Dungeon Crawl Stone Soup version 0.30-a0-726-gd89dcf765f (webtiles) character file. Game seed: 6811947435358314944 66 themarg the Firebug (level 3, -3/29 HPs) Began as a Mummy Cinder Acolyte on Jan 30, 2023. Was a High Priest of Ignis. Slain by a water moccasin (7 damage) ... on level 3 of the Dungeon. The game lasted 00:05:33 (2484 turns). themarg the Firebug (Mummy Cinder Acolyte) Turns: 2484, Time: 00:05:34 Health: -3/29 AC: 2 Str: 17 XL: 3 Next: 96% Magic: 1/6 EV: 11 Int: 15 God: Ignis [*****.] Gold: 108 SH: 0 Dex: 7 Spells: 4/6 levels left rFire . . . SeeInvis . a - -1 short sword (flame) rCold + . . Faith + (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ h - amulet of the acrobat HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 3 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons a - a -1 short sword of flaming (weapon) Missiles c - 26 stones (quivered) Armour b - a +0 robe (worn) i - a +2 leather armour of poison resistance Jewellery h - an amulet of the acrobat (around neck) Scrolls d - a scroll of blinking {unknown} e - a scroll of vulnerability {unknown} f - 3 scrolls of noise {unknown} g - a scroll of amnesia {unknown} j - a scroll of magic mapping {unknown} k - a scroll of torment {unknown} l - a scroll of identify {unknown} Skills: - Level 3.0 Fighting - Level 2.4 Short Blades - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 3.3 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 22% 2d6 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 4% 1d3 22% 1 Searing Ray Conj 2% 2d4 32% 2 Fulminant Prism Conj/Hex 0% 3d5 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 = Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. The water moccasin bites you. The water moccasin closely misses you. Flames lash the water moccasin. The water moccasin is burned terribly! The water moccasin is moderately wounded. The water moccasin misses you. You hit the water moccasin. You burn the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you! You closely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin closely misses you. x2 You miss the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. You miss the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. You miss the water moccasin. The water moccasin is heavily wounded. The water moccasin closely misses you. You hit the water moccasin but do no damage. The water moccasin is heavily wounded. The water moccasin is no longer more vulnerable to fire. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You closely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you but does no damage. The water moccasin barely misses you. You hit the water moccasin. You burn the water moccasin. The water moccasin is severely wounded. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You miss the water moccasin. The water moccasin is severely wounded. The water moccasin bites you! You die... #####. ...... #.# ###### #.# . #.# .. ## #.# .# .######## ##.###.# ........#######..#...### #######....[......>..... #..........@S# #..........### #..#.......# #.....>....# ##.∩.#.##### #.....# #.#..## #...## ##### You could see a water moccasin. Vanquished Creatures 2 adders (D:2) 2 dart slugs 4 endoplasms 2 giant cockroaches 3 goblins (D:1) 4 hobgoblins (D:1) 4 jackals (D:2) A quokka (D:1) 10 ball pythons 3 bats 2 frilled lizards 5 rats (D:1) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | themarg the Mummy Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 192 | D:1 | Reached XP level 2. HP: 19/24 MP: 4/4 195 | D:1 | Learned a level 2 spell: Scorch 479 | D:1 | Reached skill level 1 in Stealth 1226 | D:2 | Gained mutation: You are in touch with the powers of death. | [Mummy growth] 1226 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/6 1485 | D:2 | Found a faded altar of an unknown god. 2406 | D:3 | Found Yrrant's Jewellery Boutique. 2468 | D:3 | Noticed a water moccasin 2484 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_loops_ring, amcnicky_mini_corridor_feature, minmay_indecisive_spiral D:2: layout_rooms, serial_co_window_serial, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_broadway_b, co_window_broadway_a, co_window_unsneaky_path_a, co_window_broadway_c, co_window_corner_b, co_window_cross_3, nicolae_ecumenical_snake_handling D:3: layout_rooms, nicolae_dithmenos_through_a_glass_darkly, serial_shops, nicolae_shop_stone, amethyst_killhole Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.0 Stealth | 1 2 | 2.0 Fire Magic | 3 | 3.3 Fighting | | 3.0 Short Blades | | 2.4 Action || total ---------------------------++------- Melee: Short sword || 86 Punch || 1 Cast: Scorch || 36 Armour: Robe || 19 Dodge: Dodged || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2475 | 2425 | 50 | 28 | 2012 | 3 | 825.0 | Dungeon | 2475 | 2425 | 50 | 28 | 2012 | 3 | 825.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1224 daAuts D:1: 1154 daAuts D:3: 96 daAuts