Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 15389589826616457587 28 tenneler the Trooper (level 2, 0/24 HPs) Began as a Demonspawn Wanderer on Nov 1, 2024. Slain by a quokka (1 damage) ... on level 2 of the Dungeon. The game lasted 00:03:33 (1148 turns). tenneler the Trooper (Demonspawn Wanderer) Turns: 1148, Time: 00:03:33 Health: 0/24 AC: 0 Str: 14 XL: 2 Next: 96% Magic: 12/12 EV: 10 Int: 12 God: Gold: 25 SH: 0 Dex: 10 Spells: 2/3 levels left rFire . . . a - +1 trident rCold . . . (no shield) rNeg . . . (no body armour) rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + j - ring of magical power HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no passive effects @: lethally poisoned (0 -> -3), wreathed by umbra A: foul shadow 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +1 trident (weapon) Armour c - a +0 leather armour k - a +1 ring mail of fire resistance Jewellery h - an amulet of faith j - a ring of magical power (left hand) Scrolls f - a scroll of summoning {unknown} g - a scroll of teleportation {unknown} i - a scroll of fog {unknown} l - 2 scrolls of identify {unknown} Potions b - a potion of curing d - a potion of berserk rage {unknown} e - a potion of heal wounds {unknown} Skills: * Level 3.6 Fighting + Level 2.1 Polearms * Level 0.1 Armour + Level 1.0 Dodging - Level 1.0 Spellcasting - Level 3.0 Conjurations - Level 1.0 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 16% 1d4 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 8% 3d7 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a +0 club; a +0 chain mail; a goblin skeleton Partly explored, can't reach some places. Search for what [? for help]? . You see here a +0 dagger. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You hit the quokka but do no damage. The adder hisses angrily. The quokka barely misses you. The quokka completely misses you. You completely miss the quokka. The adder closely misses you. The quokka barely misses you. The adder bites you. You are poisoned. The adder poisons you! You completely miss the quokka. You feel sick. The quokka barely misses you. The adder closely misses you. You closely miss the quokka. You feel sick. The quokka barely misses you. The adder misses you. The quokka bites you. The adder barely misses you. You hit the quokka but do no damage. You feel sick. The adder bites you. The quokka misses you. You feel sick. The adder attacks as it pursues you! The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! * * * LOW HITPOINT WARNING * * * You feel sick. The quokka closely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. The quokka attacks as it pursues you! The quokka barely misses you. There is a stone staircase leading up here. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... ## #.. #.. ##..#### ..#....@.## ......rS..## ...........# ...........# ...........# ...........# ............. ...........### ..........## You could see an adder and a quokka. Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 2 kobolds (D:1) A quokka (D:1) 3 ball pythons (D:1) 3 bats (D:1) 3 frilled lizards (D:1) A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tenneler the Demonspawn Wanderer began the quest for the | Orb. 0 | D:1 | tenneler set off with the following items: a +1 trident, a | potion of curing, a +0 leather armour; and the following | spell memorised: Sting; and the following spells available | to memorise: Stone Arrow. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 154 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 154 | D:1 | Reached XP level 2. HP: 24/24 MP: 3/3 711 | D:1 | Reached skill level 1 in Dodging 1148 | D:2 | HP: 1/24 [adder (1)] 1148 | D:2 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_loops_ring, minmay_liquid_box, chequers_serial_rivers_large_a, minmay_misc_feat_tower D:2: layout_rooms, serial_bayou_pond_e, minmay_pentomino_p2, uniq_robin, uniq_natasha, uniq_terence, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Polearms | 2 | 2.1 Dodging | 1 | 1.0 Fighting | | 3.6 Armour | | 0.1 Spellcasting | | 1.0 Conjurations | | 3.0 Evocations | | 1.0 Action || total ---------------------------++------- Melee: Trident || 76 Stab: Sleeping || 2 Armour: Leather armour || 43 Skin || 25 Dodge: Dodged || 54