Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 17826945477962708273 31 terff the Conjurer (level 3, -2/21 HPs) Began as an Octopode Conjurer on Mar 20, 2022. Slain by a gnoll ... wielding a +0 whip (7 damage) ... on level 2 of the Dungeon. The game lasted 00:05:32 (1327 turns). terff the Conjurer (Octopode Conjurer) Turns: 1327, Time: 00:05:33 Health: -2/21 AC: 1 Str: 6 XL: 3 Next: 22% Magic: 3/6 EV: 13 Int: 22 God: Gold: 39 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . SeeInvis . e - staff of death rCold . . . Faith . (no shield) rNeg + . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons a - a +3 dagger of speed b - a +2 dagger of venom Magical Staves e - a staff of death (weapon) Potions c - a potion of lignification {unknown} d - 2 potions of mutation Skills: + Level 0.1 Short Blades + Level 2.2 Dodging + Level 3.2 Stealth + Level 2.2 Spellcasting + Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. An endoplasm comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. A gnoll comes into view. It is wielding a +0 spear. You closely miss the gnoll. Your grab misses the gnoll. Your squeeze misses the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. You hit the gnoll. Your grab misses the gnoll. Your tentacle-slap misses the gnoll. The gnoll is severely wounded. The gnoll closely misses you. You hit the gnoll. Your grab misses the gnoll. Your squeeze misses the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. You hit the gnoll. You grab the gnoll. The gnoll is almost dead. You constrict the gnoll, but do no damage. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * The goblin closely misses you. You release your grip on the gnoll. The gnoll hits you with a +0 whip! You die... ########.########### .......†...........+ ########.########### #......J####### .........g...g## #.###########Jg# ##g## #g.# ##@# #..# ##.# .# .# .. #. .# You could see 3 gnolls, an endoplasm and a goblin. Vanquished Creatures 3 ball pythons (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:2) 5 bats 3 frilled lizards (D:1) 3 goblins (D:1) 2 kobolds (D:1) 8 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | terff the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 6 | D:1 | Noticed a rime drake 6 | D:1 | Noticed an iguana 7 | D:1 | Noticed a black mamba 7 | D:1 | Noticed a polar bear 92 | D:1 | Found a faded altar of an unknown god. 350 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 671 | D:1 | Reached XP level 3. HP: 14/21 MP: 6/6 1327 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_basic, hellmonk_ecumenical_altar_lost_god, serial_curves, eino_curves_04, eino_curves_04, eino_curves_03, eino_curves_01 D:2: layout_basic, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.2 Short Blades | | 0.1 Dodging | | 2.2 Spellcasting | | 2.2 Conjurations | | 4.5 Action || total -------------------------++------- Melee: Dagger || 42 Tentacles || 13 Constrict || 11 Unarmed || 2 Staff || 8 Cast: Magic Dart || 18 Use: Scroll || 3 Stab: Sleeping || 2 Armor: Skin || 6 Dodge: Dodged || 32