Dungeon Crawl Stone Soup version 0.28.0-1-gb440e238dd (webtiles) character file. Game seed: 10330950986949017800 751 themarg the Destroyer (level 7, -16/37 HPs) Began as a Tengu Conjurer on Feb 21, 2022. Was a Follower of Vehumet. Demolished by a two-headed ogre (17 damage) ... on level 6 of the Dungeon. The game lasted 00:19:21 (5595 turns). themarg the Destroyer (Tengu Conjurer) Turns: 5595, Time: 00:19:22 Health: -16/37 AC: 4 Str: 7 XL: 7 Next: 78% Magic: 7/15 EV: 15 Int: 21 God: Vehumet [*.....] Gold: 202 SH: 0 Dex: 12 Spells: 12/15 levels left rFire . . . SeeInvis . i - +4 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . b - +1 hat {Will+} rElec . Harm . (no cloak) rCorr + Rampage . v - +0 pair of gloves Will +.... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.12/turn j - ring of resist corrosion MPRegen 0.14/turn x - +4 ring of slaying @: flying quickly and evasively, quick A: beak, talons 3, nimble flight a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 202 gold pieces. Inventory: Hand Weapons i - a +4 dagger (weapon) u - a +1 dagger of speed Missiles g - 192 stones h - 23 poisoned darts y - a throwing net Armour a - a +0 robe (worn) b - a +1 hat of willpower (worn) v - a +0 pair of gloves (worn) Magical Staves C - a staff of cold Jewellery j - a ring of resist corrosion (left hand) x - a +4 ring of slaying (right hand) Wands n - a wand of iceblast (11) q - a wand of charming (13) B - a wand of acid (7) Scrolls c - 2 scrolls of enchant weapon {unknown} e - a scroll of fog {unknown} k - a scroll of enchant armour l - a scroll of blinking m - a scroll of immolation p - a scroll of noise {unknown} r - a scroll of silence {unknown} t - a scroll of torment {unknown} w - a scroll of holy word {unknown} Potions d - 2 potions of might {unknown} f - a potion of mutation {unknown} o - a potion of invisibility {unknown} s - 2 potions of curing {unknown} z - 2 potions of lignification {unknown} A - a potion of brilliance {unknown} Skills: + Level 0.3 Fighting + Level 1.3 Short Blades + Level 3.3 Dodging + Level 3.1 Stealth + Level 4.8 Spellcasting + Level 9.1 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 86% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 20% 1d4 11% 1 Dazzling Flash Conj/Hex 48% N/A 4% 3 Fulminant Prism Conj/Hex 12% 3d9 17% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 17% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:3 ( Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (asleep, 100% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is lightly wounded. The two-headed ogre shouts in stereo! (Press . to maintain the ray.) The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. The searing ray hits the two-headed ogre but does no damage. The two-headed ogre is moderately wounded. You finish channelling your searing ray. The two-headed ogre closely misses you. The two-headed ogre barely misses you. Found 9 gold pieces. An ice beast comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (lightly wounded, 91% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. The two-headed ogre hits you with a +0 giant club. The two-headed ogre barely misses you. The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. You finish channelling your searing ray. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant spiked club! You die... #.# #.. #..# # #.# #.# #..## #.#.# #.# #... #$#.###.### ... #.....O...# #.# ###.####..###.# #.# #......# #O# #.####.#### #@####.####....# #.<.........##.# ######.####.