Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 6121364469957829257 5 themarg the Jinx (level 1, 0/17 HPs) Began as a Gnoll Wanderer on Mar 3, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:33 (197 turns). themarg the Jinx (Gnoll Wanderer) Turns: 197, Time: 00:01:33 Health: 0/17 AC: 2 Str: 10 XL: 1 Next: 80% Magic: 3/4 EV: 11 Int: 14 God: Gold: 13 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Missiles g - 11 stones (quivered) Armour c - a +0 robe (worn) f - a +0 leather armour Scrolls e - a scroll of teleportation {unknown} Potions b - a potion of attraction d - a potion of curing Skills: + Level 2.4 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Slings + Level 0.1 Bows + Level 0.1 Crossbows + Level 0.1 Throwing + Level 2.4 Armour + Level 0.1 Dodging + Level 4.0 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 2.6 Spellcasting + Level 0.1 Conjurations + Level 8.7 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.2 Invocations + Level 0.1 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 100% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 14% N/A 11% 3 Portal Projectile Hex/Tloc 28% N/A 11% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The jackal is lightly wounded. The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. x2 You closely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you. You hit the jackal but do no damage. You bite the jackal. The jackal is severely wounded. The jackal bites you. The jackal barely misses you. You closely miss the jackal. Your punch misses the jackal. You bite the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * There is a faded altar of an unknown god here. Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to affect: 79%) The jackal seems to slow down. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you but does no damage. You completely miss the jackal. The jackal is severely wounded. The jackal is no longer moving slowly. The jackal misses you. You hit the jackal. You kill the jackal! The jackal bites you. You die... ......)♣8.......8.♣ #.... .....#♣♣.8..⌠..8.♣.# #.... .....##§♣♣8...8♣♣.# #.... .....##§ §.8.8.§♣ # #########.... .....##.§♣♣♣♣.♣♣§∩ ##.........#+# #...####§ ..♣♣.♣§###..........# +...######♣♣.♣.# # #.....[....## #...#.........######...........# ..#.#.#####.....@hh.h..........## ###.........#.#######............ ###.####....# #.........### #.†.....### #.........# ######### #.........# ########### You could see 3 jackals. Vanquished Creatures A bat (D:1) A goblin (D:1) A hobgoblin (D:1) A jackal (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | themarg the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | themarg set off with the following items: a +0 club, a | potion of attraction, a +0 robe, a potion of curing; and | the following spell memorised: Slow; and the following | spells available to memorise: Inner Flame, Portal | Projectile 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 137 | D:1 | Found a faded altar of an unknown god. 197 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_basic, basic_ecumenical_altar Action || total -------------------------++------- Melee: Club || 29 Bite || 2 Throw: Stone || 1 Cast: Slow || 2 Stab: Sleeping || 1 Armor: Robe || 6 Dodge: Dodged || 29