ASSERT((duration[DUR_MESMERISED] > 0) == !beholders.empty()) in 'behold.cc' at line 66 failed. Version: Dungeon Crawl Stone Soup 0.28.0 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 3154826657326375105, deterministic pregen: 1 Command line: /usr/games/crawl-0.28 -name themarg -rc /dgldir/rcfiles/crawl-0.28/themarg.rc -macro /dgldir/rcfiles/crawl-0.28/themarg.macro -morgue /dgldir/morgue/themarg/ -webtiles-socket /crawl-master/webserver/sockets/themarg:2022-02-06.00:33:50.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 29 stack frames. /usr/games/crawl-0.28(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x55f6917091bf]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.28(_Z13do_crash_dumpv+0x431) [0x55f691710db1]: do_crash_dump() /usr/games/crawl-0.28(_Z20crash_signal_handleri+0x1fa) [0x55f69170964a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7f91c835c210]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcb) [0x7f91c851d24b]: /usr/games/crawl-0.28(+0x4294dd) [0x55f6917104dd]: /usr/games/crawl-0.28(+0x429695) [0x55f691710695]: /usr/games/crawl-0.28(+0x3e9262) [0x55f6916d0262]: /usr/games/crawl-0.28(+0x3e929b) [0x55f6916d029b]: /usr/games/crawl-0.28(_Z16fill_status_infoiR11status_info+0x1062) [0x55f691c3d3d2]: fill_status_info(int, status_info&) /usr/games/crawl-0.28(_ZN14TilesFramework12_send_playerEb+0x1f29) [0x55f691d3f829]: TilesFramework::_send_player(bool) /usr/games/crawl-0.28(_ZN14TilesFramework6redrawEv+0xa6) [0x55f691d44146]: TilesFramework::redraw() /usr/games/crawl-0.28(_ZN14TilesFramework17update_input_modeE10mouse_modeb+0x1a8) [0x55f691d44448]: TilesFramework::update_input_mode(mouse_mode, bool) /usr/games/crawl-0.28(_ZN13mouse_controlC1E10mouse_mode+0x1d) [0x55f69195b8ed]: mouse_control::mouse_control(mouse_mode) /usr/games/crawl-0.28(+0x70dafb) [0x55f6919f4afb]: /usr/games/crawl-0.28(_ZN14message_window4moreEbb+0x204) [0x55f6919f6b54]: message_window::more(bool, bool) /usr/games/crawl-0.28(_ZN14message_window8add_itemENSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE11prefix_typeb+0x3d0) [0x55f6919f70e0]: message_window::add_item(std::__cxx11::basic_string, std::allocator >, prefix_type, bool) /usr/games/crawl-0.28(_ZN13message_store10flush_prevEv+0x34a) [0x55f6919f769a]: message_store::flush_prev() /usr/games/crawl-0.28(+0x70a73c) [0x55f6919f173c]: /usr/games/crawl-0.28(_Z16do_message_print16msg_channel_typeibbPKcP13__va_list_tag+0xe9) [0x55f6919f1f89]: do_message_print(msg_channel_type, int, bool, bool, char const*, __va_list_tag*) /usr/games/crawl-0.28(_Z4mprf16msg_channel_typePKcz+0xb4) [0x55f6919f24a4]: mprf(msg_channel_type, char const*, ...) /usr/games/crawl-0.28(+0x83a643) [0x55f691b21643]: /usr/games/crawl-0.28(_Z13player_reactsv+0x628) [0x55f691b232e8]: player_reacts() /usr/games/crawl-0.28(_Z12world_reactsv+0x6c5) [0x55f691d4f0f5]: world_reacts() /usr/games/crawl-0.28(+0xa699d3) [0x55f691d509d3]: /usr/games/crawl-0.28(+0xa6a42d) [0x55f691d5142d]: /usr/games/crawl-0.28(main+0x1a5) [0x55f691660ea5]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7f91c833d0b3]: /usr/games/crawl-0.28(_start+0x2e) [0x55f6916619be]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.28/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.28/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.28/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 6 Level id: D:6 Level build method = , level layout type = narrow_caves, absdepth0 = 5 Level vaults: layout_layer_cave zin_treasury old_standard_altar minmay_temple_entry_junction uniq_maggie Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You feel very sick. The water moccasin barely misses you. The ice beast hits you but does no damage. The water moccasin closely misses you. You hit the water moccasin. Your bite misses the water moccasin. The water moccasin is severely wounded. You feel very sick. The water moccasin bites you. You block the ice beast's attack. You closely miss the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin closely misses you. You block the ice beast's attack. You feel sick. The water moccasin barely misses you. Your magical contamination has completely faded away. You feel sick. You feel sick. You block the ice beast's attack. There is a stone staircase leading up here. You feel sick. You block the water moccasin's attack. The water moccasin bites you but does no damage. The ice beast closely misses you. You climb upwards. You feel sick. There is a stone staircase leading down here. You feel very mighty all of a sudden. You feel sick. The water moccasin bites you but does no damage. The ice beast barely misses you. You puncture the water moccasin! You kill the water moccasin! You feel sick. You are no longer poisoned. