Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 12934492728675630855 43 terff the Conjurer (level 3, 0/24 HPs) Began as a Human Conjurer on Mar 25, 2022. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:04:51 (1923 turns). terff the Conjurer (Human Conjurer) Turns: 1923, Time: 00:04:53 Health: 0/24 AC: 2 Str: 7 XL: 3 Next: 82% Magic: 1/6 EV: 12 Int: 20 God: Gold: 37 SH: 5 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . j - +0 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect + (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ f - amulet of reflection HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -2) A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons g - a +0 dagger h - a +0 whip j - a +0 mace (weapon) Armour a - a +0 robe (worn) Jewellery d - an amulet of the acrobat f - an amulet of reflection (around neck) Scrolls i - a scroll of identify Potions b - a potion of resistance {unknown} c - 2 potions of lignification e - a potion of magic {unknown} Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.2 Spellcasting + Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 17% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:2 * Message History The searing ray hits the ogre. The ogre is moderately wounded. You block the ogre's attack. The searing ray hits the ogre! The ogre is severely wounded. The searing ray hits the adder! The adder is severely wounded. You block the ogre's attack. There is an open door here. As you read the scroll labelled SISHRE DEYTEK, it crumbles to dust. It is a scroll of identify. c - 2 potions of lignification Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * There is an open door, spattered with blood here. A bat comes into view. An adder comes into view. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You block the adder's attack. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, 89% to hit) The searing ray misses the adder. The searing ray hits the ogre! The ogre is severely wounded. (Press . to maintain the ray.) You die... ## #..#.###'## #....'.#S# #....#.#.# #..#.#...# ..####..#.############## ........#............... ..#####O#..##.##.#####.. #S#......#.# #.. #@#......#.# ### #..........#.# #.#.###....#.# #.#........#)####### # #####............. # #......####### #. #...########## ##.#####..>'........# #......#...#......#.# You could see an ogre and an adder. Vanquished Creatures An adder (D:2) A dart slug (D:1) A ball python (D:2) 3 endoplasms 2 giant cockroaches (D:1) 4 goblins 2 hobgoblins (D:1) 2 jackals (D:1) 4 kobolds (D:1) 4 bats A frilled lizard (D:1) 4 rats 29 creatures vanquished. Vanquished Creatures (others) A plant (D:2) 1 creature vanquished. Grand Total: 30 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | terff the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 93 | D:1 | Reached XP level 2. HP: 11/19 MP: 0/5 1148 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 1454 | D:1 | You fall into a shaft and drop 1 floor! 1466 | D:2 | Found Wesugeutru's Assorted Antiques. 1742 | D:2 | Learned a level 2 spell: Searing Ray 1885 | D:2 | Noticed an ogre 1922 | D:2 | HP: 1/24 [poisoned by an adder] 1923 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_loops_ring, wander_ebering_terrifying_dragon_lair D:2: minmay_chambers_of_ones, layout_basic, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], nicolae_shop_overgrown_old_shop, shop Action || total -------------------------++------- Melee: Unarmed || 3 Dagger || 10 Whip || 6 Cast: Magic Dart || 49 Searing Ray || 2 Use: Scroll || 2 Armor: Robe || 2 Dodge: Dodged || 11 Block: Other || 6