Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 15371937726261727776 51 terff the Conjurer (level 4, -6/30 HPs) Began as a Human Conjurer on Mar 25, 2022. Mangled by a gnoll ... wielding a +0 halberd (15 damage) ... on level 2 of the Dungeon. The game lasted 00:05:01 (1552 turns). terff the Conjurer (Human Conjurer) Turns: 1552, Time: 00:05:01 Health: -6/30 AC: 3 Str: 7 XL: 4 Next: 7% Magic: 1/7 EV: 12 Int: 20 God: Gold: 63 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . SeeInvis . f - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . h - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons c - a +0 short sword e - a +0 dagger f - a +0 spear (weapon) Armour a - a +0 robe (worn) h - a +0 pair of gloves (worn) Scrolls i - a scroll of immolation {unknown} Potions b - a potion of ambrosia {unknown} d - a potion of brilliance {unknown} g - 3 potions of heal wounds {unknown} Skills: + Level 2.1 Dodging + Level 2.3 Stealth + Level 0.2 Unarmed Combat + Level 2.1 Spellcasting + Level 5.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 17% 3 Fulminant Prism Conj/Hex 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Fedhas Message History A gnoll comes into view. It is wielding a +0 halberd. The gnoll closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (almost dead, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! The gnoll shouts! A gnoll comes into view. It is wielding a +0 spear. Your Conjurations skill increases to level 5! You have reached level 4! You feel agile. You see here a ball python corpse. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd and wearing a +0 scale mail (84% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray misses the gnoll. Without enough magic to sustain it, your searing ray dissipates. The gnoll hits you from afar with a +0 halberd! The gnoll hits you from afar with a +0 halberd! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 halberd! Ouch! That really hurt! You die... #.# ###.# ....# ##### ######## #### #...g@.# ...# #.####.# ##.# #.####.# #.# #.##.#.### ##.# #.#...... ...# #.##.#.# #..# #......# #..## ####.### .)..# #.# You could see a gnoll. Vanquished Creatures A gnoll (D:2) An adder (D:2) A dart slug (D:2) 5 endoplasms (D:1) 2 giant cockroaches (D:1) 2 hobgoblins 4 jackals (D:2) 4 kobolds 4 ball pythons 3 bats A frilled lizard (D:1) 3 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | terff the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 8 | D:1 | Noticed a black bear 8 | D:1 | Noticed a lindwurm 9 | D:1 | Noticed a rime drake 9 | D:1 | Noticed a hog 208 | D:1 | Reached XP level 2. HP: 13/19 MP: 0/5 356 | D:1 | Found a faded altar of an unknown god. 892 | D:1 | Learned a level 2 spell: Searing Ray 975 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1286 | D:2 | Found a blossoming altar of Fedhas. 1526 | D:2 | Reached skill level 5 in Conjurations 1526 | D:2 | Reached XP level 4. HP: 30/30 MP: 2/7 1552 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_basic, basic_ecumenical_altar D:2: layout_loops_corners, basic_altar Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.0 Dodging | | 2.1 Stealth | | 2.3 Unarmed Combat | | 0.2 Spellcasting | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Spear | 19 | 1 || 20 Cast: Magic Dart | 63 | || 63 Searing Ray | | 1 || 1 Use: Scroll | 2 | || 2 Armor: Robe | 10 | || 10 Dodge: Dodged | 32 | 1 || 33