Dungeon Crawl Stone Soup version 0.30-a0-1164-ge08a67761e (webtiles) character file. Game seed: 14616842126983834500 156 themarg the Ducker (level 5, 0/35 HPs) Began as a Merfolk Summoner on Apr 29, 2023. Slain by a jackal (1 damage) ... on level 3 of the Dungeon. The game lasted 00:08:46 (2430 turns). themarg the Ducker (Merfolk Summoner) Turns: 2430, Time: 00:08:47 Health: 0/35 AC: 2 Str: 8 XL: 5 Next: 37% Magic: 3/9 EV: 14 Int: 16 God: Gold: 72 SH: 0 Dex: 15 Spells: 4/10 levels left rFire . . . g - +0 spear rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: brilliant A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons e - a +0 club g - a +0 spear (weapon) Missiles c - 29 stones Armour a - a +0 robe (worn) k - a +0 pair of boots Jewellery m - a ring of see invisible Scrolls f - 2 scrolls of identify {unknown} i - a scroll of amnesia {unknown} j - 2 scrolls of teleportation {unknown} l - a scroll of magic mapping {unknown} n - a scroll of poison {unknown} Potions b - a potion of magic d - a potion of brilliance h - 5 potions of heal wounds Skills: * Level 4.6 Dodging * Level 3.8 Stealth * Level 3.0 Spellcasting + Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 96% N/A 3% 1 b - Call Imp Summ 48% N/A 4% 2 c - Call Canine Familiar Summ 24% N/A 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Guardian Golem Hex/Summ 14% N/A 22% 3 Summon Lightning Spire Summ/Air 14% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ru Shops: D:2 * Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Press: ? - help, Dir - move target, f/p - orc wizard Aim: an orc wizard, wielding a +4 dagger and wearing a +0 robe (severely wounded, ally target, about 47% to evade your +0 spear) You reach to attack! You hit the orc wizard. The orc wizard is almost dead. Your cerulean imp barely misses the orc wizard. The orc wizard hits your cerulean imp with a +4 dagger. Reach: g) +0 spear Press: ? - help, Dir - move target, f/p - orc wizard Aim: an orc wizard, wielding a +4 dagger and wearing a +0 robe (almost dead, ally target, about 47% to evade your +0 spear) You reach to attack! You closely miss the orc wizard. The orc wizard is almost dead. Your cerulean imp hits the orc wizard with a -2 spear. The orc wizard dies! Your Spellcasting skill increases to level 3! Reach: g) +0 spear Press: ? - help, Dir - move target, f - orc priest Aim: an orc priest, wielding a +0 short sword (about 40% to evade your +0 spear) You could not reach far enough! Your cerulean imp barely misses the orc priest. The orc priest misses your cerulean imp. Reach: g) +0 spear Press: ? - help, Dir - move target, f/p - orc priest Aim: an orc priest, wielding a +0 short sword (ally target, about 40% to evade your +0 spear) You could not reach far enough! Your cerulean imp hits the orc priest with a -2 spear. The orc priest hits your cerulean imp with a +0 short sword. Your cerulean imp hits the orc priest with a -2 spear. Reach: g) +0 spear Press: ? - help, Dir - move target, f/p - orc priest Aim: an orc priest, wielding a +0 short sword (heavily wounded, ally target, about 40% to evade your +0 spear) You could not reach far enough! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the orc priest with a -2 spear. Reach: g) +0 spear Press: ? - help, Dir - move target, f/p - orc priest Aim: an orc priest, wielding a +0 short sword (severely wounded, ally target, about 40% to evade your +0 spear) You could not reach far enough! The jackal bites you. You die... #.. .##.. ##.. .## ..##.#. ##.#.. #.. ##....##....# ##..## #..##.#..##.#. ###..#.##. #.##..#.##..# ....##....##....##....# #.....#.##..#.##..# ###.....##.#..##h#o.# ......##....##.h@5##)5$.# ......#..##.#..##.# o##.# ##.....#.##..#.##..#.##..# ##....##....##....##.K..## #...<...#.##..#.##..#.##^. ....##.5##.#..##. ..##. ..# ......##....##....##... #. ...### .##.# .##.# .# ##. .##..# ##.. You could see an orc priest (ally target), a jackal, a friendly hound (summoned) and a friendly cerulean imp (summoned). Vanquished Creatures 2 dart slugs (D:1) An orc (D:3) 2 endoplasms A giant cockroach (D:2) A hobgoblin (D:1) A jackal (D:3) 2 kobolds (D:1) 2 quokkas (D:1) 2 ball pythons (D:2) 2 bats (D:1) 2 rats 18 creatures vanquished. Vanquished Creatures (collateral kills) An orc wizard (D:3) 4 gnolls (D:3) 3 adders 2 dart slugs 2 orcs (D:3) 2 ball pythons 2 giant cockroaches (D:1) 4 hobgoblins A jackal (D:3) A quokka (D:1) 5 bats A frilled lizard (D:1) 3 goblins (D:2) 5 kobolds A rat (D:1) 37 creatures vanquished. Grand Total: 55 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | themarg the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 239 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 246 | D:1 | Learned a level 2 spell: Call Imp 796 | D:1 | Reached XP level 3. HP: 22/24 MP: 2/6 800 | D:1 | Learned a level 3 spell: Call Canine Familiar 1546 | D:2 | Reached XP level 4. HP: 30/30 MP: 2/7 1705 | D:2 | Noticed a Brimstone Fiend 1706 | D:2 | Found a faded altar of an unknown god. 1754 | D:2 | Found Nomaorhu's Assorted Antiques. 1788 | D:2 | Found a sacrificial altar of Ru. 2076 | D:3 | Noticed an ogre 2243 | D:3 | Reached XP level 5. HP: 29/35 MP: 3/9 2429 | D:3 | HP: 1/35 [orc priest/divine providence (11)] 2430 | D:3 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_basic, serial_glass, glass_columns_c, glass_columns_c, hangedman_decor_riveting, minmay_misc_feat_roman D:2: layout_rooms, serial_shops, shop, dreamdust_ecumenical_altar_sealed_demon, basic_altar D:3: layout_rooms, kennysheep_nondescript, chequers_serial_rivers_small_b, wad_floor_pattern_untrapped, nicolae_eternal_life Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 4 | 4.6 Stealth | 3 | 3.8 Spellcasting | 3 | 3.0 Summonings | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Club | 4 | || 4 Spear | 48 | 42 || 90 Cast: Summon Small Mamm | 51 | 12 || 63 Call Imp | 3 | 7 || 10 Call Canine Famil | 1 | 9 || 10 Use: Potion | | 2 || 2 Stab: Sleeping | 1 | 1 || 2 Distracted | 1 | || 1 Armour: Robe | 8 | 3 || 11 Dodge: Dodged | 55 | 21 || 76 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2441 | 2336 | 105 | 146 | 1620 | 3 | 813.7 | Dungeon | 2441 | 2336 | 105 | 146 | 1620 | 3 | 813.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1300 daAuts D:2: 880 daAuts D:3: 260 daAuts