Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 5133687839478654241 2307 theEndsummarily the Conjurer (level 8, -6/67 HPs) Began as a Demigod Conjurer on Aug 2, 2021. Mangled by a hornet (14 damage) ... on level 7 of the Dungeon on Aug 5, 2021. The game lasted 00:34:46 (8200 turns). theEndsummarily the Conjurer (Demigod Conjurer) Turns: 8200, Time: 00:34:47 Health: -6/67 AC: 2 Str: 8 XL: 8 Next: 98% Magic: 3/18 EV: 29 Int: 24 God: Gold: 300 SH: 0 Dex: 16 Spells: 11/16 levels left rFire + . . SeeInvis . g - +2 dagger (flame) rCold + . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . v - scarf {rC+ rF+} rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... l - amulet of the acrobat HPRegen 0.21/turn (no ring) MPRegen 0.16/turn (no ring) @: acrobatic, slowed, very slow A: high mp 1, forlorn a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You also visited: Ossuary. You collected 300 gold pieces. Inventory: Hand Weapons b - a +0 quarterstaff g - a +2 dagger of flaming (weapon) i - a +2 short sword of holy wrath n - a +2 short sword of speed Missiles k - 8 throwing nets u - 4 boomerangs Armour a - a +0 robe (worn) p - a +0 buckler v - a scarf of resistance (worn) Magical Staves h - a staff of death C - a staff of earth Jewellery l - an amulet of the acrobat (around neck) Wands B - a wand of iceblast (8) G - a wand of flame (14) Scrolls c - 10 scrolls of identify {unknown} d - 2 scrolls of summoning {unknown} j - a scroll of magic mapping {unknown} m - 5 scrolls of teleportation {unknown} o - 3 scrolls of amnesia {unknown} q - a scroll of acquirement {unknown} w - a scroll of brand weapon {unknown} x - a scroll of noise {unknown} y - a scroll of enchant weapon {unknown} A - a scroll of fear {unknown} E - a scroll of holy word {unknown} I - a scroll of immolation {unknown} K - a scroll of fog {unknown} Potions e - 3 potions of attraction {unknown} f - a potion of magic {unknown} r - 2 potions of resistance {unknown} s - 2 potions of mutation {unknown} t - a potion of degeneration {unknown} z - a potion of haste {unknown} D - 3 potions of cancellation {unknown} F - a potion of heal wounds {unknown} H - a potion of lignification {unknown} J - a potion of curing {unknown} Skills: + Level 4.6 Fighting + Level 5.1 Dodging + Level 5.5 Stealth + Level 4.7 Spellcasting + Level 6.1 Conjurations - Level 2.2 Necromancy You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 3d5 1% 2 c - Corpse Rot Necr/Air N/A N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 40% N/A 8% 3 Corona Hex 5% N/A 9% 1 Ensorcelled Hibernation Hex/Ice 10% N/A 14% 2 Tukima's Dance Hex 5% N/A 26% 3 Fulminant Prism Conj/Hex 10% 3d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 26% 4 Dispel Undead Necr 16% 3d10 34% 4 Irradiate Conj/Tmut 10% 3d16 56% 5 Blade Hands Tmut 2% N/A 94% 5 Death Channel Necr 8% N/A 99% 6 Dragon Form Tmut 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:5 Ossuary (visited) Annotations: D:5 Sigmund Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hornet Aim: a hornet (heavily wounded, 71% to hit) The searing ray hits the hornet. The hornet is severely wounded. (Press . to maintain the ray.) The hornet misses you. The hornet closely misses you. The searing ray hits the hornet but does no damage. The hornet is severely wounded. The hornet misses you. The searing ray hits the hornet. The hornet is almost dead. The hornet stings you! You feel yourself slow down. The hornet stings you! You feel as though you will be slow longer. The searing ray hits the hornet. The hornet is almost dead. You finish channeling your searing ray. The hornet misses you. The hornet closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hornet Aim: a hornet (almost dead, 71% to hit) The searing ray hits the hornet. The hornet is almost dead. (Press . to maintain the ray.) The hornet stings you! * * * LOW HITPOINT WARNING * * * You suddenly lose the ability to move! The hornet stings you. * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. The hornet stings you! * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. The hornet stings you but does no damage. The hornet stings you but does no damage. You can move again. Okay, then. The hornet stings you! You die... ######.