Dungeon Crawl Stone Soup version 0.28-a0-1506-g3893175d92 (webtiles) character file. Game seed: 1744058266398570937 158 testman the Magician (level 5, -2/40 HPs) Began as a Djinni Necromancer on Jan 13, 2022. Slain by Terence (8 damage) ... on level 3 of the Dungeon. The game lasted 00:13:42 (3508 turns). testman the Magician (Djinni Necromancer) Turns: 3508, Time: 00:13:42 Health: -2/40 AC: 2 Str: 7 XL: 5 Next: 67% Gold: 58 EV: 12 Int: 18 God: SH: 0 Dex: 14 rFire + + . SeeInvis . b - +0 hand axe (flame) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons b - a +0 hand axe of flaming (weapon) k - a +0 hunting sling Missiles j - 70 stones Armour a - a +0 robe (worn) d - a +0 ring mail Scrolls c - a scroll of enchant weapon {unknown} g - a scroll of teleportation {unknown} i - a scroll of magic mapping {unknown} l - a scroll of amnesia {unknown} n - a scroll of noise {unknown} Potions e - a potion of flight h - a potion of attraction m - a potion of curing {unknown} Skills: + Level 3.3 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 76% 1d7 2% 1 b - Animate Skeleton Necr 38% N/A 2% 1 c - Vampiric Draining Necr 19% 2d7 8% 3 d - Animate Dead Necr 9% N/A 24% 4 e - Agony Necr 19% N/A 56% 5 f - Sting Tmut/Pois 76% 1d6 2% 1 g - Poisonous Vapours Pois/Air 38% N/A 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target You can't see that place. [an open door.] You can't see that place. Okay, then. You start resting. Terence is nearby! Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Your +0 hand axe of flaming stops flaming. k - a +0 hunting sling (weapon) Fire: 72 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 flail, wearing a +0 chain mail and carrying a wand of flame (15) (severely wounded, ally target, 67% to hit) You shoot a stone. The stone barely misses Terence. Fire: 71 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail, wearing a +0 chain mail and carrying a wand of flame (15) (severely wounded, ally target, 67% to hit) You shoot a stone. The stone hits Terence but does no damage. Terence is severely wounded. Terence shouts, "Get ready for death!" Your +0 hand axe of flaming bursts into flame! b - a +0 hand axe of flaming (weapon) Your rat skeleton bites Terence. Terence hits your rat skeleton with a +0 flail! Your rat skeleton is destroyed! You barely miss Terence. Terence shouts! Terence is severely wounded. Terence hits you with a +0 flail! You die... ######### ........# #.......# .....##.# .......# .....##.# ......# .....##†# .....## .....##.# ..... .†...##.# ... ......#.# #######@# #####.#.# #....@#'## ......#.# #.....@.(####.# ####..#.# #........'...># #<....#.# #........###(.# ####.##.# #........'....# ...#....# #........####.# .#.#########.....#'#.....# ##.# #.......#####.#.##### ...# #.......# #.#.# You could see Terence. Vanquished Creatures A wyvern zombie (D:3) 4 adders 2 worms (D:2) An orc (D:3) 4 ball pythons 5 bats 6 endoplasms 2 giant cockroaches (D:1) 4 goblins 7 hobgoblins 3 jackals (D:1) 3 kobolds 4 quokkas A frilled lizard (D:1) 7 rats 54 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) A jackal (D:1) 2 creatures vanquished. Grand Total: 56 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | testman the Djinni Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 3 | D:1 | Noticed an electric eel 4 | D:1 | Noticed an electric eel 371 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 442 | D:1 | Reached skill level 1 in Fighting 789 | D:1 | Reached XP level 3. HP: 27/27 MP: 0/0 789 | D:1 | Learned a level 1 spell: Sting 1441 | D:2 | Reached XP level 4. HP: 15/33 MP: 0/0 2646 | D:2 | Reached skill level 4 in Spellcasting 3020 | D:3 | Reached XP level 5. HP: 2/40 MP: 0/0 3020 | D:3 | Learned a level 2 spell: Poisonous Vapours 3484 | D:3 | Noticed Terence 3508 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_loops_cross D:2: layout_loops_ring D:3: layout_basic, mainiacjoe_overflow_alcove_2, hellmonk_ecumenical_altar_dog_temple, uniq_terence, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 3 | 3.3 Spellcasting | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 75 | 79 || 154 Punch | | 2 || 2 Fire: Hunting sling | | 2 || 2 Cast: Pain | 14 | 19 || 33 Animate Skeleton | 3 | 2 || 5 Sting | 1 | 5 || 6 Animate Dead | | 3 || 3 Vampiric Draining | | 2 || 2 Poisonous Vapours | | 1 || 1 Use: Potion | 1 | 1 || 2 Scroll | | 3 || 3 Stab: Sleeping | 5 | 4 || 9 Armor: Robe | 15 | 23 || 38 Dodge: Dodged | 84 | 46 || 130 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3552 | 3534 | 18 | 1229 | 1783 | 3 | 1184.0 | Dungeon | 3552 | 3534 | 18 | 1229 | 1783 | 3 | 1184.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1445 daAuts D:2: 1400 daAuts D:3: 706 daAuts