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * Your body deteriorates! You feel dopey. You feel your intelligence returning. You hit the ice beast. You bite the ice beast, but do no damage. The ice beast is lightly wounded. The ice beast hits you but does no damage. You hit the ice beast. The ice beast is moderately wounded. You barely miss the ice beast. You bite the ice beast! The ice beast is heavily wounded. You block the ice beast's attack. You puncture the ice beast! You bite the ice beast. You kill the ice beast! You start resting. You feel a little less mighty now. You start resting. HP restored. You climb downwards. There is a stone staircase leading up here. l - 2 scrolls labelled UCLAHO ECUOMIDD (gained 1) A howler monkey zombie and a black bear come into view. The black bear growls angrily. You hear a bellow! The black bear barely misses you. The black bear claws you but does no damage. The black bear closely misses you. You hit the black bear. The black bear is lightly wounded. The black bear bites you but does no damage. The black bear barely misses you. The black bear claws you but does no damage. You puncture the black bear! The black bear is moderately wounded. The black bear bites you. The black bear claws you but does no damage. The black bear barely misses you. You puncture the black bear! You bite the black bear, but do no damage. The black bear is severely wounded. The howler monkey zombie hits you. The black bear bites you but does no damage. The black bear barely misses you. You block the black bear's attack. You completely miss the black bear. The black bear is severely wounded. The howler monkey zombie closely misses you. You hit the black bear. The black bear is almost dead. You block the black bear's attack. The black bear claws you but does no damage. The black bear claws you. The howler monkey zombie hits you. You puncture the black bear! You kill the black bear! You block the howler monkey zombie's attack. You hit the howler monkey zombie. The howler monkey zombie is moderately damaged. The howler monkey zombie completely misses you. You hit the howler monkey zombie but do no damage. You bite the howler monkey zombie, but do no damage. The howler monkey zombie is moderately damaged. The howler monkey zombie barely misses you. You hit the howler monkey zombie. You bite the howler monkey zombie. The howler monkey zombie is moderately damaged. You hit the howler monkey zombie. You bite the howler monkey zombie, but do no damage. The howler monkey zombie is heavily damaged. The howler monkey zombie hits you. You hit the howler monkey zombie. You bite the howler monkey zombie. The howler monkey zombie is almost destroyed. The howler monkey zombie hits you but does no damage. You hit the howler monkey zombie. You destroy the howler monkey zombie! The Shining One accepts your kill. You start resting. HP restored. 2 yaks come into view. The yak bellows! x2; You hear a bellow! A yak comes into view. Found a stone staircase leading up. There is a stone staircase leading up here. You can't go down here! You climb upwards. There is a stone staircase leading down here. There is an escape hatch in the ceiling here. There is a stone staircase leading up here. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. Level annotation: 2 transporters, Dazliare's ghost, novice OgBe You see here a +0 club. You see here a hound skeleton. Sorry, I don't know how to traverse that place. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. There is a stone staircase leading down here. You can't go up here! You see here 24 stones. You see here a +0 dagger. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Sorry, I don't know how to traverse that place. You see here a +0 hunting sling. There is an entrance to Cik Nost's Armour Emporium here. h - an orb of energy Thank you for shopping at Cik Nost's Armour Emporium! Unknown command. You see here a +0 hunting sling. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. Level annotation: 2 transporters, Dazliare's ghost, novice OgBe There is a stone staircase leading up here. Items here: ))) [. You see here 11 bolts. You see here a +0 leather armour. Found a scroll labelled UJIGGA NIATHI. m - a scroll labelled UJIGGA NIATHI Dazliare's ghost turns its malevolent gaze towards you. The ogre shouts! Dazliare's ghost shouts, "Do you think the gods will protect you?" There is a transporter here. There is a transporter landing site here. