Dungeon Crawl Stone Soup version 0.32-a0-995-gb4a59205af (webtiles) character file. Game seed: 4688032333584028148 107 terelglass the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Apr 22, 2024. Killed from afar by Sigmund (7 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:07:42 (2133 turns). terelglass the Conjurer (Deep Elf Conjurer) Turns: 2133, Time: 00:07:43 Health: -1/24 AC: 6 Str: 4 XL: 4 Next: 56% Magic: 17/21 EV: 12 Int: 25 God: Gold: 71 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . d - +2 dagger (freeze) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of magical power HPRegen 0.24/turn i - +4 ring of protection MPRegen 0.17/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons d - a +2 dagger of freezing (weapon) f - a +0 dagger Armour a - a +0 robe (worn) Jewellery e - a ring of magical power (left hand) i - a +4 ring of protection (right hand) Scrolls c - 2 scrolls of fear g - a scroll of amnesia {unknown} Potions b - a potion of magic h - a potion of degeneration {unknown} k - a potion of resistance l - a potion of curing m - a potion of ambrosia {unknown} o - a potion of invisibility {unknown} Skills: + Level 3.6 Dodging + Level 3.7 Stealth + Level 4.1 Spellcasting + Level 5.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder! You kill the adder! Magic restored. Sigmund the Dreaded comes into view. He is wielding a +0 scythe and wearing a +2 robe of positive energy. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of positive energy (asleep, 100% to hit) The searing ray hits Sigmund. Sigmund is lightly wounded. Sigmund shouts! (Press . to maintain the ray.) The searing ray hits Sigmund. Sigmund is moderately wounded. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits something! You finish channelling your searing ray. You hear some strange, mumbled words. You are confused. Something hits you. You start resting. Something hits you! You're too confused to cast spells. You bump into the rock wall. You hear some strange, mumbled words. Something tries to affect you, but you resist. You completely miss something. Something hits you! * * * LOW HITPOINT WARNING * * * Unknown command. You feel less confused. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You die... ##### #... #####.#### #<....†..# #.###@##.# #.# #{# #.# #.# #.# #.# #.# #.# ... ..# #.# ... ... There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:2) 2 adders A ribbon worm (D:2) 3 dart slugs 6 bats 2 endoplasms (D:2) 6 goblins 3 hobgoblins 4 jackals (D:1) 3 kobolds 3 quokkas 5 ball pythons (D:1) 4 frilled lizards 6 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | terelglass the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 115 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 290 | D:1 | Learned a level 2 spell: Searing Ray 835 | D:1 | Reached XP level 3. HP: 19/19 MP: 10/10 1612 | D:2 | Found a faded altar of an unknown god. 1733 | D:2 | Reached XP level 4. HP: 21/24 MP: 12/12 1768 | D:2 | Reached skill level 5 in Conjurations 2122 | D:3 | Noticed Sigmund 2133 | D:3 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_basic, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_window_double, aquarium_window_2, aquarium_window_corridor_2, aquarium_view_2c, aquarium_view_2e, aquarium_pool_S, hangedman_abyss_or_decor_lesser_grid D:2: layout_basic, shapermc_ecumenical_altar_flowoftime D:3: layout_loops_ring, lemuel_round_altar, mainiacjoe_overflow_alcove_4, kennysheep_generic_room_14, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.7 Dodging | 3 | 3.6 Spellcasting | 4 | 4.1 Conjurations | 5 | 5.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 4 | || 4 Dagger | 5 | 1 || 6 Cast: Magic Dart | 70 | 10 || 80 Searing Ray | 2 | 1 || 3 Use: Scroll | 7 | || 7 Armour: Robe | 6 | 4 || 10 Dodge: Dodged | 12 | || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2131 | 2088 | 43 | 270 | 1589 | 3 | 710.3 | Dungeon | 2131 | 2088 | 43 | 270 | 1589 | 3 | 710.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1093 daAuts D:1: 1006 daAuts D:3: 31 daAuts