Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 3780586596099877267 36 tbry the Apothecary (level 3, 0/31 HPs) Began as an Octopode Alchemist on Mar 8, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:45 (915 turns). tbry the Apothecary (Octopode Alchemist) Turns: 915, Time: 00:01:45 Health: 0/31 AC: 21 Str: 7 XL: 3 Next: 37% Magic: 3/6 EV: 2 Int: 19 God: Gold: 91 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . c - +1 dagger (venom) rCold . . . (no shield) rNeg . . . (helmet currently unavailable) rPois + (no amulet) rElec . j - ring of wizardry rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: wizardry (x1) @: lethally poisoned (0 -> -7), tree-form A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, almost no armour, (amphibious), 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons c - a +1 dagger of venom (weapon) Armour e - a +0 robe Jewellery j - a ring of wizardry (left branch) Scrolls g - 2 scrolls of enchant weapon {unknown} h - a scroll of identify {unknown} Potions a - a potion of magic b - a potion of haste {unknown} f - a potion of heal wounds {unknown} i - a potion of curing {unknown} Skills: + Level 0.2 Fighting * Level 2.2 Dodging * Level 3.7 Stealth * Level 2.2 Spellcasting * Level 1.2 Conjurations * Level 3.7 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 44% 1d5 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 18% N/A 4% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 11% 3 Olgreb's Toxic Radiance Alch 16% N/A 14% 4 Sticky Flame Fire/Alch 9% 2d5 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged when in or above water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) Message History The hobgoblin is poisoned. Found a whip. The hobgoblin closely misses you. The sting hits the adder. The adder is poisoned. The adder is heavily wounded. The adder completely misses you. The hobgoblin barely misses you. The sting hits the adder but does no damage. The adder looks even sicker. The adder is heavily wounded. The adder bites you. The hobgoblin hits you. The adder bites you. There are monsters nearby! The sting hits the adder but does no damage. The adder looks even sicker. The adder is severely wounded. You kill the adder! The adder bites you but does no damage. The hobgoblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! The adder completely misses you. There is an open door here. The adder attacks as it pursues you! The adder bites you. The hobgoblin looks more healthy. The adder bites you. You are poisoned. The adder poisons you! You hit the adder. The adder is poisoned. Your grab misses the adder. The adder is lightly wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You hit the adder but do no damage. The adder looks as sick as possible! You grab the adder. The adder is moderately wounded. You constrict the adder. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of lignification. You turn into a tree. Your roots penetrate the ground. You lose your grip on the adder. You die... #.......# #.......## #......... #.###......... #........>.... #.....[... ##g####... #S# ###♣# #...# ###...# #.†..(# #.#.#.# #.#..... ###.#....... #<#.#........ #.#.#........ You could see an adder (extremely poisoned) and a hobgoblin. Vanquished Creatures 2 adders (D:2) 3 ball pythons An endoplasm (D:1) A giant cockroach (D:2) 2 goblins (D:1) A hobgoblin (D:1) 3 jackals (D:1) 3 kobolds (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tbry the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 224 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 786 | D:2 | Reached XP level 3. HP: 9/21 MP: 2/6 914 | D:2 | HP: 1/21 [adder (1)] 915 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_basic D:2: layout_basic, chequers_ecumenical_altar_simple_redux Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.7 Fighting | | 0.2 Dodging | | 2.2 Spellcasting | | 2.2 Conjurations | | 1.2 Alchemy | | 3.7 Action || total ---------------------------++------- Melee: Dagger || 19 Constrict || 6 Tentacles || 2 Cast: Sting || 21 Use: Potion || 1 Stab: Sleeping || 1 Armour: Skin || 16 Dodge: Dodged || 12