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. There is a stone staircase leading down here. You climb downwards. The yak bellows! Found a scroll labelled UTAPLE ROIPHE. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a book of Spatial Translocations. A centaur skeleton comes into view. The centaur skeleton hits you but does no damage. The centaur skeleton kicks you but does no damage. You hit the centaur skeleton. You bite the centaur skeleton. The centaur skeleton is moderately damaged. The centaur skeleton hits you but does no damage. You block the centaur skeleton's attack. You puncture the centaur skeleton! The centaur skeleton is heavily damaged. The centaur skeleton closely misses you. You block the centaur skeleton's attack. You hit the centaur skeleton. The centaur skeleton is severely damaged. The centaur skeleton hits you but does no damage. The centaur skeleton barely misses you. You puncture the centaur skeleton! You destroy the centaur skeleton! The Shining One accepts your kill. Found a helmet. You pick up a book of Spatial Translocations and begin reading... You add the spells Blink, Lesser Beckoning and Manifold Assault to your library. You see here a +0 helmet. Okay, then. r - 3 scrolls labelled KICWI NUYQA (gained 1) You now have 34 gold pieces (gained 10). Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (81% to hit) The zap hits the yak. The yak is lightly wounded. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (lightly wounded, 81% to hit) The zap hits the yak. The yak is moderately wounded. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (moderately wounded, 81% to hit) The zap hits the yak. The yak is moderately wounded. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (moderately wounded, haloed, 87% to hit) The zap hits the yak. The yak is moderately wounded. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (moderately wounded, haloed, 87% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. You hit the yak. The yak is heavily wounded. The yak gores you but does no damage. You hit the yak but do no damage. The yak is heavily wounded. The yak gores you but does no damage. You hit the yak. You bite the yak. The yak is heavily wounded. The yak gores you! You hit the yak. The yak is severely wounded. The yak bellows! You hit the yak but do no damage. The yak is severely wounded. The yak barely misses you. You hit the yak. The yak is almost dead. The yak gores you! You hit the yak but do no damage. The yak is almost dead. The yak closely misses you. Your magical contamination has completely faded away. The yak bellows! You hit the yak but do no damage. You bite the yak, but do no damage. The yak is almost dead. The yak gores you. You hit the yak. The yak is almost dead. The yak gores you but does no damage. Found a sacrificial altar of Ru. There is a sacrificial altar of Ru here. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (severely wounded, haloed, 87% to hit) The zap hits the yak. The yak is severely wounded. The zap hits the yak. The yak is lightly wounded. The zap hits the yak. The yak is lightly wounded. The yak gores you. The yak gores you! The yak bellows! You hear a bellow! The yak bellows! There is a stone staircase leading up here. The yak misses you. You climb upwards. There is a stone staircase leading down here. You hit the yak but do no damage. You hit the yak but do no damage. The yak gores you. You hit the yak. The yak is lightly wounded. The yak gores you! Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (lightly wounded, haloed, 87% to hit) The zap hits the yak. The yak is lightly wounded. The yak gores you. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (lightly wounded, haloed, 87% to hit) The zap hits the yak. The yak is lightly wounded. The yak closely misses you. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (lightly wounded, haloed, 87% to hit) The zap misses the yak. The yak gores you. You feel very mighty all of a sudden. The yak gores you but does no damage. You barely miss the yak. You bite the yak. The yak is moderately wounded. The yak gores you but does no damage. You puncture the yak! The yak is heavily wounded. The yak gores you but does no damage. You hit the yak. The yak is heavily wounded. The yak gores you. You hit the yak. You bite the yak! The yak is severely wounded. The yak completely misses you. You puncture the yak! You kill the yak! Your Spellcasting skill increases to level 10! You start resting. Magic restored. You start resting. You feel a little less mighty now. You start resting. HP restored. You climb downwards. The yak gores you! The yak gores you but does no damage. There is a stone staircase leading up here. You block the yak's attack. You climb upwards. There is a stone staircase leading down here. You hit the yak. The yak is lightly wounded. The yak gores you! You hit the yak. You bite the yak, but do no damage. The yak is moderately wounded. The yak gores you! Your body deteriorates! You feel clumsy. