Dungeon Crawl Stone Soup version 0.30-a0-1043-g60ff8d5f49 (webtiles) character file. Game seed: 669749500824379682 32 testman the Conjurer (level 3, -9/26 HPs) Began as a Draconian Conjurer on Apr 10, 2023. Mangled by an iguana (11 damage) ... on level 2 of the Dungeon. The game lasted 00:03:28 (1484 turns). testman the Conjurer (Draconian Conjurer) Turns: 1484, Time: 00:03:28 Health: -9/26 AC: 5 Str: 9 XL: 3 Next: 8% Magic: 1/7 EV: 12 Int: 20 God: Gold: 37 SH: 0 Dex: 9 Spells: 1/7 levels left rFire . . . SeeInvis . i - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons d - a +0 whip i - a +0 dagger (weapon) Scrolls e - 2 scrolls of vulnerability {unknown} g - a scroll of brand weapon {unknown} j - a scroll of teleportation {unknown} Potions a - a potion of magic b - a potion of haste {unknown} c - a potion of might {unknown} f - a potion of berserk rage {unknown} h - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.7 Spellcasting - Level 4.5 Conjurations + Level 0.2 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Dazzling Flash Conj/Hex 24% N/A 17% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History An iguana comes into view. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - iguana Aim: an iguana (asleep, 100% to hit) The magic dart hits the iguana. The iguana is lightly wounded. The iguana hisses angrily. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - iguana Aim: an iguana (lightly wounded, 100% to hit) The magic dart hits the iguana. The iguana is heavily wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - iguana Aim: an iguana (heavily wounded, 100% to hit) The magic dart hits the iguana. The iguana is heavily wounded. An iguana is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (heavily wounded, 81% to hit) The searing ray hits the iguana but does no damage. The iguana is heavily wounded. (Press . to maintain the ray.) The searing ray hits the iguana. The iguana is severely wounded. The searing ray hits the iguana. The iguana is almost dead. Without enough magic to sustain it, your searing ray dissipates. The iguana bites you! You barely miss the iguana. The iguana is almost dead. The iguana bites you! * * * LOW HITPOINT WARNING * * * You closely miss the iguana. The iguana is almost dead. The iguana bites you! You die... .......<......... .######.....#.### #........... #.#.....#.... #.#.......... #.###.#####.# #.###.#### .# #....#...# #####@## #l# #.. ###. .. .. ... ... You could see an iguana. Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) 4 goblins (D:1) 5 hobgoblins (D:1) A quokka (D:1) 3 bats (D:1) A frilled lizard (D:1) 3 kobolds (D:1) A rat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | testman the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 278 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 298 | D:1 | Learned a level 2 spell: Searing Ray 415 | D:1 | Found Laucaasch's Magic Scroll Boutique. 829 | D:1 | Reached XP level 3. HP: 26/26 MP: 0/7 840 | D:1 | Learned a level 3 spell: Dazzling Flash 1484 | D:2 | Mangled by an iguana Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_basic, serial_shops, shop_statue, serial_glass, glass_columns_a, glass_columns_a D:2: layout_loops_ring, hellmonk_ecumenical_altar_run_dry, minmay_split_cup_small Action || total ---------------------------++------- Melee: Unarmed || 1 Whip || 5 Tailslap || 1 Dagger || 3 Cast: Magic Dart || 30 Searing Ray || 10 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1483 | 1445 | 38 | 32 | 1261 | 2 | 741.5 | Dungeon | 1483 | 1445 | 38 | 32 | 1261 | 2 | 741.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1458 daAuts D:2: 24 daAuts