Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 18282097860119061807 159 terff the Conjurer (level 5, -3/28 HPs) Began as a Deep Elf Conjurer on Mar 19, 2022. Slain by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (9 damage) ... on level 2 of the Dungeon. The game lasted 00:25:44 (2475 turns). terff the Conjurer (Deep Elf Conjurer) Turns: 2475, Time: 00:25:45 Health: -3/28 AC: 5 Str: 4 XL: 5 Next: 17% Magic: 8/13 EV: 12 Int: 31 God: Gold: 97 SH: 0 Dex: 13 Spells: 7/13 levels left rFire + + . SeeInvis . k - +0 short sword rCold x . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . n - +2 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn f - ring of Hedonism {rF++ rC- Int+6} MPRegen 0.13/turn l - ring of positive energy @: very slightly contaminated A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons c - a +0 long sword e - a +0 whip j - a +0 dagger k - a +0 short sword (weapon) Missiles b - 18 bolts Armour a - a +0 robe (worn) n - a +2 pair of gloves (worn) Jewellery f - the ring of Hedonism (left hand) {rF++ rC- Int+6} (You acquired it on level 2 of the Dungeon) [ring of intelligence] Int: It affects your intelligence (+6). rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. l - a ring of positive energy (right hand) Scrolls h - a scroll of fear i - 2 scrolls of identify Potions d - a potion of attraction {unknown} g - a potion of invisibility {unknown} m - a potion of cancellation {unknown} Skills: + Level 0.5 Fighting + Level 0.3(1.2) Short Blades + Level 1.7(1.8) Long Blades + Level 0.3 Maces & Flails + Level 2.8 Dodging + Level 3.0 Stealth + Level 4.5 Spellcasting + Level 5.2 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 c - Ozocubu's Armour Ice 7% N/A 17% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 46% N/A 6% 3 Fulminant Prism Conj/Hex 11% 3d9 19% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 19% 4 Ozocubu's Refrigeration Ice 3% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Message History You see here a +0 mace. You see here a +0 mace. You see here a +0 mace. You see here a +0 mace. Press: ? - help, v - describe, . - travel, g - get item Here: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (fire blocked by a runed translucent door) Item here: a mace. The floor. Could not travel, unopened runed door. Press: ? - help, v - describe, . - travel A tree. You open the door. Crazy Yiuf grits, "Liver! Seed meccalolo chair." You see here a +0 mace. You see here a +0 mace. You see here a +0 mace. You see here a +0 mace. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (83% to hit) The searing ray hits Crazy Yiuf! Crazy Yiuf is moderately wounded. (Press . to maintain the ray.) Crazy Yiuf hits you with a +4 quarterstaff of chaos! Crazy Yiuf draws strength from your wounds! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (17% risk of failure)! Continue anyway? Okay, then. Casting: Ozocubu's Armour (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (17% risk of failure)! Continue anyway? You miscast Ozocubu's Armour. You are very lightly contaminated with residual magic. Heat is drained from your body! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * Crazy Yiuf hits you with a +4 quarterstaff of chaos! You die... #).)# #.##.## #... #)))# #...# #.### ))) ###.# #'# #.# ♣)♣♣ #.# ♣♣)♣ ###.######### ♣)♣♣ #............ ♣♣g♣ #.########### ♣♣@♣♣ #.# ♣♣..)♣ #.# ♣..♣.♣ #.# #....# #.# ##..####.# #........# ##...##### ##### You could see Crazy Yiuf. Vanquished Creatures An ogre (D:2) An adder (D:2) A worm (D:2) 2 dart slugs (D:2) 3 ball pythons (D:1) 6 bats 5 endoplasms 4 giant cockroaches 4 goblins 9 hobgoblins 4 quokkas 4 frilled lizards 4 kobolds 6 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | terff the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 341 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 768 | D:1 | Reached XP level 3. HP: 8/19 MP: 5/10 1318 | D:1 | Learned a level 2 spell: Searing Ray 1414 | D:2 | Reached skill level 1 in Long Blades 1459 | D:2 | Identified a scroll of acquirement 1459 | D:2 | Acquired the ring of Hedonism {rF++ rC- Int+6} 1588 | D:2 | Reached skill level 5 in Conjurations 1666 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/11 1683 | D:2 | Found a faded altar of an unknown god. 1911 | D:2 | Learned a level 3 spell: Ozocubu's Armour 2179 | D:2 | Noticed an ogre 2370 | D:2 | Killed an ogre 2371 | D:2 | Reached XP level 5. HP: 28/28 MP: 5/13 2457 | D:2 | Found a runed translucent door. 2458 | D:2 | Noticed Crazy Yiuf 2475 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_loops_ring, st_stairs_1 D:2: layout_loops_ring, basic_ecumenical_altar, minmay_hedge_maze, grunt_ministairs_9, minmay_small_reverse_x, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Long Blades | 1 | 1.7 Conjurations | 5 | 5.2 Spellcasting | 4 | 4.5 Stealth | 3 | 3.0 Fighting | | 0.5 Short Blades | | 0.3 Maces & Flails | | 0.3 Dodging | | 2.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Long sword | 28 | || 28 Whip | 1 | || 1 Short sword | 3 | 64 || 67 Dagger | 1 | || 1 Punch | | 1 || 1 Cast: Magic Dart | 76 | 14 || 90 Searing Ray | | 2 || 2 Use: Scroll | 5 | 1 || 6 Armor: Robe | 11 | 4 || 15 Dodge: Dodged | 29 | 10 || 39