Dungeon Crawl Stone Soup version 0.29-a0-1052-g6990b1bffc (webtiles) character file. Game seed: 11404217049278621817 12 themarg the Caller (level 2, 0/19 HPs) Began as a Merfolk Summoner on Aug 18, 2022. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:19 (426 turns). themarg the Caller (Merfolk Summoner) Turns: 426, Time: 00:02:20 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 33% Magic: 4/5 EV: 13 Int: 14 God: Gold: 36 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons e - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions b - a potion of magic d - a potion of berserk rage {unknown} f - a potion of attraction {unknown} Skills: + Level 2.9 Dodging + Level 2.2 Stealth + Level 2.1 Spellcasting + Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 13% N/A 6% 2 Call Canine Familiar Summ 13% N/A 12% 3 Summon Guardian Golem Hex/Summ 7% N/A 28% 3 Summon Lightning Spire Summ/Air 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The jackal attacks as you move away! The jackal closely misses you. Your bat closely misses the jackal. A goblin comes into view. It is wielding a +0 club. Your bat hits the jackal. The jackal barely misses you. Your bat hits the rat. The jackal attacks as you move away! The jackal bites you. Your bat hits the jackal. The jackal barely misses you. The jackal attacks as you move away! The jackal completely misses you. The jackal attacks as you move away! The jackal closely misses you. Your bat closely misses the jackal. Your bat barely misses the jackal. The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * Your bat hits the jackal but does no damage. Your bat closely misses the jackal. Your bat hits the rat but does no damage. The jackal closely misses you. The jackal attacks as you move away! The jackal barely misses you. Your bat hits the jackal but does no damage. Your bat barely misses the jackal. You closely miss the jackal. The jackal is almost dead. Your bat closely misses the jackal. The jackal closely misses you. You closely miss the jackal. Your bat closely misses the jackal. The goblin misses your bat. The jackal closely misses you. Your rat bites the jackal. The jackal dies! The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat disappears in a puff of smoke! Your rat barely misses the rat. The jackal bites you but does no damage. You hit the jackal. The jackal is severely wounded. The jackal bites you. You die... .#.#.# #..# #.... ..#.#....#... .....###..####..## #.#.......... ##.....#.........# #.#......#... ...)†#.#.####..#.####.##.##..#### ####.....................†...## # ####...........##...#.##.#....# # ............§..####...##.#...#### #####........rr#####..##.#...#... ##+#....g.rh@.........>.##..# ###.###h##############...# #...##.###...§..........# .....##.##....§≈≈§≈≈.....# .##......##....≈≈§≈≈≈≈)...# # .....####<...≈§§>(≈≈..... #.....# #....≈≈≈≈§≈≈....# #... #.....§≈≈≈≈.....# ##..............# You could see 2 jackals, a goblin, a rat, a friendly quokka (summoned) and a friendly rat (summoned). Vanquished Creatures 2 bats (D:1) A rat (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) 3 jackals (D:1) 2 kobolds (D:1) A quokka (D:1) A ball python (D:1) 8 creatures vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | themarg the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 220 | D:1 | Reached XP level 2. HP: 10/19 MP: 1/5 426 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_basic Action || total -------------------------++------- Melee: Club || 20 Unarmed || 1 Punch || 1 Cast: Summon Small Mamm || 14 Armor: Robe || 10 Dodge: Dodged || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 431 | 431 | 0 | 213 | 55 | 1 | 431.0 | Dungeon | 431 | 431 | 0 | 213 | 55 | 1 | 431.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 431 daAuts