#.#..#... .. #......###..#.##... ######.# #........ ##.###....# #.......#.###.. #(.###........> #..# ##.#.###.# ########..# #......# ......y@..###..#.#.#. ########............. ######....#.#.# ######.#.# . # You could see a hornet. Vanquished Creatures Prince Ribbit (D:7) A black bear (D:5) 2 sky beasts (D:6) 3 ogres A phantom (D:4) Blork the orc (D:6) A kobold brigand (D:6) 3 scorpions The ghost of Wyvernaa the Shield-Bearer, a weakling MiFi (D:3) 3 killer bees (D:7) 5 centaur zombies (Ossuary) 7 human zombies (Ossuary) 3 hounds 2 orc priests (D:4) A jelly (D:6) A centaur skeleton (D:5) 3 iguanas An orc wizard (D:6) A killer bee zombie (D:7) A howler monkey zombie (D:5) 3 mummies (Ossuary) 8 adders 4 gnolls (D:4) An ufetubus (D:5) 2 adder skeletons (D:4) A worm (D:2) 3 dart slugs 17 orcs 5 ball pythons 8 endoplasms 4 giant cockroaches (D:1) 11 goblins 9 hobgoblins 9 jackals 10 kobolds 4 quokkas 9 bats 2 rats 152 creatures vanquished. Vanquished Creatures (others) 10 fungi (D:4) 10 creatures vanquished. Grand Total: 162 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | theEndsummarily the Demigod Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 422 | D:1 | Reached XP level 2. HP: 22/22 MP: 4/7 876 | D:1 | Learned a level 2 spell: Searing Ray 897 | D:1 | Reached skill level 1 in Fighting 1031 | D:2 | Reached XP level 3. HP: 14/28 MP: 5/8 1596 | D:2 | Reached skill level 4 in Conjurations 1784 | D:2 | Reached XP level 4. HP: 35/35 MP: 7/10 2112 | D:3 | Noticed an ogre 2118 | D:3 | Killed an ogre 2119 | D:3 | Reached XP level 5. HP: 41/41 MP: 3/11 2483 | D:3 | Found a runed translucent door. 2483 | D:3 | Noticed Wyvernaa's ghost (weakling MiFi) 3060 | D:3 | Killed Wyvernaa's ghost 3508 | D:4 | Learned a level 2 spell: Corpse Rot 3525 | D:4 | Reached XP level 6. HP: 48/48 MP: 10/13 4183 | D:4 | Reached skill level 1 in Necromancy 4883 | D:5 | Entered Level 5 of the Dungeon 5138 | D:5 | Found a staircase to the Ecumenical Temple. 5161 | D:5 | Reached XP level 7. HP: 56/56 MP: 8/15 5218 | D:5 | Noticed Sigmund 5321 | D:5 | Reached skill level 5 in Conjurations 6384 | D:6 | Found a sand-covered staircase. 6391 | Ossuary | Entered an ossuary 6652 | Ossuary | Reached XP level 8. HP: 46/63 MP: 3/17 7095 | D:6 | Noticed Blork the orc 7101 | D:6 | Killed Blork the orc 7145 | D:6 | Reached skill level 5 in Stealth 7796 | D:7 | Noticed Prince Ribbit 7803 | D:7 | Killed Prince Ribbit 7804 | D:7 | Reached skill level 5 in Dodging 7804 | D:7 | Reached skill level 6 in Conjurations 8182 | D:7 | Noticed a hornet 8197 | D:7 | Paralysed by a hornet for 3 turns 8200 | D:7 | Mangled by a hornet Illustrated notes Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_rooms, ebering_ecumenical_altar_petrified D:2: layout_basic, minmay_hexomino_u4 D:3: layout_basic, hellmonk_ghost_happy_afterlife, lemuel_old_faithful D:4: layout_basic, mainiacjoe_overflow_six_doors_small, old_standard_altar, lemuel_tele_altar, serial_aquarium, aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_wall, aquarium_subvault_wall], aquarium_window_1, aquarium_window_corridor_2, aquarium_view_2a, aquarium_balcony_3b, aquarium_pool_five D:5: layout_cave_pods, temple_green, uniq_sigmund D:6: layout_basic, mainiacjoe_overflow_divided_tiny, nicolae_ossuary_entry_ruins, chequers_garden, uniq_blork_the_orc D:7: layout_basic, kennysheep_generic_room_11, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 2 3 4 5 | 5.5 Dodging | 2 3 4 5 | 5.1 Spellcasting | 2 3 4 | 4.7 Fighting | 1 2 3 4 | 4.6 Conjurations | 4 5 6 | 6.1 Necromancy | 1 2 | 2.2 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Quarterstaff | 21 | | || 21 Dagger | 10 | 24 | 72 || 106 Cast: Magic Dart | 63 | 91 | 75 || 229 Searing Ray | 5 | 12 | 29 || 46 Corpse Rot | | | 1 || 1 Stab: Sleeping | 2 | 5 | || 7 Armor: Robe | 5 | 1 | 24 || 30 Dodge: Dodged | 25 | 24 | 120 || 169