Dungeon Crawl Stone Soup version 0.32-a0-1140-g12fa8b1472 (webtiles) character file. Game seed: 5764901535031185841 49 terelglass the Conjurer (level 3, 0/26 HPs) Began as a Demigod Conjurer on May 11, 2024. Shot with an arrow by a centaur (10 damage) ... on level 3 of the Dungeon. The game lasted 00:06:11 (1938 turns). terelglass the Conjurer (Demigod Conjurer) Turns: 1938, Time: 00:06:12 Health: 0/26 AC: 2 Str: 8 XL: 3 Next: 33% Magic: 4/8 EV: 11 Int: 24 God: Gold: 123 SH: 0 Dex: 12 Spells: 2/5 levels left rFire + . . d - +0 dagger (venom) rCold x . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ l - ring of fire HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 123 gold pieces. Inventory: Hand Weapons d - a +0 dagger of venom (weapon) Armour a - a +0 robe (worn) Jewellery l - a ring of fire (left hand) Scrolls g - a scroll of amnesia {unknown} i - a scroll of noise {unknown} k - a scroll of blinking {unknown} Potions b - a potion of magic c - a potion of might e - 2 potions of heal wounds {unknown} f - 3 potions of curing {unknown} h - a potion of haste {unknown} j - a potion of attraction {unknown} m - a potion of invisibility {unknown} Skills: + Level 2.1 Dodging + Level 1.9 Stealth + Level 1.9 Spellcasting + Level 4.5 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 52% 1d6 4% 1 Mercury Vapours Alch/Air 4% N/A 19% 2 Sublimation of Blood Necr 2% N/A 19% 2 Call Canine Familiar Summ 2% N/A 36% 3 Sigil of Binding Hex 2% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dimensional Bullseye Hex/Tloc 1% N/A 77% 4 Ignite Poison Fire/Alch 3% N/A 77% 4 Olgreb's Toxic Radiance Alch 2% N/A 77% 4 Malign Gateway Summ/Tloc 1% N/A 100% 7 Summon Hydra Summ 1% N/A 100% 7 Summon Horrible Things Summ 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Shops: D:1 * D:3 [[ Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aim: an adder (100% to hit) The magic dart hits the adder. The adder is lightly wounded. The adder bites you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 66% to hit) The searing ray hits the adder! The adder is almost dead. (Press . to maintain the ray.) The adder barely misses you. The searing ray hits the adder. You kill the adder! Your Dodging skill increases to level 2! Unknown command. You start resting. Magic restored. A centaur comes into view. It is wielding a +2 dagger of venom. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +2 dagger of venom, wearing a +6 ring of strength and quivering boomerangs (wandering, hasn't noticed you, 87% to hit) The searing ray hits the centaur! The centaur is moderately wounded. The centaur shouts! (Press . to maintain the ray.) The centaur unwields a +2 dagger of venom. It stops dripping with poison. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. The searing ray hits the centaur! The centaur is severely wounded. The centaur throws a boomerang. The boomerang hits you! The searing ray hits the centaur. The centaur is almost dead. The centaur throws a boomerang. The boomerang hits you. The centaur shoots an arrow. The arrow hits you! You die... ###. # ...# .#.# #.# #+# ####c..# #.#. ##∩###### #@..?.# #...#####....# #.##..... #....#...###.# #.# ### #.. #...## #.# #.# #...#.#### #.# #.# #........# #.# #.# ##...###.# #.# #.# #...# #.# #.###.# ##...# #.# #.....# You could see a centaur. Vanquished Creatures 2 adders 2 dart slugs (D:1) A ball python (D:1) A bat (D:1) 4 endoplasms 5 goblins 2 hobgoblins (D:2) 2 quokkas (D:2) 3 kobolds 4 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | terelglass the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 131 | D:1 | Found Kueqoxin's General Store. 429 | D:1 | Reached skill level 4 in Conjurations 578 | D:1 | Reached XP level 2. HP: 17/20 MP: 2/7 581 | D:1 | Learned a level 2 spell: Searing Ray 1283 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/8 1769 | D:3 | Found Luxzant's Antique Armour Emporium. 1871 | D:3 | Found Zuaqyxt's Antique Armour Boutique. 1935 | D:3 | Noticed a centaur 1938 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic, serial_shops, nicolae_shop_back_alley_shop, due_unseen_surprise D:2: layout_basic, basic_ecumenical_altar D:3: layout_loops_ring, serial_shops, nicolae_lakefront_shop, shop, nicolae_shop_window_shopping, shop, nicolae_square_shop, lemuel_flame_loot_1 Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 | 4.5 Dodging | 2 | 2.1 Stealth | | 1.9 Spellcasting | | 1.9 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 44 Searing Ray || 7 Use: Scroll || 2 Armour: Robe || 12 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1937 | 1795 | 142 | 340 | 1302 | 3 | 645.7 | Dungeon | 1937 | 1795 | 142 | 340 | 1302 | 3 | 645.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 890 daAuts D:1: 850 daAuts D:3: 196 daAuts