Dungeon Crawl Stone Soup version 0.28-a0-1594-ga885d4b3d6 (webtiles) character file. Game seed: 2979915483063129803 4 testman the Magician (level 1, 0/15 HPs) Began as a Djinni Hedge Wizard on Jan 20, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (73 turns). testman the Magician (Djinni Hedge Wizard) Turns: 73, Time: 00:00:28 Health: 0/15 AC: 2 Str: 9 XL: 1 Next: 66% Gold: 0 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 2.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 7% 1 b - Blink Tloc 18% N/A 11% 2 c - Call Imp Summ 9% N/A 11% 2 d - Slow Hex 36% N/A 7% 1 e - Conjure Flame Conj/Fire 9% 6-21 22% 3 f - Mephitic Cloud Conj/Pois/Air 9% N/A 22% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A jackal comes into view. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - rat Aim: a rat (100% to hit) The magic dart hits the rat. The rat is moderately wounded. The jackal barks! Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - rat Aim: a rat (moderately wounded, 100% to hit) The magic dart hits the rat but does no damage. The rat is moderately wounded. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - rat Aim: a rat (moderately wounded, 100% to hit) The magic dart hits the rat. You kill the rat! Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. You barely miss the jackal. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is severely wounded. The jackal bites you. You die... #.. #+# ... #.# ##..## # #.# #.#..# .# #.# ## ....###.# ##.## .... #?.....# ##...## #....#.h..# ##..⌠..## ...#..@.#####.......### .........'.....⌠.<.⌠.... ....)....#####.......### .......†.. ##..⌠..## ........#.. ##...## [.......#### ##.## ........# #.# ......... #.# ....... #.# You could see a jackal. Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) A kobold (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | testman the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 73 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_basic, basic_ecumenical_altar Action || total -------------------------++------- Melee: Dagger || 5 Cast: Magic Dart || 9 Armor: Robe || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 73 | 73 | 0 | 45 | 12 | 1 | 73.0 | Dungeon | 73 | 73 | 0 | 45 | 12 | 1 | 73.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 73 daAuts