Dungeon Sprint DCSS version 0.30-a0-159-g068b764562 (webtiles) character file. Game seed: 14192919567305222909 0 themarg the Caller (level 1, -2/13 HPs) Began as a Merfolk Summoner on Sept 27, 2022. Slain by Ijyb ... wielding a +0 dagger (9 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:28 (22 turns). themarg the Caller (Merfolk Summoner) Turns: 22, Time: 00:01:29 Health: -2/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 0/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 2 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: + Level 2.6 Dodging * Level 2.1 Stealth * Level 2.0 Spellcasting * Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 12% N/A 7% 2 Call Canine Familiar Summ 12% N/A 14% 3 Summon Guardian Golem Hex/Summ 7% N/A 30% 3 Summon Lightning Spire Summ/Air 7% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Okay, then. Your bat hits Ijyb but does no damage. Your bat barely misses Ijyb. Ijyb completely misses your bat. Your bat hits Ijyb but does no damage. Ijyb hits your bat with a +0 dagger. Your bat hits Ijyb but does no damage. Ijyb closely misses your bat. Your bat barely misses Ijyb. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat hits Ijyb but does no damage. Ijyb hits your bat with a +0 dagger! Your bat dies! Your bat's corpse disappears in a puff of smoke! Okay, then. Magic courses through your body. Your bat closely misses Ijyb. Ijyb hits your bat with a +0 dagger! Your bat dies! Your bat's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Ijyb barely misses your bat. Ijyb hits your bat with a +0 dagger! Your bat dies! Your bat's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You barely miss Ijyb. Ijyb is lightly wounded. Your bat barely misses Ijyb. Ijyb hits you with a +0 dagger. Ijyb barely misses you. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat hits Ijyb but does no damage. x2; Ijyb hits your bat with a +0 dagger. Your bat barely misses Ijyb. You hit Ijyb but do no damage. Ijyb is lightly wounded. Your bat misses Ijyb. Ijyb hits you with a +0 dagger. Your rat bites Ijyb but does no damage. Ijyb barely misses you. You hit Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +0 dagger! Ouch! That really hurt! You die... ####### #<.#..+ #..'..# #..#### #..# #rb# #g.# #@⌠# #### You could see Ijyb (berserk, ally target), a friendly bat (summoned) and a friendly rat (summoned). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | themarg the Merfolk Summoner began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 3 | D | Noticed Ijyb 22 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Summon Small Mamm || 7 Use: Potion || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 22 | 22 | 0 | 0 | 0 | 1 | 22.0 | Dungeon | 22 | 22 | 0 | 0 | 0 | 1 | 22.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 22 daAuts