Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 378706326129084933 1127 themarg the Caller (level 8, -6/57 HPs) Began as a Merfolk Summoner on Feb 14, 2022. Shot with an arrow by a centaur (7 damage) ... on level 5 of the Dungeon. The game lasted 00:31:41 (6647 turns). themarg the Caller (Merfolk Summoner) Turns: 6647, Time: 00:31:43 Health: -6/57 AC: 2 Str: 9 XL: 8 Next: 35% Magic: 14/15 EV: 14 Int: 16 God: Gold: 215 SH: 5 Dex: 20 Spells: 7/17 levels left rFire . . . SeeInvis + m - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect + (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... u - amulet of reflection HPRegen 0.19/turn e - ring of see invisible MPRegen 0.14/turn q - +6 ring of dexterity @: studying Bows A: (nimble swimmer 2), mertail a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 215 gold pieces. Inventory: Hand Weapons b - a +1 dagger of speed m - a +0 trident (weapon) p - a +0 halberd Missiles o - 2 throwing nets Armour a - a +0 robe (worn) Jewellery d - a ring of poison resistance e - a ring of see invisible (left hand) q - a +6 ring of dexterity (right hand) u - an amulet of reflection (around neck) v - the amulet "Ovadiopt" {Acrobat rElec Will+ rCorr Int+3} (You took it off a goblin on level 4 of the Dungeon) [amulet of the acrobat] It increases your evasion while moving and waiting. Int: It affects your intelligence (+3). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. Scrolls f - a scroll of vulnerability {unknown} h - a scroll of blinking {unknown} i - a scroll of amnesia {unknown} k - a scroll of enchant armour {unknown} Potions c - a potion of resistance g - a potion of lignification {unknown} j - a potion of flight {unknown} l - 2 potions of attraction n - 2 potions of might {unknown} r - a potion of heal wounds {unknown} s - a potion of curing t - a potion of brilliance {unknown} Skills: + Level 2.9 Fighting + Level 2.5 Short Blades + Level 5.2 Polearms + Level 3.7 Dodging + Level 3.7 Stealth + Level 0.2 Shields + Level 5.0 Spellcasting + Level 1.0 Hexes + Level 6.3 Summonings You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 96% N/A 1% 1 b - Call Canine Familiar Summ 24% N/A 3% 3 c - Summon Guardian Gole Hex/Summ 15% N/A 10% 3 d - Portal Projectile Hex/Tloc 10% N/A 36% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 24% N/A 1% 2 Summon Lightning Spire Summ/Air 14% N/A 38% 4 Leda's Liquefaction Hex/Erth 2% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Vehumet The Shining One Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History * * * LOW HITPOINT WARNING * * * You feel better. Your hound barely misses the ice beast. Your hound bites the ice beast. The ice beast closely misses you. You hit the ice beast. The ice beast is almost dead. Your hound bites the ice beast. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! * * * LOW HITPOINT WARNING * * * Your hound closely misses the ice beast. Your hound bites the ice beast but does no damage. The ice beast hits your hound. The ice beast freezes your hound! Flame seeps out of your guardian golem. Your hound barely misses the ice beast. Your guardian golem is engulfed in blazing flames. Your guardian golem disappears in a puff of smoke! Your guardian golem explodes! The fiery explosion engulfs your hound!!! Your hound dies! Your hound's corpse disappears in a puff of smoke! The fiery explosion engulfs the ice beast!!! The ice beast melts! The ice beast dies! You hear a shout! Your Polearms skill increases to level 5! Your Spellcasting skill increases to level 5! Your Hexes skill increases to level 1! You start resting. A hound skeleton comes into view. A centaur comes into view. The hound skeleton is engulfed in blazing flames. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * You feel a bit more experienced. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * A necrophage comes into view. The centaur shoots an arrow. The arrow hits you! You die... .... #..###......... .... #..##.......n.. ....##.............. ....c.............. .......##......##.. ................#... .................... ..#..........(...... ..........@...##...# #.##..........# ..## # #...........## ## #.............