Dungeon Crawl Stone Soup version 0.32-a0-986-ga09f62fbf4 (webtiles) character file. Game seed: 2979797807043977079 481 terelglass the Conjurer (level 6, -9/32 HPs) Began as a Deep Elf Conjurer on Apr 21, 2024. Shot with an arrow by a centaur (16 damage) ... on level 4 of the Dungeon. The game lasted 00:13:34 (3933 turns). terelglass the Conjurer (Deep Elf Conjurer) Turns: 3933, Time: 00:13:36 Health: -9/32 AC: 2 Str: 3 (4) XL: 6 Next: 87% Magic: 16/16 EV: 12 Int: 22 (25) God: Gold: 208 SH: 0 Dex: 11 (13) Spells: 13/16 levels left rFire . . . i - +4 quarterstaff (chaos) rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ c - ring of resist corrosion HPRegen 0.25/turn (no ring) MPRegen 0.15/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 208 gold pieces. Inventory: Hand Weapons i - a +4 quarterstaff of chaos (weapon) Missiles j - a throwing net Armour a - a +0 robe (worn) Jewellery c - a ring of resist corrosion (left hand) Scrolls d - 2 scrolls of noise g - a scroll of brand weapon {unknown} h - 2 scrolls of identify k - a scroll of teleportation Potions b - 2 potions of curing f - a potion of mutation {unknown} Skills: + Level 4.8 Dodging + Level 5.2 Stealth + Level 5.5 Spellcasting + Level 5.9 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 14% 2 Passwall Erth 6% N/A 28% 3 Swiftness Air 6% N/A 28% 3 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Summon Forest Summ/Tloc 3% N/A 95% 5 Eringya's Noxious Bog Alch 3% 4d6 100% 6 Summon Hydra Summ 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ru Shops: D:2 [ Message History The magic dart hits the orc priest! You kill the orc priest! You start resting. Magic restored. You hear the brisk rusting of a drain nearby. Found a stone staircase leading down. You now have 208 gold pieces (gained 15). A quokka comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (asleep, 100% to hit) The magic dart hits the quokka! You kill the quokka! Found a stone staircase leading down. h - 2 scrolls of identify (gained 1) A centaur comes into view. The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! A centaur comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You can't see that place. Okay, then. The centaur shoots an arrow. The arrow hits you! You hear a shout! You see here a gluggy blue potion. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! You die... #........................##) #..#.#.........#..........). #....#.........#............ ..#...##......########..... ..#.## #..........$. +..... #.####.....#########..... .......!..>..... ........ #.######..c....# ####+##. #.@##.##........... #..## ..# ..####.##. #... #..# ......... #.... .... ..#.###. #..... .#. ........ #...... ....###. ....... .. #. ....... #. #. You could see a centaur. Vanquished Creatures Grinder (D:3) Crazy Yiuf (D:2) An orc priest (D:4) 2 orc wizards (D:3) Robin (D:3) 5 adders 3 dart slugs 2 ribbon worms (D:3) 14 orcs 6 endoplasms 4 giant cockroaches 15 goblins 7 hobgoblins 5 jackals (D:2) 8 kobolds 6 quokkas 6 ball pythons 6 bats 2 frilled lizards 6 rats 101 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | terelglass the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 252 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 269 | D:1 | Learned a level 2 spell: Searing Ray 774 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1076 | D:2 | Found Dutidom's Armour Shop. 1378 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/11 1552 | D:2 | Found a runed translucent door. 1553 | D:2 | Noticed Crazy Yiuf 1615 | D:2 | Reached skill level 5 in Conjurations 1931 | D:2 | Killed Crazy Yiuf 2250 | D:3 | Reached XP level 5. HP: 28/28 MP: 7/13 2362 | D:3 | Noticed Robin 2374 | D:3 | Killed Robin 3356 | D:3 | Noticed Grinder 3372 | D:3 | Killed Grinder 3373 | D:3 | Reached skill level 5 in Stealth 3373 | D:3 | Reached skill level 5 in Spellcasting 3373 | D:3 | Reached XP level 6. HP: 22/32 MP: 3/16 3827 | D:4 | Found a sacrificial altar of Ru. 3933 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_rooms, hex_medium, minivault_4, grunt_decor_cap D:2: layout_loops_ring, serial_shops, shop, uniq_crazy_yiuf_cottage D:3: layout_loops_cross, uniq_grinder, uniq_robin D:4: layout_basic, kennysheep_slug_shrine, mainiacjoe_overflow_boulevard, portal_sewer_entry_d, minmay_manual_mares Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 5 | 5.2 Dodging | 3 4 | 4.8 Spellcasting | 4 5 | 5.5 Conjurations | 5 | 5.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Quarterstaff | | 13 || 13 Cast: Magic Dart | 72 | 105 || 177 Searing Ray | 5 | 7 || 12 Use: Potion | 1 | 1 || 2 Scroll | | 4 || 4 Armour: Robe | 15 | 8 || 23 Dodge: Dodged | 7 | 12 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3935 | 3808 | 127 | 1197 | 2139 | 4 | 983.8 | Dungeon | 3935 | 3808 | 127 | 1197 | 2139 | 4 | 983.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1512 daAuts D:2: 1317 daAuts D:1: 752 daAuts D:4: 352 daAuts