Dungeon Crawl Stone Soup version 0.29-a0-520-gc852659d43 (webtiles) character file. Game seed: 2401005511230589778 44 testman the Chiller (level 3, -3/24 HPs) Began as a Merfolk Ice Elementalist on May 31, 2022. Killed by divine providence ... invoked by an orc priest (9 damage) ... on level 3 of the Dungeon. The game lasted 00:08:57 (1839 turns). testman the Chiller (Merfolk Ice Elementalist) Turns: 1839, Time: 00:08:58 Health: -3/24 AC: 10 Str: 8 XL: 3 Next: 60% Magic: 0/7 EV: 12 Int: 16 God: Gold: 147 SH: 0 Dex: 14 Spells: 0/7 levels left rFire . . . SeeInvis . l - +1 short sword (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . e - +0 pair of gloves Will ..... i - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: ice-armoured A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 147 gold pieces. Inventory: Hand Weapons l - a +1 short sword of electrocution (weapon) Missiles m - a throwing net Armour a - a +0 robe (worn) e - a +0 pair of gloves (worn) i - a +0 pair of boots (worn) Wands n - a wand of flame (24) Scrolls c - a scroll of poison {unknown} d - 2 scrolls of teleportation {unknown} f - 5 scrolls of identify {unknown} g - a scroll of amnesia {unknown} o - a scroll of brand weapon {unknown} Potions b - 2 potions of magic h - a potion of curing {unknown} j - a potion of heal wounds {unknown} k - 2 potions of brilliance {unknown} p - a potion of haste {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.9 Spellcasting + Level 5.1 Ice Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 72% 1d9 2% 1 b - Frozen Ramparts Ice 36% 1d5 7% 3 c - Ozocubu's Armour Ice 18% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 8% N/A 19% 1 Call Canine Familiar Summ 2% N/A 50% 3 Summon Guardian Golem Hex/Summ 2% N/A 50% 3 Tukima's Dance Hex 2% N/A 50% 3 Hailstorm Conj/Ice 10% 3d5 54% 4 Corpse Rot Necr/Pois/Air 2% N/A 88% 4 Dispel Undead Necr 2% 3d7 88% 4 Passage of Golubria Tloc 2% N/A 88% 4 Yara's Violent Unravell Hex/Tmut 1% 3d3 99% 5 Death Channel Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! You hit the orc. The orc is severely wounded. The wall freezes the orc. The orc hits you with a +0 war axe. * * * LOW HITPOINT WARNING * * * You barely miss the orc. The orc is almost dead. The wall freezes the orc. You kill the orc! Casting: Frozen Ramparts (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (7% risk of failure)! Continue anyway? A film of ice covers your body! The wall freezes the orc priest. The frozen ramparts melt away. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 dagger (lightly wounded) You freeze the orc priest. The orc priest is moderately wounded. The orc priest hits you but does no damage. You closely miss the orc priest. The orc priest is moderately wounded. The orc priest hits you but does no damage. You barely miss the orc priest. The orc priest is moderately wounded. The orc priest closely misses you. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 dagger (moderately wounded) You freeze the orc priest. The orc priest is heavily wounded. The orc priest closely misses you. You barely miss the orc priest. The orc priest is heavily wounded. The orc priest barely misses you. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... ######### ######.......######## ......!....>.)o@....# o...##.......######.# . #.......# #.# ######### #.# #.# #.# #.# #.# #.######## You could see an orc priest. Vanquished Creatures A worm (D:3) 3 dart slugs 3 orcs (D:3) A ball python (D:2) An endoplasm (D:3) A giant cockroach (D:1) 3 goblins 3 hobgoblins (D:2) 3 kobolds A quokka (D:1) 4 bats (D:1) 5 frilled lizards A rat (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | testman the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 390 | D:1 | Reached XP level 2. HP: 16/19 MP: 3/5 1252 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1256 | D:2 | Learned a level 3 spell: Frozen Ramparts 1260 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1287 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1359 | D:2 | Reached skill level 5 in Ice Magic 1839 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_basic D:2: layout_rooms, basic_altar D:3: layout_basic, fedhas_ov_isle_minmay, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 5 | 5.1 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.9 Action || total -------------------------++------- Melee: Dagger || 11 Unarmed || 2 Short sword || 12 Cast: Freeze || 35 Ozocubu's Armour || 2 Frozen Ramparts || 2 Stab: Sleeping || 4 Armor: Robe || 14 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1838 | 1778 | 60 | 220 | 1307 | 3 | 612.7 | Dungeon | 1838 | 1778 | 60 | 220 | 1307 | 3 | 612.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1086 daAuts D:2: 574 daAuts D:3: 177 daAuts