# #............## ##.......#).## #......##.## .......#### ......# You could see a necrophage (wandering) and a centaur. Vanquished Creatures 2 hounds (D:4) A bullfrog skeleton (D:4) Terence (D:3) An iguana (D:3) A hound skeleton (D:4) A gnoll (D:3) An adder (D:3) An ufetubus (D:4) A worm (D:2) A dart slug (D:1) 2 orcs 2 endoplasms 10 goblins 2 hobgoblins 2 jackals 3 kobolds 3 ball pythons A bat (D:2) 2 frilled lizards 2 rats 40 creatures vanquished. Vanquished Creatures (collateral kills) Grinder (D:3) Sigmund (D:4) An ogre (D:5) A water moccasin zombie (D:3) A centaur zombie (D:5) A jelly (D:4) An orc priest (D:4) A nameless horror (D:2) Robin (D:2) 3 gnolls (D:3) 2 adders (D:2) A howler monkey skeleton (D:4) An adder skeleton (D:4) 3 worms 3 orcs A bat (D:3) 3 endoplasms 2 giant cockroaches 8 hobgoblins 3 jackals 2 quokkas 6 ball pythons A frilled lizard (D:1) 11 goblins 3 kobolds A quokka skeleton (D:4) A rat (D:2) 64 creatures vanquished. Vanquished Creatures (others) An ice beast (D:5) A water moccasin skeleton (D:4) Crazy Yiuf (D:3) An iguana (D:4) A hound skeleton (D:5) An adder (D:4) A dart slug (D:4) An endoplasm (D:4) 8 creatures vanquished. Grand Total: 112 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | themarg the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 192 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1007 | D:1 | Reached XP level 3. HP: 20/24 MP: 3/6 1192 | D:2 | Learned a level 3 spell: Call Canine Familiar 1471 | D:2 | Noticed Robin 1879 | D:2 | Reached skill level 1 in Short Blades 1879 | D:2 | Reached XP level 4. HP: 20/30 MP: 7/7 1977 | D:2 | Killed Robin 2310 | D:2 | Found a radiant altar of Vehumet. 2773 | D:2 | Noticed a nameless horror 2850 | D:2 | Killed a nameless horror 2937 | D:2 | Found a glowing golden altar of the Shining One. 3794 | D:3 | Found a faded altar of an unknown god. 4009 | D:3 | Noticed Terence 4032 | D:3 | Killed Terence 4033 | D:3 | Reached skill level 1 in Fighting 4033 | D:3 | Reached XP level 5. HP: 21/37 MP: 4/9 4263 | D:3 | Reached skill level 5 in Summonings 4488 | D:3 | Reached XP level 6. HP: 43/43 MP: 6/10 4664 | D:3 | Noticed Grinder 4823 | D:3 | Found a runed translucent door. 4824 | D:3 | Noticed Crazy Yiuf 5131 | D:3 | Learned a level 3 spell: Summon Guardian Golem 5144 | D:3 | Killed Crazy Yiuf 5145 | D:3 | Reached skill level 1 in Polearms 5238 | D:3 | Killed Grinder 5239 | D:3 | Reached XP level 7. HP: 38/49 MP: 7/13 5308 | D:3 | Learned a level 3 spell: Portal Projectile 5495 | D:4 | Noticed Sigmund 5908 | D:4 | Killed Sigmund 5909 | D:4 | Reached skill level 6 in Summonings 6316 | D:4 | Reached XP level 8. HP: 50/57 MP: 10/15 6416 | D:4 | Identified the amulet "Ovadiopt" {Acrobat rElec Will+ rCorr | Int+3} 6503 | D:5 | Entered Level 5 of the Dungeon 6634 | D:5 | Reached skill level 5 in Polearms 6634 | D:5 | Reached skill level 5 in Spellcasting 6634 | D:5 | Reached skill level 1 in Hexes 6642 | D:5 | HP: 2/57 [centaur/arrow (3)] 6647 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_3, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_d, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_e, minmay_tromino_i2 D:2: layout_basic, basic_altar, kennysheep_flooded_box, uniq_robin D:3: layout_loops_corners, dreamdust_ecumenical_altar_hidden_monk_grotto, kennysheep_generic_room_11, uniq_crazy_yiuf_cottage, uniq_grinder, uniq_terence D:4: layout_rooms, minmay_manual_moon, uniq_sigmund D:5: layout_cave_pools, lemuel_doored_altar Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Short Blades | 1 2 | 2.5 Fighting | 1 2 | 2.9 Dodging | 3 | 3.7 Spellcasting | 3 4 5 | 5.0 Summonings | 5 6 | 6.3 Stealth | 3 | 3.7 Polearms | 2 3 5 | 5.2 Hexes | 1 | 1.0 Shields | | 0.2 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 83 | 77 | || 160 Tailslap | 3 | | || 3 Punch | 1 | | 1 || 2 Trident | | 28 | 66 || 94 Cast: Summon Small Mamm | 30 | 4 | 1 || 35 Call Canine Famil | 2 | 19 | 12 || 33 Summon Guardian G | | 2 | 6 || 8 Use: Scroll | 2 | | 2 || 4 Potion | | | 2 || 2 Stab: Sleeping | 3 | 2 | || 5 Distracted | 1 | 1 | 2 || 4 Armor: Robe | 3 | 9 | 6 || 18 Dodge: Dodged | 35 | 43 | 36 || 114 Block: Other | | | 7 || 7