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 12% 2d6 54% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 5% 3d5 88% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms armour. (AC +6) You have a pair of small horns on your head. Your spells are a little harder to cast, but a little more powerful. You are vulnerable to cold. (rC-) Message History You hit the goblin. The goblin is moderately wounded. The goblin hits you but does no damage. You miscast Kiss of Death. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin hits you but does no damage. You miscast Kiss of Death. Nothing appears to happen. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! Things that are here: a +0 club; a goblin corpse A ribbon worm comes into view. Found a scroll labelled JUAQIE JONG. You see here an amulet of magic regeneration. g - an amulet of magic regeneration An adder comes into view. You see here 12 gold pieces. You now have 68 gold pieces (gained 12). You hit the ribbon worm but do no damage. The ribbon worm bites you but does no damage. You barely miss the ribbon worm. The ribbon worm bites you. Your magical contamination has completely faded away. You slash the ribbon worm! The ribbon worm is heavily wounded. The adder bites you but does no damage. The ribbon worm barely misses you. You hit the ribbon worm. The ribbon worm is severely wounded. The adder bites you but does no damage. The adder bites you. You are lethally poisoned! The adder poisons you! The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! It was a potion of mutation. You feel extremely strange. You feel vulnerable to cold. You feel less in control of your magic. A pair of horns grows on your head! Your blood congeals into armour. You feel sick. The adder bites you. Ouch! That really hurt! You die... ##..# #... ######..####### #........)...># ..####<.####.... #.)# .## #..###...# ###.####S........ .......@w.##..... ##..####### .... ..# ?# # You could see a ribbon worm (catching breath) and an adder. Vanquished Creatures A bat (D:1) 3 endoplasms (D:1) 4 goblins A hobgoblin (D:1) A kobold (D:2) 2 quokkas (D:1) A ball python (D:1) A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tbry the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | tbry set off with the following items: a +0 long sword, a | +0 pair of gloves, a potion of lignification, a +0 robe; | and the following spell memorised: Kiss of Death; and the | following spells available to memorise: Hailstorm. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 266 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +6) [demonic ancestry] 266 | D:1 | Reached XP level 2. HP: 15/16 MP: 1/3 796 | D:2 | Gained mutation: You are vulnerable to cold. (rC-) [potion | of mutation] 796 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 796 | D:2 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 796 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_basic, moated_statue D:2: layout_loops_ring Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.1 Long Blades | 2 | 2.1 Fighting | | 1.1 Armour | | 1.1 Spellcasting | | 1.1 Conjurations | | 2.2 Evocations | | 1.0 Action || total ---------------------------++------- Melee: Long sword || 17 Cast: Kiss of Death || 7 Use: Scroll || 1 Potion || 1 Armour: Robe || 3 Leather armour || 4 Ring mail || 10 Dodge: Dodged || 12