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (moderately wounded, haloed, 87% to hit) The zap hits the yak. The yak is moderately wounded. The yak gores you. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (moderately wounded, haloed, 87% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The yak gores you but does no damage. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (moderately wounded, haloed, 87% to hit) The zap hits the yak. The yak is heavily wounded. The yak gores you but does no damage. You hit the yak but do no damage. You bite the yak. The yak is heavily wounded. The yak gores you. You hit the yak. The yak is heavily wounded. You hit the yak. The yak is heavily wounded. The yak closely misses you. You hit the yak. The yak is heavily wounded. The yak barely misses you. You hit the yak. The yak is severely wounded. The yak gores you! * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. It was a potion of invisibility. You become transparent, but the glow from your halo prevents you from becoming completely invisible. You block the yak's attack. You hit the yak but do no damage. The yak is severely wounded. The yak closely misses you. You hit the yak. The yak is almost dead. The yak gores you. * * * LOW HITPOINT WARNING * * * You hit the yak. The yak is almost dead. You hit the yak but do no damage. The yak is almost dead. The yak gores you but does no damage. You hit the yak but do no damage. The yak is almost dead. The yak completely misses you. You hit the yak. You kill the yak! You feel your dexterity returning. Your Polearms skill increases to level 6! Your Shields skill increases to level 6! Your Conjurations skill increases to level 3! Your Hexes skill increases to level 3! Your Summonings skill increases to level 3! Your Necromancy skill increases to level 3! Your Translocations skill increases to level 3! Your Transmutations skill increases to level 3! Your Fire Magic skill increases to level 3! Your Ice Magic skill increases to level 3! Your Air Magic skill increases to level 3! Your Earth Magic skill increases to level 3! Your Poison Magic skill increases to level 3! You start resting. You flicker for a moment. You start resting. You flicker back into view. You start resting. HP restored. There is a stone staircase leading down, spattered with blood here. You climb downwards. The yak gores you! The yak barely misses you. There is a stone staircase leading up here. The yak gores you. You climb upwards. There is a stone staircase leading down, spattered with blood here. You hit the yak but do no damage. You block the yak's attack. You hit the yak but do no damage. The yak barely misses you. You hit the yak. The yak is lightly wounded. The yak gores you! Your body deteriorates! You feel dopey. It was a potion of flight. You feel very buoyant. You fly up into the air. The yak gores you but does no damage. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (lightly wounded, haloed, 87% to hit) The zap hits the yak. The yak is moderately wounded. The yak gores you. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (moderately wounded, haloed, 87% to hit) The zap hits the yak. The yak is moderately wounded. The yak gores you. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (moderately wounded, haloed, 87% to hit) The zap hits the yak. The yak is heavily wounded. The yak closely misses you. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (heavily wounded, haloed, 87% to hit) The zap hits the yak. The yak is severely wounded. The yak closely misses you. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (severely wounded, haloed, 87% to hit) The zap hits the yak. The yak is severely wounded. The yak gores you but does no damage. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (severely wounded, haloed, 87% to hit) The zap hits the yak. The yak is severely wounded. The yak gores you. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (severely wounded, haloed, 87% to hit) The zap hits the yak. The yak is almost dead. The yak closely misses you. