Dungeon Crawl Stone Soup version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 11636231850985972283 59 tehphobia the Grave Robber (level 3, -1/28 HPs) Began as a Demonspawn Necromancer on Feb 2, 2023. Slain by a water moccasin (6 damage) ... in a sewer. The game lasted 00:02:30 (2774 turns). tehphobia the Grave Robber (Demonspawn Necromancer) Turns: 2774, Time: 00:02:31 Health: -1/28 AC: 10 Str: 8 XL: 3 Next: 78% Magic: 6/6 EV: 3 Int: 16 God: Gold: 204 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . i - +1 dagger (speed) rCold . . . Faith . (no shield) rNeg . . . Spirit . l - +0 chain mail rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... o - amulet of the acrobat HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: brilliant, lethally poisoned (-1 -> -10), flying A: molten scales 1, horns 1, weak 1, wild magic 1, evolution 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 204 gold pieces. Inventory: Hand Weapons i - a +1 dagger of speed (weapon) Armour a - a +0 robe l - a +0 chain mail (worn) Magical Staves e - a staff of fire Jewellery o - an amulet of the acrobat (around neck) Scrolls c - a scroll of poison {unknown} d - 2 scrolls of identify {unknown} f - a scroll of torment {unknown} g - a scroll of blinking {unknown} k - a scroll of silence {unknown} q - a scroll of enchant armour {unknown} Potions b - a potion of magic h - 2 potions of flight j - 2 potions of mutation n - a potion of curing {unknown} p - a potion of lignification {unknown} Skills: * Level 2.3 Fighting * Level 2.1 Armour - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 4.3 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 100% 1d9 100% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 30% 2d8 100% 3 Animate Dead Necr 30% N/A 100% 4 Agony Necr 30% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:2 : Innate Abilities, Weirdness & Mutations You are partially covered in molten scales. (AC +2) You have a pair of small horns on your head. You are weak. (Str -2) Your spells are a little harder to cast, but a little more powerful. You have hidden genetic potential. Message History No target in view! HP restored. You see here a jackal corpse. q - a scroll labelled ROMIPU IGADGHE You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A water moccasin comes into view. Found a viscous purple potion and 11 gold pieces. The water moccasin hisses angrily. A water moccasin is nearby! You enter the shallow water. Moving in this stuff is going to be slow. The water moccasin attacks as you move away! The water moccasin misses you. It was a potion of brilliance. You feel clever all of a sudden. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin bites you. It was a potion of flight. You feel very buoyant. You fly up into the air. You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You feel weaker. A pair of horns grows on your head! You feel a hidden potential growing inside you. You feel less in control of your magic. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. The water moccasin bites you. You die... ## .# .# .#### ###~# .##~# .##~# ######## ..#~## ###....~.### ...~.# ###.~..@S~...### .†.~.# ###....~####~....# ...~.###.....### ###..~~~# ###~~~~.~...## #~...~. ...~.###...~~# ..~~## ...~.# ###.~.~~# .##~! .#.~.# ###....~ ## $ .##~## ##.... ###~# #### You could see a water moccasin. Vanquished Creatures 2 adders (D:2) A river rat (D:3) 5 endoplasms A giant cockroach (D:1) 3 goblins 3 hobgoblins (D:1) 4 jackals (Sewer) A quokka (D:1) 5 ball pythons A frilled lizard (D:2) A kobold (D:3) 3 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tehphobia the Demonspawn Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 448 | D:1 | Reached skill level 1 in Fighting 681 | D:1 | Gained mutation: You are partially covered in molten | scales. (AC +2) [demonic ancestry] 681 | D:1 | Reached XP level 2. HP: 21/21 MP: 1/5 745 | D:1 | You fall into a shaft and drop 1 floor! 777 | D:2 | Reached skill level 1 in Armour 1595 | D:2 | Reached XP level 3. HP: 25/27 MP: 6/6 1635 | D:2 | Found Ackeiq's Book Shop. 2399 | D:3 | Found a glowing drain. 2623 | Sewer | Entered a sewer 2767 | Sewer | Noticed a water moccasin 2774 | Sewer | Gained mutation: You are weak. (Str -2) [potion of | mutation] 2774 | Sewer | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 2774 | Sewer | Gained mutation: You have hidden genetic potential. [potion | of mutation] 2774 | Sewer | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 2774 | Sewer | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_loops_corners D:2: layout_basic, serial_glass, glass_columns_b, glass_columns_b, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_c, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_c, serial_shops, nicolae_diamond_shop D:3: layout_loops_corners, shapermc_ecumenical_altar_mp_highgroup, portal_sewer_entry_b, minmay_misc_feat_plants, kennysheep_donut Sewer: sewer_the_moccasin Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.3 Armour | 1 2 | 2.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Necromancy | | 4.3 Action || total -------------------------++------- Melee: Unarmed || 10 Dagger || 94 Cast: Necrotise || 13 Use: Potion || 3 Stab: Sleeping || 3 Armor: Robe || 3 Chain mail || 57 Dodge: Dodged || 31