##.### #.# #....... .............##.### #######.#######.... #.# ##### #.. .### ### .... You could see a two-headed ogre. Vanquished Creatures An ice beast (D:5) A necrophage (D:2) 2 ogres A centaur skeleton (D:5) A gnoll shaman (D:4) An iguana (D:5) 2 orc wizards (D:2) A hound skeleton (D:4) 8 gnolls (D:4) 3 adders A shadow imp (D:5) A white imp (D:6) An ufetubus (D:5) 3 worms (D:2) 2 dart slugs 20 orcs 4 endoplasms 2 giant cockroaches 14 goblins 8 hobgoblins 3 jackals (D:1) 11 kobolds 3 quokkas 5 ball pythons 3 bats 4 frilled lizards 4 rats A spectral hobgoblin (D:3) 111 creatures vanquished. Vanquished Creatures (others) 3 plants (D:4) 3 creatures vanquished. Grand Total: 114 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | themarg the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 415 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 450 | D:1 | Learned a level 2 spell: Searing Ray 684 | D:2 | Noticed a necrophage 774 | D:2 | Killed a necrophage 775 | D:2 | Reached skill level 7 in Conjurations 775 | D:2 | Reached XP level 3. HP: 18/19 MP: 1/7 775 | D:2 | Reached XP level 4. HP: 23/24 MP: 1/8 1221 | D:2 | Gained mutation: Your magical nature lets you fly swiftly | and evasively. [Tengu growth] 1221 | D:2 | Reached XP level 5. HP: 28/28 MP: 4/9 1388 | D:2 | Reached skill level 1 in Short Blades 2497 | D:3 | Found a faded altar of an unknown god. 2752 | D:3 | Found a shimmering altar of Xom. 2874 | D:3 | Found Xiullese's Antique Weapon Shoppe. 2906 | D:3 | Found a broken altar of Ashenzari. 3410 | D:4 | Reached XP level 6. HP: 32/32 MP: 7/11 3453 | D:4 | Reached skill level 8 in Conjurations 3759 | D:4 | Found a staircase to the Ecumenical Temple. 3770 | Temple | Entered the Ecumenical Temple 3777 | Temple | Became a worshipper of Vehumet 3980 | D:4 | Found the +5 scythe "Finisher" {speed, eviscerate} 4227 | D:4 | Reached XP level 7. HP: 36/36 MP: 9/13 4231 | D:4 | Reached * piety under Vehumet 4231 | D:4 | Offered knowledge of Freeze by Vehumet. 4837 | D:5 | Entered Level 5 of the Dungeon 5358 | D:6 | Reached skill level 9 in Conjurations 5573 | D:6 | Noticed a two-headed ogre 5595 | D:6 | HP: 1/37 [two-headed ogre (35)] 5595 | D:6 | Demolished by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_dark_side_of_the_moon, layout_rooms, nicolae_concentric_dashed_squares_mild, solitary_fountain, chequers_serial_rivers_micro_c D:2: layout_loops_ring, kennysheep_generic_room_6 D:3: layout_basic, mainiacjoe_overflow_catch_the_wave, serial_shops, nicolae_shop_temple_entry_statues_fountains, serial_aquarium, aquarium_bridge_island_small [aquarium_subvault_small_open, aquarium_subvault_wall, aquarium_subvault_wall, aquarium_subvault_wall, aquarium_subvault_bridge], aquarium_window_1, aquarium_window_fake, aquarium_window_2, aquarium_window_2, aquarium_view_2b, dreamdust_ecumenical_altar_drowned_temple D:4: corexii_shantytown, layout_loops_ring, minmay_temple_entry_gardened_gates D:5: layout_basic D:6: layout_loops_ring Temple: nicolae_temple_no_exploring_needed Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 7 8 9 | 9.1 Short Blades | 1 | 1.3 Dodging | 3 | 3.3 Spellcasting | 3 4 | 4.8 Stealth | 3 | 3.1 Fighting | | 0.3 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Club | 1 | | || 1 Short sword | 14 | | || 14 Kick | 3 | 2 | 1 || 6 Peck | 1 | | || 1 Dagger | | 4 | 5 || 9 Cast: Magic Dart | 21 | 84 | 21 || 126 Searing Ray | | 21 | 17 || 38 Use: Scroll | | 1 | 2 || 3 Armor: Robe | 7 | 1 | 4 || 12 Dodge: Dodged | 10 | 12 | 12 || 34