Dungeon Crawl Stone Soup version 0.28-a0-1629-gf728b707aa (webtiles) character file. Game seed: 13530774568504029193 0 testman the Magician (level 1, 0/15 HPs) Began as a Djinni Hedge Wizard on Jan 24, 2022. Hit by a stone thrown by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:36 (20 turns). testman the Magician (Djinni Hedge Wizard) Turns: 20, Time: 00:00:37 Health: 0/15 AC: 2 Str: 9 XL: 1 Next: 0% Gold: 18 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Potions d - a potion of degeneration {unknown} Skills: + Level 0.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 8% 1 b - Blink Tloc 18% N/A 12% 2 c - Call Imp Summ 9% N/A 12% 2 d - Slow Hex 36% N/A 8% 1 e - Conjure Flame Conj/Fire 9% 6-21 24% 3 f - Mephitic Cloud Conj/Pois/Air 9% N/A 24% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found a staircase leading out of the dungeon. You begin with the following spells memorised: Magic Dart, Blink, Call Imp, Slow, Conjure Flame, Mephitic Cloud. You now have 18 gold pieces. d - a dark potion You reach down and open the large door. A hobgoblin comes into view. The hobgoblin shouts! A hobgoblin comes into view. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, quivering stones (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin shouts! Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, quivering stones (lightly wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. Unknown command. You completely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. The hobgoblin hits you. Press: ? - help, v - describe, . - travel A large open door, spattered with blood. Unknown command. The hobgoblin misses you. The hobgoblin hits you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin throws a stone. The stone barely misses you. The hobgoblin throws a stone. The stone closely misses you. The hobgoblin throws a stone. The stone misses you. The hobgoblin throws a stone. The stone barely misses you. The hobgoblin throws a stone. The stone hits you. You die... ##+#### ≈§§≈§§≈ ≈§..§. .... ##'## ####8'8#### ##.........## #......g....## #+.......g..@.# +8.....<...........+ ##............#....# #...........## ...# ##.........## .## ###8+8#8### # ###+### You could see 2 hobgoblins. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | testman the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 20 | D:1 | Hit by a stone thrown by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_basic, serial_shops, nicolae_shop_crystal Action || total -------------------------++------- Melee: Dagger || 3 Cast: Magic Dart || 2 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 20 | 20 | 0 | 0 | 7 | 1 | 20.0 | Dungeon | 20 | 20 | 0 | 0 | 7 | 1 | 20.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 20 daAuts