Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 14197571734325653029 5 themarg the Jinx (level 1, 0/13 HPs) Began as a Gnoll Wanderer on Feb 8, 2022. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:36 (155 turns). themarg the Jinx (Gnoll Wanderer) Turns: 155, Time: 00:02:36 Health: 0/13 AC: 6 Str: 11 XL: 1 Next: 80% Magic: 3/4 EV: 10 Int: 13 God: Gold: 0 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 ring mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 ring mail (worn) Potions c - a potion of attraction {unknown} Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Slings + Level 0.1 Bows + Level 0.1 Crossbows + Level 0.1 Throwing + Level 6.4 Armour + Level 0.1 Dodging + Level 0.1 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 2.6 Spellcasting + Level 0.1 Conjurations + Level 8.7 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 2.0 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.2 Invocations + Level 0.1 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 96% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 24% N/A 4% 3 Sting Tmut/Pois 16% 1d3 32% 1 Leda's Liquefaction Hex/Erth 6% N/A 63% 4 Ignite Poison Fire/Tmut/Pois 3% N/A 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The jackal bites you but does no damage. The jackal misses you. The bat barely misses you. The bat closely misses you. The bat barely misses you. The bat closely misses you. The bat barely misses you. The bat hits you but does no damage. The bat barely misses you. The bat barely misses you. The jackal bites you but does no damage. The bat completely misses you. The bat barely misses you. The bat closely misses you. The bat hits you but does no damage. The bat closely misses you. The bat hits you but does no damage. There is a fountain of clear blue water here. The bat misses you. The bat barely misses you. The bat hits you but does no damage. There is a staircase leading out of the dungeon here. The bat hits you but does no damage. The bat barely misses you. There is a fountain of clear blue water here. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The bat closely misses you. The bat hits you but does no damage. The bat closely misses you. The bat completely misses you. The bat closely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat closely misses you. The jackal bites you but does no damage. Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 79%) The jackal seems to slow down. The bat hits you but does no damage. The jackal bites you. You die... ######.#..###..## . ..........##....# .. # #...##.#...#.##.#### ...#. #.....##.........# ......####....####.##..#.. ............#†####># ..#.# ................##.# #.... .....###....h......######.. .....#......h@b............ ........##♣♣♣.♣♣♣##..##.... ........# ♣⌠♣ #...#.... ........♣♣♣♣♣.♣♣♣♣♣........ ..........h⌠.<.⌠.....#..... ........♣♣♣♣♣.♣♣♣♣♣..##.... .....#..# ♣⌠♣ #..# #... .....#..# ♣.♣ #..# ... .....[... ... ...# .. You could see 2 jackals and a bat. Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) A ball python (D:1) A goblin (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | themarg the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | themarg set off with the following items: a +0 club, a +0 | ring mail; and the following spells available to memorise: | Slow, Confusing Touch, Sting, Leda's Liquefaction, Ignite | Poison 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 2 | D:1 | Learned a level 1 spell: Slow 155 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_rooms, minmay_pentomino_o4 Skill XL: | 1 | ---------------+----+----- Transmutations | 2 | 2.0 Fighting | | 0.1 Short Blades | | 0.1 Long Blades | | 0.1 Axes | | 0.1 Maces & Flails | | 0.1 Polearms | | 0.1 Staves | | 0.1 Slings | | 0.1 Bows | | 0.1 Crossbows | | 0.1 Throwing | | 0.1 Armour | | 6.4 Dodging | | 0.1 Stealth | | 0.1 Shields | | 0.1 Unarmed Combat | | 0.1 Spellcasting | | 2.6 Conjurations | | 0.1 Hexes | | 8.7 Summonings | | 0.1 Necromancy | | 0.1 Translocations | | 0.1 Fire Magic | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Poison Magic | | 0.1 Invocations | | 0.2 Evocations | | 0.1 Action || total -------------------------++------- Melee: Club || 28 Bite || 3 Cast: Slow || 5 Armor: Ring mail || 39 Dodge: Dodged || 65