Dungeon Crawl Stone Soup version 0.32-a0-1643-g611ce37909 (webtiles) character file. Game seed: 4458477727065874825 149 teo the Magician (level 5, -1/39 HPs) Began as a Djinni Conjurer on July 3, 2024. Slain by Pikel ... wielding a +2 whip of flaming (9 damage) ... on level 4 of the Dungeon. The game lasted 00:09:17 (2149 turns). teo the Magician(Djinni Conjurer) Turns: 2149, Time: 00:09:18 Health: -1/39 AC: 2 Str: 6 XL: 5 Next: 56% Gold: 158 EV: 26 Int: 27 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... i - amulet of the acrobat Stlth ++ o - +6 ring of intelligence HPRegen 0.26/turn (no ring) %: acrobat, infuse magic (-2 HP) @: acrobatic, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 158 gold pieces. Inventory: Hand Weapons k - a +0 short sword Armour a - a +0 robe (worn) Magical Staves b - a staff of earth Jewellery i - an amulet of the acrobat (around neck) o - a +6 ring of intelligence (left hand) Scrolls c - 3 scrolls of immolation {unknown} d - a scroll of enchant weapon {unknown} e - 3 scrolls of fog {unknown} h - 2 scrolls of fear {unknown} j - a scroll of enchant armour {unknown} l - 2 scrolls of amnesia {unknown} n - a scroll of acquirement {unknown} q - a scroll of identify {unknown} Potions f - a potion of curing {unknown} g - 2 potions of haste {unknown} m - 2 potions of mutation {unknown} p - a potion of magic {unknown} Skills: + Level 2.5 Fighting - Level 2.1 Dodging + Level 3.0 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Fulminant Prism Conj/Alch 14% 3d8 14% 4 d - Iskenderun's Mystic Conj/Tloc 28% 2d7 (+2d3 14% 4 e - Foxfire Conj/Fire 100% 2x1d9 1% 1 f - Call Imp Summ 56% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Uskayaw The Shining One Annotations: D:4 Pikel Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History That felt strangely unrewarding. The blast of energy engulfs your foxfire!! Your foxfire is severely damaged. Your cerulean imp disappears in a puff of smoke! You hear a shout! x2 The foxfire hits Pikel. Pikel is heavily wounded. The foxfire hits Pikel but does no damage. Pikel is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. The foxfire hits Pikel but does no damage. Pikel is heavily wounded. The foxfire hits Pikel but does no damage. Pikel is heavily wounded. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Pikel hits you with a +2 whip of flaming. * * * LOW HITPOINT WARNING * * * Your cerulean imp closely misses Pikel. Your foxfire dissipates! The foxfire hits Pikel but does no damage. Pikel is heavily wounded. Pikel attacks as he pursues you! Pikel hits you with a +2 whip of flaming! You die... Pikel says, "See you in Hell!" .)...#.. ...............+....# .....#... ...............#....# ....## .## ###.##..###########.# o...# ###.##..##.##..# #.# ....# #............... ... ....# #............... #...# ##.5##.....##### #...# .###.##5.######## ..... ........K@'...... .........§#...... ####.##..## ....# #. #..# ...# . ...) ... . ...... .. ###..## # #..# You could see Pikel (ally target), a lemure and a friendly cerulean imp (summoned). Vanquished Creatures 3 lemures (D:4) 2 hounds (D:4) 3 adders A dart slug (D:1) A ribbon worm (D:3) 3 orcs (D:4) 7 bats 5 endoplasms 5 goblins 7 hobgoblins 6 quokkas 3 ball pythons 6 frilled lizards 2 kobolds (D:1) 4 rats 58 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:4) 1 creature vanquished. Vanquished Creatures (others) 67 foxfires 5 fulminant prisms (D:4) 72 creatures vanquished. Grand Total: 131 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | teo the Djinni Conjurer began the quest for the Orb. 0 | D:1 | teo set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 60 | D:1 | You are sucked into a shaft and drop 1 floor! 60 | D:2 | Found a glowing golden altar of the Shining One. 99 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 260 | D:1 | Reached skill level 1 in Fighting 314 | D:1 | Reached XP level 3. HP: 25/27 MP: 0/0 314 | D:1 | Learned a level 1 spell: Foxfire 1059 | D:2 | Reached XP level 4. HP: 31/32 MP: 0/0 1826 | D:4 | Reached XP level 5. HP: 27/38 MP: 0/0 1826 | D:4 | Learned a level 2 spell: Call Imp 2058 | D:4 | Found a hide-covered altar of Uskayaw. 2131 | D:4 | Noticed a lemure 2132 | D:4 | Noticed a lemure 2134 | D:4 | Noticed a lemure 2138 | D:4 | Killed a lemure 2140 | D:4 | Killed a lemure 2140 | D:4 | Noticed Pikel 2142 | D:4 | Noticed a lemure 2143 | D:4 | Killed a lemure 2149 | D:4 | Slain by Pikel Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_basic, st_stairs_6 D:2: layout_rooms, basic_altar, chequers_serial_rivers_large_a D:3: layout_basic D:4: layout_gridville, nicolae_uskayaw_suspiria, uniq_robin, uniq_pikel Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.5 Stealth | 2 3 | 3.0 Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Dodging | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 58 | 12 || 70 Foxfire | 8 | 32 || 40 Fulminant Prism | | 5 || 5 Call Imp | | 6 || 6 Searing Ray | | 1 || 1 Armour: Robe | | 11 || 11 Dodge: Dodged | | 4 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2149 | 2094 | 55 | 0 | 1826 | 4 | 537.2 | Dungeon | 2149 | 2094 | 55 | 0 | 1826 | 4 | 537.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 728 daAuts D:3: 577 daAuts D:2: 472 daAuts D:4: 370 daAuts