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (almost dead, haloed, 87% to hit) The zap hits the yak. The yak is almost dead. The yak barely misses you. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (almost dead, haloed, 87% to hit) The zap hits the yak. You kill the yak! You feel your intelligence returning. Your Invocations skill increases to level 5! You have reached level 9! Your experience leads to an increase in your attributes! Your base attributes are Str 12, Int 12, Dex 13. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 You start resting. You are starting to lose your buoyancy. You start resting. Magic restored. You start resting. You float gracefully downwards. You start resting. HP restored. You climb downwards. The yak gores you. There is a stone staircase leading up, spattered with blood here. The yak gores you. You climb upwards. There is a stone staircase leading down, spattered with blood here. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (haloed, 87% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The yak barely misses you. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (haloed, 87% to hit) The zap hits the yak. The yak is lightly wounded. You block the yak's attack. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (lightly wounded, haloed, 87% to hit) The zap hits the yak but does no damage. The yak is lightly wounded. The yak gores you. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (lightly wounded, haloed, 87% to hit) The zap hits the yak. The yak is lightly wounded. You block the yak's attack. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (lightly wounded, haloed, 87% to hit) The zap hits the yak. The yak is moderately wounded. The yak snorts and paws the ground. The yak gores you. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (lightly wounded, haloed, 87% to hit) The zap hits the yak. The yak is moderately wounded. The yak gores you but does no damage. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (moderately wounded, haloed, 87% to hit) The zap hits the yak. The yak is moderately wounded. The yak misses you. Your magical contamination has completely faded away. You puncture the yak! You bite the yak, but do no damage. The yak is heavily wounded. The yak misses you. You hit the yak. The yak is heavily wounded. The yak gores you. You hit the yak. The yak is severely wounded. The yak barely misses you. You hit the yak. You bite the yak, but do no damage. The yak is severely wounded. You hit the yak. You bite the yak, but do no damage. The yak is almost dead. The yak gores you! Your body deteriorates! You feel weakened. You hit the yak. The yak is almost dead. The yak closely misses you. You barely miss the yak. The yak is almost dead. The yak gores you! You hit the yak but do no damage. The yak is almost dead. The yak gores you. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (almost dead, haloed, 87% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The yak misses you. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (almost dead, haloed, 87% to hit) The zap misses the yak. The yak gores you! * * * LOW HITPOINT WARNING * * * Your body deteriorates! You feel dopey. Your magical contamination has completely faded away. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (almost dead, haloed, 87% to hit) The zap hits the yak but does no damage. The yak is almost dead. You hit the yak. The yak is almost dead. The yak closely misses you. You hit the yak. The yak is almost dead. The yak barely misses you. You hit the yak but do no damage. The yak is almost dead. The yak misses you. You hit the yak but do no damage. You bite the yak, but do no damage. The yak is almost dead. The yak completely misses you. You hit the yak. The yak is almost dead. You hit the yak but do no damage. The yak is almost dead. The yak barely misses you. You hit the yak. You kill the yak! You feel your intelligence returning. You see here a yak corpse. You start resting. HP restored. There is a stone staircase leading down, spattered with blood here. Memorise Blink, consuming 2 spell levels and leaving 25? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Memorise Static Discharge, consuming 2 spell levels and leaving 23? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'c'. You climb downwards. The yak closely misses you. There is a stone staircase leading up, spattered with blood here. The yak completely misses you. You climb upwards. There is a stone staircase leading down, spattered with blood here. