Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 12460474169934970871 56 themarg the Conjurer (level 3, 0/19 HPs) Began as a Tengu Conjurer on Mar 17, 2022. Killed from afar by Terence (10 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:06:04 (2156 turns). themarg the Conjurer (Tengu Conjurer) Turns: 2156, Time: 00:06:05 Health: 0/19 AC: 2 Str: 7 XL: 3 Next: 97% Magic: 1/7 EV: 12 Int: 20 God: Gold: 49 SH: 0 Dex: 12 Spells: 0/6 levels left rFire . . . SeeInvis . e - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) f - a +0 dagger Armour a - a +0 robe (worn) g - a +0 kite shield Jewellery h - a +6 ring of strength Scrolls b - a scroll of brand weapon {unknown} d - 3 scrolls of identify {unknown} Potions c - 2 potions of heal wounds {unknown} i - 2 potions of lignification {unknown} j - a potion of degeneration {unknown} k - a potion of berserk rage {unknown} Skills: + Level 2.3 Dodging + Level 2.1 Stealth + Level 2.4 Spellcasting + Level 6.6 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Dazzling Flash Conj/Hex 30% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Ozocubu's Armour Ice 2% N/A 41% 3 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Simulacrum Ice/Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf, Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +2 morningstar of draining, wearing a +0 chain mail and carrying a wand of flame (22) (wandering, hasn't noticed you, 100% to hit) The magic dart hits Terence. Terence is lightly wounded. Terence shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 morningstar of draining, wearing a +0 chain mail and carrying a wand of flame (22) (lightly wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence shouts, "Get ready for death!" Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 morningstar of draining, wearing a +0 chain mail and carrying a wand of flame (22) (lightly wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 morningstar of draining, wearing a +0 chain mail and carrying a wand of flame (22) (lightly wounded, 85% to hit) The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) Terence zaps a wand. The puff of flame hits you! The searing ray hits Terence. Terence is lightly wounded. Terence zaps a wand. The puff of flame hits you! Ouch! That really hurt! You die... ##.......................# #..#............@<.......# #.##.....................# ##.#####.##......>........# #..# #.##...............# #######.## #.###.............## .....##.# #.####....)#...>.## ####....######..####...######## ###..........@...@...# #)########.###..#.## #.# #.###.##.# #.# #..##.#..# #####)########........# #....(...##....##.....# #...<..(<#..###...#.#.# #........#.## #.###.#.# #........#.# #.# #.#.# You could see Terence. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 5 ball pythons 3 bats 3 endoplasms (D:1) 4 goblins 2 hobgoblins (D:2) 7 jackals (D:1) 2 quokkas (D:2) 6 kobolds 5 rats 40 creatures vanquished. Vanquished Creatures (others) A fungus (D:2) 1 creature vanquished. Grand Total: 41 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | themarg the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 158 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 356 | D:1 | Reached skill level 6 in Conjurations 571 | D:1 | Reached XP level 3. HP: 19/19 MP: 1/7 1554 | D:2 | Noticed Terence 1693 | D:1 | Learned a level 2 spell: Searing Ray 1697 | D:1 | Learned a level 3 spell: Dazzling Flash 1955 | D:2 | Found a faded altar of an unknown god. 2052 | D:2 | Found a runed translucent door. 2053 | D:2 | Noticed Crazy Yiuf 2156 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_loops_ring, chequers_serial_rivers_large_a D:2: layout_rooms, chequers_ecumenical_altar_simple_redux, minmay_misc_feat_pillars, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 6 | 6.6 Dodging | | 2.3 Stealth | | 2.1 Spellcasting | | 2.4 Action || total -------------------------++------- Melee: Short sword || 6 Kick || 2 Peck || 2 Cast: Magic Dart || 76 Searing Ray || 2 Dodge: Dodged || 5