Dungeon Crawl Stone Soup version 0.30-a0-149-g7f746667c4 (webtiles) character file. Game seed: 17702651042115795341 4 themarg the Magician (level 1, -1/15 HPs) Began as a Djinni Fire Elementalist on Sept 27, 2022. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (156 turns). themarg the Magician (Djinni Fire Elementalist) Turns: 156, Time: 00:00:30 Health: -1/15 AC: 2 Str: 7 XL: 1 Next: 66% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.3 Dodging + Level 1.7 Stealth + Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 7% 1 b - Scorch Fire 18% 2d6 11% 2 c - Kindle Blastsparks Fire/Tloc/Air 18% 2d11 22% 3 d - Inner Flame Hex/Fire 9% N/A 22% 3 e - Flame Wave Conj/Fire 9% 2d6 56% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History HP restored. A quokka comes into view. A quokka comes into view. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! The foxfire hits the quokka. The quokka is heavily wounded. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! The foxfire hits the quokka but does no damage. The quokka is heavily wounded. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The quokka bites you. The quokka twitches its whiskers. Your foxfire dissipates! The foxfire hits the quokka. The quokka is almost dead. The quokka bites the plant. The plant begins to die. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the quokka. You kill the quokka! Your magical contamination has completely faded away. Your foxfire dissipates! Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka attacks as you move away! The quokka bites you. You die... #PPP..PPPPP..PPP #PP.PPP...PPP.PP #PP.P..PPP.PP.PP #P.PP.PP.PP.PP.P #############P...PP.P.PP.P.P .................P.PPP.P.P