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Static Discharge. You are very lightly contaminated with residual magic. Nothing appears to happen. The yak gores you. You hit the yak. The yak is lightly wounded. The yak gores you. You hit the yak but do no damage. The yak is lightly wounded. You block the yak's attack. You hit the yak but do no damage. The yak is lightly wounded. The yak closely misses you. You hit the yak but do no damage. The yak is lightly wounded. The yak gores you! You hit the yak. The yak is lightly wounded. You hit the yak. The yak is moderately wounded. You block the yak's attack. You hit the yak. The yak is moderately wounded. The yak gores you but does no damage. You completely miss the yak. The yak is moderately wounded. You block the yak's attack. You hit the yak. The yak is moderately wounded. The yak closely misses you. Your magical contamination has completely faded away. You hit the yak. The yak is moderately wounded. The yak gores you! You hit the yak but do no damage. You bite the yak, but do no damage. The yak is moderately wounded. You hit the yak. The yak is moderately wounded. The yak closely misses you. You hit the yak. The yak is heavily wounded. The yak gores you but does no damage. You hit the yak. Your bite misses the yak. The yak is heavily wounded. You block the yak's attack. You hit the yak but do no damage. The yak is heavily wounded. The yak gores you but does no damage. You hit the yak but do no damage. The yak is heavily wounded. The yak gores you but does no damage. You hit the yak. The yak is heavily wounded. You hit the yak but do no damage. The yak is heavily wounded. The yak completely misses you. You completely miss the yak. The yak is heavily wounded. The yak gores you but does no damage. You hit the yak. The yak is severely wounded. You block the yak's attack. You hit the yak. The yak is severely wounded. The yak closely misses you. You hit the yak. You bite the yak. The yak is severely wounded. The yak misses you. You hit the yak. The yak is almost dead. You hit the yak. The yak is almost dead. The yak closely misses you. You hit the yak. The yak is almost dead. The yak misses you. You hit the yak. You kill the yak! Your Short Blades skill increases to level 4! Your Long Blades skill increases to level 4! Your Axes skill increases to level 4! Your Maces & Flails skill increases to level 4! Your Staves skill increases to level 4! Your Slings skill increases to level 4! Your Bows skill increases to level 4! Your Crossbows skill increases to level 4! Your Throwing skill increases to level 4! Your Armour skill increases to level 4! Your Dodging skill increases to level 4! Your Stealth skill increases to level 4! Your Unarmed Combat skill increases to level 4! Your Evocations skill increases to level 4! You start resting. HP restored. You climb downwards. There is a stone staircase leading up, spattered with blood here. Found a potion of attraction. k - 2 potions of attraction (gained 1) An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard moves out of view. The orc wizard shouts! An orc comes into view. It is wielding a +0 dagger. Found a book of Armaments. The orc moves out of view. An orc comes into view. It is wielding a +0 flail. The orc moves out of view. The orc wizard gestures at you while chanting. The puff of flame hits you. The orc wizard casts a spell at you. You easily resist. An orc comes into view. It is wielding a +0 flail. The orc shouts! You hit the orc wizard but do no damage. The orc wizard gestures at you while chanting. The puff of flame hits you. You hit the orc wizard. The orc wizard is lightly wounded. The orc wizard casts a spell at you. You block the puff of flame. You puncture the orc wizard! Your bite misses the orc wizard. The orc wizard is heavily wounded. The orc shouts! You hit the orc wizard. The orc wizard is severely wounded. You hear a shout! The orc wizard hits you but does no damage. You hit the orc wizard. You kill the orc wizard! You block the orc's attack. Things that are here: a +0 dagger; a +0 robe; an orc corpse You puncture the orc! You kill the orc! The orc hits you but does no damage. Things that are here: a +0 flail; a +0 ring mail; an orc corpse You hit the orc. The orc is heavily wounded. You hit the orc but do no damage. You bite the orc, but do no damage. The orc is heavily wounded. The orc hits you with a +0 dagger. You barely miss the orc. The orc is heavily wounded. The orc hits you with a +0 dagger. You completely miss the orc. You bite the orc, but do no damage. The orc is heavily wounded. You block the orc's attack. You