Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 12959615082220958718 30 themarg the Caller (level 3, 0/24 HPs) Began as a Merfolk Summoner on Feb 11, 2022. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:08:20 (1663 turns). themarg the Caller (Merfolk Summoner) Turns: 1663, Time: 00:08:21 Health: 0/24 AC: 2 Str: 8 XL: 3 Next: 20% Magic: 5/6 EV: 12 Int: 16 God: Gold: 61 SH: 0 Dex: 14 Spells: 4/6 levels left rFire . . . SeeInvis . e - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -6) A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons c - a +0 club d - a +0 dagger e - a +0 spear (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of teleportation {unknown} f - a scroll of vulnerability {unknown} Potions g - a potion of degeneration {unknown} Skills: + Level 2.8 Dodging + Level 2.4 Stealth + Level 0.4 Unarmed Combat + Level 2.3 Spellcasting + Level 4.5 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 3% 1 b - Magic Dart Conj 4% 1d3 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 16% N/A 4% 2 Call Canine Familiar Summ 16% N/A 9% 3 Summon Guardian Golem Hex/Summ 9% N/A 24% 3 Searing Ray Conj 2% 2d4 30% 2 Summon Lightning Spire Summ/Air 9% N/A 61% 4 Fulminant Prism Conj/Hex 0% 3d6 90% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The adder barely misses you. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The adder barely misses you. Reach: e) +0 spear Press: ? - help, Dir - move target, f/p - adder Aim: an adder (heavily wounded, ally target, about 58% to evade your +0 spear) You closely miss the adder. The adder is heavily wounded. Your bat barely misses the adder. Your bat hits the adder. The adder bites your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! The adder hisses angrily. Reach: e) +0 spear Press: ? - help, Dir - move target, f/p - adder Aim: an adder (heavily wounded, about 58% to evade your +0 spear) You closely miss the adder. The adder is heavily wounded. The adder misses you. The adder bites you. Unknown command. Reach: e) +0 spear Press: ? - help, Dir - move target, f/p - adder Aim: an adder (heavily wounded, about 58% to evade your +0 spear) You closely miss the adder. You punch the adder. The adder is almost dead. The adder bites you. You are poisoned. The adder poisons you! You miss the adder. The adder is almost dead. You feel sick. The adder bites you. x2 You are lethally poisoned! The adder poisons you! You hit the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You die... #.###.### #.# #.# # # #.# #.# #. #. #.# #.# .####.#####.# #.# ..##....##.# #.. #S##....##.# .. #.##....##.# #@##..[.##.# #.##.......# ###.###...##### #...#............ #.###.########### #.# #.# #.# #.# #.# #.# ###.###.# You could see an adder. Vanquished Creatures 2 ball pythons (D:1) A giant cockroach (D:1) 2 jackals (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:2) 8 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) An endoplasm (D:1) A giant cockroach (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) A jackal (D:1) A kobold (D:1) A quokka (D:2) 4 ball pythons (D:1) 3 rats 19 creatures vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | themarg the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 278 | D:1 | Reached XP level 2. HP: 17/19 MP: 1/5 412 | D:1 | Learned a level 1 spell: Magic Dart 485 | D:1 | Found a faded altar of an unknown god. 1271 | D:1 | Reached XP level 3. HP: 23/24 MP: 3/6 1662 | D:2 | HP: 1/24 [adder (5)] 1663 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_basic, hellmonk_ecumenical_altar_slurped_away D:2: layout_basic, lightli_corner_chamber Action || total -------------------------++------- Melee: Unarmed || 10 Spear || 39 Dagger || 13 Punch || 2 Cast: Summon Small Mamm || 30 Stab: Sleeping || 3 Armor: Robe || 15 Dodge: Dodged || 33