hit the orc but do no damage. The orc is heavily wounded. The orc hits you with a +0 dagger. You hit the orc. You bite the orc, but do no damage. The orc is severely wounded. The orc hits you but does no damage. You hit the orc but do no damage. The orc is severely wounded. The orc hits you but does no damage. You hit the orc but do no damage. The orc is severely wounded. You completely miss the orc. The orc is severely wounded. You block the orc's attack. You hit the orc. You kill the orc! You start resting. HP restored. Things that are here: a +0 dagger; a +0 chain mail You pick up a book of Armaments and begin reading... You add the spells Stone Arrow, Animate Armour and Lehudib's Crystal Spear to your library. The orc shouts! You puncture the orc! You kill the orc! Found a chain mail. You see here a +0 chain mail. Okay, then. e - a +0 chain mail You start removing your armour. You continue taking off your +0 ring mail. x4 You finish taking off your +0 ring mail. You start putting on your armour. You continue putting on your +0 chain mail. x5 You finish putting on your +0 chain mail. You open the door. Found 71 gold pieces. Found a glowing silver altar of Zin. Found 27 gold pieces. There is an open door here. There is an open door here. Really walk into that teleport trap? Okay, then. There is an open door here. D - 2 scrolls labelled UTAPLE ROIPHE (gained 1) Found 13 stones. Found a staircase to the Ecumenical Temple. You pick up a book of Vapours and begin reading... You add the spells Poisonous Vapours and Corpse Rot to your library. Found 34 stones. Okay, then. You see here 34 stones. There is a fountain of clear blue water here. There is a fountain of clear blue water here. You now have 42 gold pieces (gained 8). m - 4 scrolls labelled UJIGGA NIATHI (gained 3) Things that are here: a +0 flail; a +0 leather armour; an orc skeleton An orc comes into view. It is wielding a +0 hand axe. The orc shouts! You hear a bark! A hound comes into view. The hound barks! An iguana and an orc come into view. The orc shouts! The orc hits you but does no damage. You hit the orc. You bite the orc, but do no damage. The orc is heavily wounded. You block the orc's attack. An orc comes into view. It is wielding a +0 dagger. The orc shouts! You hit the orc. The orc is almost dead. The orc hits you but does no damage. You hit the orc. You kill the orc! The hound bites you. You block the hound's attack. Casting: Static Discharge (dangerous; 63% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 50% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 dagger and wearing a +0 scale mail (75% to hit) The zap hits the orc. The orc is lightly wounded. The zap hits the orc but does no damage. The hound bites you but does no damage. You hit the hound. The hound is lightly wounded. You block the hound's attack. You hit the orc. The orc is moderately wounded. The hound bites you but does no damage. x2 You puncture the orc! You kill the orc! Maggie the Vainglorious comes into view. She is wielding a +2 war axe of distortion. The hound bites you. The iguana bites you but does no damage. The hound barely misses you. Casting: Shock (safe; 50% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 50% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 dagger and wearing a +0 scale mail (haloed, 83% to hit) The zap hits the hound. The hound is moderately wounded. The zap hits the orc. The orc is severely wounded. The zap hits Maggie. Maggie is lightly wounded. Maggie shouts! The hound barely misses you. You block the iguana's attack. The hound bites you but does no damage. The hound misses you. Casting: Shock (safe; 50% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 50% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Maggie, p - orc Aim: Maggie, wielding a +2 war axe of distortion and wearing +0 steam dragon scales (lightly wounded, 71% to hit) The zap hits the hound. The hound is heavily wounded. The zap hits the iguana but does no damage. The zap misses Maggie. Maggie gestures wildly while chanting. Maggie attempts to bespell you! You are mesmerised by Maggie! The orc closely misses you. The hound barely misses you. You cannot move away from Maggie! Casting: Shock (safe; 50% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 50% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maggie Aim: Maggie, wielding a +2 war axe of distortion and wearing +0 steam dragon scales (lightly wounded, mesmerising, 71% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The hound barely misses you. The orc barely misses you. You block the iguana's attack. The hound bites you. Okay, then. As you read the scroll labelled ELEOPL GETHROI, it crumbles to dust. It is a scroll of identify. n - 3 scrolls of blinking The orc closely misses you. The hound bites you but does no damage. The iguana barely misses you. Blink to where? Press: ? - help, Dir - move target, p - Maggie You cannot blink away from Maggie! Blink to where? Press: ? - help, Dir - move target, f - you Okay, then. You hit the hound. The hound is heavily wounded. The hound bites you but does no damage. The orc hits you with a +0 dagger. You block the iguana's attack. You puncture the hound! You kill the hound! The orc hits you but does no damage. You feel your strength returning. Okay, then. Your shield is strengthened by the Shining One's divine power. The iguana barely misses you. You block the orc's attack. You hit Maggie but do no damage. Maggie is lightly wounded. You block the iguana's attack. You block the orc's attack. You block Maggie's attack. You hit Maggie but do no damage. Maggie is lightly wounded. The iguana bites you. You puncture Maggie! You bite Maggie, but do no damage. Maggie is moderately wounded. The orc closely misses you. Maggie casts a spell at you. The bolt of fire misses you. The iguana bites you but does no damage. You hit Maggie. Maggie is moderately wounded. You block the orc's attack. Maggie points at you and mumbles some strange words. The bolt of fire hits you! The iguana bites you! Your magical contamination has completely faded away. It was a potion of curing. You feel better. You block the orc's attack. Maggie barely misses you. The iguana bites you but does no damage. Casting: Shock (safe; 43% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 43% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Maggie Aim: Maggie, wielding a +2 war axe of distortion and wearing +0 steam dragon scales (moderately wounded, mesmerising, haloed, 81% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.28.0 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [themarg] Species: Gnoll Job: Wanderer HP: 42/67; mods: 0/0 MP: 22/23; mod: 0 Stats: 18 (18) 12 (12) 15 (15) Position: (54, 59), god: the Shining One (2), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 3 | 4 | 183 | 58/62 Short Blades | X | 1 | 3 | 4 | 132 | 7/62 Long Blades | X | 1 | 3 | 4 | 132 | 7/62 Axes | X | 1 | 3 | 4 | 132 | 7/62 Maces & Flails | X | 1 | 3 | 4 | 132 | 7/62 Polearms | X | 1 | 3 | 6 | 283 | 21/88 Staves | X | 1 | 3 | 4 | 132 | 7/62 Slings | X | 1 | 3 | 4 | 132 | 7/62 Bows | X | 1 | 3 | 4 | 132 | 7/62 Crossbows | X | 1 | 3 | 4 | 132 | 7/62 Throwing | X | 1 | 3 | 4 | 132 | 7/62 Armour | X | 1 | 3 | 4 | 132 | 7/62 Dodging | X | 1 | 3 | 4 | 132 | 7/62 Stealth | X | 1 | 3 | 4 | 132 | 7/62 Shields | X | 1 | 3 | 6 | 283 | 21/88 Unarmed Combat | X | 1 | 3 | 4 | 132 | 7/62 Spellcasting | X | 1 | 3 | 10 | 727 | 34/150 Conjurations | X | 1 | 3 | 3 | 132 | 26/70 Hexes | X | 1 | 3 | 3 | 132 | 26/70 Summonings | X | 1 | 3 | 3 | 132 | 26/70 Necromancy | X | 1 | 3 | 3 | 132 | 26/70 Translocations | X | 1 | 3 | 3 | 132 | 26/70 Transmutations | X | 1 | 3 | 3 | 132 | 26/70 Fire Magic | X | 1 | 3 | 3 | 132 | 26/70 Ice Magic | X | 1 | 3 | 3 | 132 | 26/70 Air Magic | X | 1 | 3 | 3 | 132 | 26/70 Earth Magic | X | 1 | 3 | 3 | 132 | 26/70 Poison Magic | X | 1 | 3 | 3 | 132 | 26/70 Invocations | X | 1 | 3 | 5 | 175 | 18/63 Evocations | X | 1 | 3 | 4 | 132 | 7/62 Spell bugs: Durations: #26: 388 Attributes: #10: 16 #12: 250 #13: 208 #49: 373 Mutations: fangs: 1 (innate) iridescent scales: 1 deterioration: 1 strong nose: 1 (innate) distributed training: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +2 spear eq slot #2, inv slot #21: +2 helmet eq slot #5, inv slot #1: +0 buckler eq slot #6, inv slot #4: +0 chain mail eq slot #7, inv slot #23: +6 ring of strength eq slot #9, inv slot #28: amulet of magic regeneration }}}}}}}}}}} Webtiles message buffer: {"msg":"player" Webtiles JSON stack: start: 0 end: 15 type: } Screenshot: ............................. ............................ ............................ ............................ ......)..................... ............................ ............................ .................l.......... ..#.............@@...)...... #####............o.......... # ##...................... #.#####..######........ #..# ##..# ..##..... #.# ##.. .## ##.## . #.# #. #. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> ASSERT((duration[DUR_MESMERISED] > 0) == !beholders.empty()) in 'behold.cc' at line 66 failed. Recursive crash.